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upgrade/repair - 8/25/2021 10:19:49 AM   
boldairade

 

Posts: 653
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Can anyone shed any light here in a basic way?

as germany, i've been dedicating 80 pp/turn to upgrade repair since the opening of hostilities in france. that conflict has been over for quite awhile, and only minor fighting/losses have occured.

but my aircraft, many of which are prioritized, can't seem to regain their losses, not to mention upgrade. one fighter group, despite being prioritized, has been at 17 points for 4 turns.

i have set all non front line troops to no repair upgrade, and try to only prioritize 2-4 units/turn. yet i see very little change(excepts subs, which seem to repair very quickly)

is my strategy of steady pp wrong? should i repair very little, then devote large amounts of pp for a turn or two?

also, on these turns where ive spent a lot of pp, is that just wasted? or are the PPs building up 'under the hood', which will make repair/upgrade later on easier?
Post #: 1
RE: upgrade/repair - 8/25/2021 11:50:57 AM   
Nirosi

 

Posts: 1713
Joined: 9/17/2017
Status: online
It is very tough to say without seeing the units etc. But it could it be that with repairs and upgrades, the subs have used all the 80 PPs in the last 4 turns? That seems a lot but not impossible depending on the situation. Any land unit on priority? On the build screen you can see how much of the PPs were used, is it close to 80?

Also the PPs are not wasted. 80 just means that the program will devote up to 80 that tunr to repairs. Anything not used will just go to the stockpile with the rest of the PPs.

(in reply to boldairade)
Post #: 2
RE: upgrade/repair - 8/25/2021 11:59:40 AM   
stjeand


Posts: 1398
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From: Aurora, NC
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Well if you have ANY other units prioritized they will get repaired / upgraded before the air.

It goes...

Naval Priority
Land Priority
Air Priority
Naval
Land
Air

Keep in mind priority will mean it will upgrade too before repairing later units.



(in reply to Nirosi)
Post #: 3
RE: upgrade/repair - 8/25/2021 4:55:59 PM   
boldairade

 

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thank you guys. those answers are helpful

(in reply to stjeand)
Post #: 4
RE: upgrade/repair - 8/25/2021 6:20:01 PM   
stjeand


Posts: 1398
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From: Aurora, NC
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I am REALLY hoping that upgrade and repair are separated in WP2...

Sometimes I just want to repair all my units and they end up upgrading a bunch of them and leaving others unrepaired.

(in reply to boldairade)
Post #: 5
RE: upgrade/repair - 8/25/2021 6:37:20 PM   
Nirosi

 

Posts: 1713
Joined: 9/17/2017
Status: online
quote:

I am REALLY hoping that upgrade and repair are separated in WP2...

Sometimes I just want to repair all my units and they end up upgrading a bunch of them and leaving others unrepaired.


+1

(in reply to stjeand)
Post #: 6
RE: upgrade/repair - 8/25/2021 6:42:36 PM   
Villain

 

Posts: 84
Joined: 2/23/2011
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quote:

ORIGINAL: stjeand

Naval Priority
Land Priority
Air Priority
Naval
Land
Air



This.
If you're not setting any units on priority you'll find that your navy will suck a lot of pp away as it gets upgraded first.

I always turn upgrade/repairs off on naval units and only turn it on when I plan/want to upgrade them on priority.

Nothing like finding all your ships sitting in port are being upgraded while other more desirable units are being ignored.

(in reply to stjeand)
Post #: 7
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