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RE: Destroying Will952: An AAR

 
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RE: Destroying Will952: An AAR - 9/27/2021 5:40:14 PM   
KorutZelva

 

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An ill fated counter attack by Italy let me capture Venice, which otherwise could have been a pain to take due to the marshes next to it. Upgraded artillery doing their magic in France and Prussia. UK have landed quite a bit of forces in Basra and are moving up to test the OE garrisons. Austria will be able to renew the offensive in Serbia with three guns ready to go. Will be too late to save Konigsberg by a hair. Hopefully it goes down taking many Russians down with it.






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< Message edited by KorutZelva -- 9/27/2021 5:41:32 PM >

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RE: Destroying Will952: An AAR - 9/27/2021 11:41:38 PM   
KorutZelva

 

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Russians develop artillery tech and snipes Przemysl and Erzurum! Luckily the gains in Italy means that Austria can stomach its loss relatively easily. Speaking of which German capture Verona. Further Italian town will be harder to get. Norway moves further away from the CP but not enough to give UK money.




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RE: Destroying Will952: An AAR - 9/28/2021 9:17:52 AM   
KorutZelva

 

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German subs swarm Canadian ports. An UK cav dies of attrition in Irak. So many Russians... I can only destroy one corp a turn, which they can replace without much problem. Really need to wrap up Serbia to have more units to commit to that front. Serbians are sturdy as heck though... and three cannons only got me one corp by the skin of my teeths. If I take Nish maybe the Bulgarians can join to wrap this up... Looking at the spending report, France and UK haven't bought extra artillery yet? Below is what the tech front looks right now.






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RE: Destroying Will952: An AAR - 9/28/2021 11:00:18 AM   
KorutZelva

 

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Austrians bend but do not break in the Carpathians. A Cav is sent sniffing and see the some undefended towns. Lines still pretty static in Prussia but I have enough units to have reserves so I will be able to upgrade to tech 1 quickly as the tech is almost finished. In France a no-mans land is emerging and may remain until I've upgraded my units. French and UK revealed artillery tech 1 last turn but their offensive sort pettered out without any major gains and german units avoiding destruction. I evacuated the Konigsberg corp since it was under supply and replaced it with my fresher marines... probably a mistake but I'm guess the town was going to be his next arty target anyway and I loathe to give up a corp I'd need to build at full strength. A corp crosses the river line in Italy. Their morale is still high (78%) despite losing many cities. The plan was to collapse Italy first to domino France but it seems France may crumble first.




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RE: Destroying Will952: An AAR - 9/28/2021 4:42:48 PM   
KorutZelva

 

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I think Will has started to buy USA chits... So I am doing the same with the one I have available. I got a big diplo hit with Denmark with my single chit I bought from Austria, it rules out investment toward flipping it and frees up its use for elsewhere. With a lot of future fighting planned to be in the mountains of Italy and Austria, I got Germany and Austria to max their Mountain corp. The units will arrive this winter. Inf Tech one is finished, lots of upgrading to do... Russia at 100% morale... this bit is worrisome.

< Message edited by KorutZelva -- 9/28/2021 7:01:08 PM >

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RE: Destroying Will952: An AAR - 9/28/2021 6:36:45 PM   
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Does the ship to the north of Konigsberg somehow keep troops in supply? or, Are they just blocking a port?

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RE: Destroying Will952: An AAR - 9/28/2021 7:00:11 PM   
KorutZelva

 

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If you have two ships or subs next to a port it lower its str by 1 each turn. My plan was to siege all Russian port and when the str of the ports was low enough, have the battleships blow the enemy ship in port. When the port supply is low enough the battleship expected loss drops to 0. Problem is that you have also only a 10% chance of being able to damage the ship in port. I need to keep all Russian ports low so that russian ship don't escape to them... but my plan isn't working so well because I never managed to get a hit on a single ship in 20+ attempts. Worse my battleships and battlecruisers have suffered wear and I have to rotate them back to port and I have zero russian ship to show for it. All I need is one freaking hit to sink a ship because the ships in port are already at str 5.

