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Model variant names

 
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Model variant names - 8/2/2021 10:24:29 AM   
Chase22

 

Posts: 2
Joined: 8/2/2021
Status: offline
A small suggestion that imo could make the model system easier to organize:

Currently a Model gets a random name. Every successive model gets Model Name {Number}. I found myself building variants of the same model using the successor system. For example i have 2 Light Bombers, named Wasp and Wasp II by the game. The only difference between the aircrafts is that one is armed with Bombs and the other with Precision Bombs. Now it's hard to keep track of which Aircraft now has which bomb attached.

Instead of chaning the model naming system i would add a new "Variant name", like a nickname for the given model type. Instad of "Wasp II" it would then be for example "Wasp II - AT", where AT is the variant name. A third model in the series would then just be called "Wasp III", the Variant Names only ever apply to that specific model
Post #: 1
RE: Model variant names - 8/2/2021 5:52:26 PM   
postfux

 

Posts: 175
Joined: 8/18/2015
Status: offline
Its not only a naming issue. You cannot build upon your Wasp model only on your Wasp II. Therefore you can only improve the Wasp II variant. Experience on Wasp is wasted.

If you want an improved variant of your Wasp you have to redesign your Wasp II into Wasp III. Wasp II has to stay in service until you build upon Wasp III to get a succesor for Wasp II. At some point you will design a "new model" because the cost of improving gets higher each time. The "new model" will essentially be your old Wasp with new design rolls and a new name (you can perhaps rename it to Wasp).

Having different variants of the same plane (or tank) isnt really in the game right now but would be a great feature.

(in reply to Chase22)
Post #: 2
RE: Model variant names - 8/2/2021 8:14:29 PM   
Chase22

 

Posts: 2
Joined: 8/2/2021
Status: offline
Having the choice between a new model and a new variant would be great. A new variant does not get any technology boosts and will keep the same design stats as the base, but will allow for all parameters (engine, weapon armor etc.) to be changed. If you want to apply technology boosts or improve the base design stats, you have to make a new model

(in reply to postfux)
Post #: 3
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