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Lua script for changing points

 
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Lua script for changing points - 8/29/2021 2:14:16 PM   
AdmiralSteve


Posts: 269
Joined: 3/28/2011
From: Red Bluff, CA
Status: offline
I'm wanting to create a Special Action but I'm preferring a Lua script that can add/deduct points and be placed within the Special Action and thought that their was a script awhile ago but can't seem to locate it. Any ideas?

Thanks, Steve

< Message edited by AdmiralSteve -- 8/29/2021 2:15:04 PM >


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RE: Lua script for changing points - 8/30/2021 12:53:26 PM   
KLAB


Posts: 341
Joined: 2/27/2007
Status: online
This works from one of my special action scripts but as ever there is probably a cleverer way of doing it,

a=ScenEdit_GetScore("Side A")
ScenEdit_SetScore('Side A',(a-4000),'-4000 Points for whatever')

k

(in reply to AdmiralSteve)
Post #: 2
RE: Lua script for changing points - 8/30/2021 4:42:58 PM   
Kushan04


Posts: 670
Joined: 6/29/2005
Status: online
No need to assign the side as a variable unless you really need to.

ScenEdit_SetScore('YourSideHere', NumberOfPointsHere, 'ReasonHere')

Example
ScenEdit_SetScore('USA', 1000, 'You destroyed something')

http://commandlua.github.io/#ScenEdit_SetScore



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RE: Lua script for changing points - 8/30/2021 6:18:04 PM   
KnightHawk75

 

Posts: 1406
Joined: 11/15/2018
Status: offline

see the example at the bottom of the function specs (though it doesn't need the tonumber() around it).

(in reply to Kushan04)
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