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RE: Destroying Will952: An AAR - 9/28/2021 8:17:18 PM   
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OK, learned something new about ports..!! Yes , did a similar attack on a Russian destroyer in port way up north Baltic, hit it about 10 times successively rotary style, caused it one damage point, many more to my fleet. Had no choice but to head for home a bit dejected.

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RE: Destroying Will952: An AAR - 9/28/2021 11:49:36 PM   
KorutZelva

 

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I'm a bit distressed by the fact german morale is so low despite the fact they have been doing pretty well (at least compared to historic result) with a commanding position in France and Italy. I mean German morale is in the 60s and at this time I only lost a single big NM town (Thom) and Norway trade. It's 1915, what the crap!!!!! In the trilogy Ashfall-Will952-KZ, three players of equal skill level may very well give three Entente victory.

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RE: Destroying Will952: An AAR - 9/29/2021 12:52:39 AM   
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In my 2 matches gave Trento to Italy, found out just how severe the backlash could be, yikes..!! Count 4 artillery in your last screenshots, two you get free, the other 2 cost 300 a pop, I am amazed you can pull that off. Germany in my games gives AH 10% of it's income, buys a tech or two each turn and after repairs is practically broke at the end of each turn. Yes, did lose a couple of East Prussian cities, I'd have to starve myself in order to get more guns, Oh, by the way no diplo chits either. Soon after the Trento Deal Romania DOW, just great..:(

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RE: Destroying Will952: An AAR - 9/29/2021 8:03:51 AM   
KorutZelva

 

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I don't generally give my ally any mpp. Germany is too poor for its responsabilities. I'm loathe to do it myself because of its unhistoricalness but technically any conquest in the balkan should go to Germany to prop them up more. Artillery are worth saving for though, they are the engine that drives your offensive from mid-game till the end.

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RE: Destroying Will952: An AAR - 9/29/2021 11:50:32 PM   
KorutZelva

 

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I'm at the stage of the game where I dread each turn for the bad news it will bring. Entente show they already caught up with Germany in inf tech. Russia is essentially as strong as Germany now but has way less fight to pick. Even fully de-entrenched troops gives me crap odds. Ugh. Stalemate in France and Prussia. Gains in Italy and Serbia. OE falling back on all fronts. Austria northern border cracking...




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RE: Destroying Will952: An AAR - 9/30/2021 5:00:53 PM   
KorutZelva

 

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Feeling pretty down mah dudes... It seems a strategy that does not include wrapping up Serbia with Germany in 1914 is doomed to failure. Too many units tied for too long. Russia morale at 105%... dang it.




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RE: Destroying Will952: An AAR - 10/1/2021 8:39:45 AM   
BillRunacre

 

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That Ottoman Cavalry Corps in Basra is going to be a pain for the Entente! Still, it should be possible for them to besiege Basra and take it back at some point.

< Message edited by BillRunacre -- 10/1/2021 8:40:24 AM >


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RE: Destroying Will952: An AAR - 10/1/2021 9:17:08 AM   
KorutZelva

 

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Bill! Meant to ask, do you have stats on the CP win rate? What's the % of victory in game lasting more than 5 turns?

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RE: Destroying Will952: An AAR - 10/1/2021 10:05:45 AM   
KorutZelva

 

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Germany getting thin everywhere (but Italy). Serbia can't fall fast enough... I won't be able to hold on to Danzig and others for very long. Who will surrender first? Italy, France or Germany? (Answer: it's the OE)




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RE: Destroying Will952: An AAR - 10/1/2021 5:18:00 PM   
KorutZelva

 

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After Turin I'll assume defensive position in Italy. It's been beat up enough and I can just wait out the rest the MN drain for the rest. I'm starting to ferry troops to deal with the deadly russian threat from this front and from the Serbian one. In Serbia, I'll leave one Austrian HQ and the Bulgarian one to conquer Albania and make a probing attack in Greece. Ottoman low-tech artillery ear marked for Italy and France. Germany, Italy and France all go under 50% on the same turn. OE under 25%...






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RE: Destroying Will952: An AAR - 10/2/2021 12:41:45 AM   
KorutZelva

 

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I hate seeing Will posted in his AAR because he mostly post when he made a significant gain. :P Horrible foreshadowing before I play my turn...

Against the russian super morale boys I'm pretty much reduced to suppress them by artillery barrage just to drive their readiness down so that they struggle in offensive operation, I only have enough infantry reserve bust one a turn or so. Managed to get the cavalry trapping my rail artillery so it got away. Small victories! UK and France pushing towards Lille but I don't have much to check that. Lost on no-mans land in France so I move one gun east so it's not idle. The Ottomans guns give a bit of a hand but they have no shell tech so only research at snails pace and OE will tap out soon. Token defenses offered in the Balkan... perfidious Albion leaving Greece to the wolves.

< Message edited by KorutZelva -- 10/2/2021 1:02:38 AM >

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RE: Destroying Will952: An AAR - 10/2/2021 6:04:29 PM   
KorutZelva

 

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OE on the cusp on surrendering, about to deal a deadly blow to Germany morale. I still don't grok the MN game. Maybe some takeaways... I guess can't let the frontline congeal with any land occupied or you're in for a bad time. Getting land in France is just not prestigious enough to compensate pastoral prussian land. (:P) Getting Warsaw early seems necessary to prevent Russian morale from being too high. Nobody cares about Italy but France and Austria. If Austria morale is not in deadly danger, it's worth to sacrifice the contested land as it gives a reprieve to the German morale one of the few ways to transfer MN from one country to another. Italy ain't particularly strong but the reward is kind of meh also and ties up lots of troops to do.




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RE: Destroying Will952: An AAR - 10/3/2021 8:12:45 AM   
Bavre

 

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Capturing Warsaw also gives a substantial (instant) boost to German NM.

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RE: Destroying Will952: An AAR - 10/3/2021 6:49:53 PM   
FOARP

 

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Interesting reading this and KZ's AAR side-by-side. Excellent work. Keep it up!

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RE: Destroying Will952: An AAR - 10/3/2021 7:00:32 PM   
KorutZelva

 

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Slowly being pushed back in the West. Stalemate in Prussia. Russia advancing in the Carpathian. France MN is higher than Germany's 40% to 39%... and the OE withdrawal from the war hasn't kicked in yet!






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RE: Destroying Will952: An AAR - 10/3/2021 10:08:20 PM   
KorutZelva

 

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Mission failed, Will is not destroyed!

1918 happened early.
My troops ability for offensive operation is completely shot. Russia and France essentially caught up to Germany tech (command, warfare)... despite having not max Spying and germany investing more and earlier. MN in the drain means the troops don't have it in them.

No mas! No Mas!

Congratulation mr. Will, you stayed cool under duress and took it home!

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RE: Destroying Will952: An AAR - 10/4/2021 8:36:09 AM   
Will952

 

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Good game KZ, well played!

Russia is just a beast if left to its own devices. You gave me quite a scare early on in France, I thought there was no way Belfort could be taken without artillery - how wrong I was...

I think you also got very unlucky with the German navy uselessly pounding the Russian ships in port - it may not have made a massive amount of difference, but it would've hit their NM a little and freed up your navy earlier for exploits elsewhere.

A fun match all in all.

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RE: Destroying Will952: An AAR - 10/4/2021 12:19:13 PM   
KorutZelva

 

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quote:

ORIGINAL: Will952

Good game KZ, well played!

Russia is just a beast if left to its own devices. You gave me quite a scare early on in France, I thought there was no way Belfort could be taken without artillery - how wrong I was...

I think you also got very unlucky with the German navy uselessly pounding the Russian ships in port - it may not have made a massive amount of difference, but it would've hit their NM a little and freed up your navy earlier for exploits elsewhere.

A fun match all in all.


Yeah, when I saw your battleships were guarding the close blockade I was «aaaah potential source of MN». But I was committed to see the three ships in non-st-petersburg port sunk before that. I knew I was on a timer before the subs and dreadnoughts appear... None of them got dented in time, arrrrrg! After that my subs have been used to the canadian mission and were a year long journey back so I couldn't do it.

After playing both sides, I think CP getting a raw deal balance wise.

-One of the issue is that OE is a total push over that can't last to 1917. They can't do any offensive operations. I guess the balance assumes a quick railroad clear and massive german help which forces as quick serbia strategy.
-Town in the France and Italy are not worth enough NM. Large industrial areas are worth the same as some stop over city in the steppes. Fighting is cramped in the west and you have very little you can show for it.

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RE: Destroying Will952: An AAR - 10/5/2021 9:24:07 AM   
BillRunacre

 

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quote:

ORIGINAL: KorutZelva

Bill! Meant to ask, do you have stats on the CP win rate? What's the % of victory in game lasting more than 5 turns?


I'm afraid that I don't have any official statistics as such, only the great feedback that you all provide on this forum and elsewhere.

There have been threads that have discussed this, and I'd like to think we've got it fairly close to 50/50.


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RE: Destroying Will952: An AAR - 10/5/2021 1:40:27 PM   
KorutZelva

 

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quote:

ORIGINAL: BillRunacre


quote:

ORIGINAL: KorutZelva

Bill! Meant to ask, do you have stats on the CP win rate? What's the % of victory in game lasting more than 5 turns?


I'm afraid that I don't have any official statistics as such, only the great feedback that you all provide on this forum and elsewhere.

There have been threads that have discussed this, and I'd like to think we've got it fairly close to 50/50.



Other than through the Montenegro gambit were there any CP-winning AARs?

Sigizmund vs Bavre - Entente win Sept 1916
Will vs Ash - Entente win Sept 1917
KZ vs Ash - Entente win Spring 1917
KZ vs Will - Entente win Sept 1916

One could argue that Germany did better than historically in each of these too but none of them even made it to 1918.

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RE: Destroying Will952: An AAR - 10/5/2021 5:56:37 PM   
Will952

 

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I must say I agree that it feels CP have it tough. Maybe it's the case that at the very top level it's even, but certainly at the (I'd say reasonable) standard me and KZ are at it's very very difficult for CP.

In the old SC game it felt a lot more even, which I think was down to a couple of things;
- Germany started with level 1 artillery, making east-first or west-first both very viable strategies
- German, British and French infantry were all +1 statistically superior to Russian and Ottoman infantry, so the threat from the east was lessened

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RE: Destroying Will952: An AAR - 10/5/2021 6:08:25 PM   
AshFall

 

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Nice game you two! Well played! :)

The Russian juggernaut got punching, seems they're impossible to stop when they do.

I would be game for another game if you like KZ, I can grab the CP this time and we'll see if I can reverse the trend! :D

I'm not sure I have another AAR like the last one in me though, but you could do one if you like :)

< Message edited by AshFall -- 10/5/2021 6:12:31 PM >

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RE: Destroying Will952: An AAR - 10/5/2021 10:02:17 PM   
Bavre

 

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quote:

ORIGINAL: KorutZelva

Other than through the Montenegro gambit were there any CP-winning AARs?

Sigizmund vs Bavre - Entente win Sept 1916
Will vs Ash - Entente win Sept 1917
KZ vs Ash - Entente win Spring 1917
KZ vs Will - Entente win Sept 1916

One could argue that Germany did better than historically in each of these too but none of them even made it to 1918.



I must say I have currently a very good feeling about the balancing. Those 4 games above are also in no way representative. In both his games KZ tried experimental new strategies that just did not fully pan out and in my game I managed to spring a rather nasty turn 1 surprise on my opponent that gave me a huge advantage for the rest of the match.
It's of course difficult to be sure without extensive statistics like in a long running Elo tournament etc, but I have made the following observations:
In all mirror games I have played, I have always either won or lost both of them.
VS all opponents whom I have played multiple times switching sides never changed which player won.
It's very subjective of course, but I never had the feeling that I loose because my side is fundamentally weaker. It was always because I ducked up and/or my opponent did something brilliant.

And I'm as always available for a test match to try and back up my claim.

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