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Scaling feature question - 7/25/2021 3:02:21 PM   
thedoctorking


Posts: 2114
Joined: 4/29/2017
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The scaling feature in the new version has made the text on the screen and the boxes on the toolbars very very small, much smaller than in the last version. Even at the recommended 200% it is tough on my old eyes to see important details. Any chance we can have a 300 or 400% option? Or am I doing something wrong?
Post #: 1
RE: Scaling feature question - 7/25/2021 3:14:56 PM   
loki100


Posts: 10148
Joined: 10/20/2012
From: Utlima Thule
Status: online
from the patch changelog:


quote:

ORIGINAL: HybridSpyda

Hi Everyone!

We have a new installer version for the Public Beta, which you can find on the Store page or 'My Page' if you're logged in and have the game registered.

IMPORTANT NOTE: All save game and scenario files created with this or later versions may only be loaded with this or a later version. Versions prior to 1.01.02 may not load these newer save game or scenario files. Old saves and scenarios may be loaded with this and newer versions.

v01.01.02 – Changelog

    New Features and Rule Changes
      • Added “Display Scaling Percentage” preference item. This allows players some control over scaling their display in-game. Note that when this version is first used, the system will automatically reset all preferences to default and attempt to set a scaling percentage that is best given your windows display settings. Players can change the scaling percentage by hovering over the value in the preference screen and selecting from the dropdown list. The game will only allow the player to select scaling percentages that fit their current display. When you change the scaling percentage, it is necessary to exit the program and restart in order for the new setting to take effect. At this time, items that appear on the right and top bars are not scaled, but the map and all other windows are impacted by the scaling percentage preference.

      Happy Gaming!


      _____________________________


      (in reply to thedoctorking)
Post #: 2
RE: Scaling feature question - 7/25/2021 4:42:12 PM   
thedoctorking


Posts: 2114
Joined: 4/29/2017
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Nonetheless, they are much smaller than they were in the previous version. Maybe I just have to revert

(in reply to loki100)
Post #: 3
RE: Scaling feature question - 7/25/2021 4:43:04 PM   
thedoctorking


Posts: 2114
Joined: 4/29/2017
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The turn summary is also much smaller.

(in reply to thedoctorking)
Post #: 4
RE: Scaling feature question - 7/26/2021 9:53:49 AM   
loki100


Posts: 10148
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: thedoctorking

Nonetheless, they are much smaller than they were in the previous version. Maybe I just have to revert


they are not, see the patch notes, Erik's advice - https://www.matrixgames.com/forums/tm.asp?m=4991284 and the posts by Joel about the planned development and issue

_____________________________


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Post #: 5
RE: Scaling feature question - 7/26/2021 3:00:29 PM   
thedoctorking


Posts: 2114
Joined: 4/29/2017
Status: offline
OK, guess I'm hoping for this issue to be resolved in an upcoming patch. Thanks for pointing me to Erik's post and subsequent thread, looks like this is being worked on. With my computer, changing the DPI settings didn't help. Zoomit is helpful, but kind of a pain in the ass to use. The OS magnifier is really useless. My (physical) magnifying glass is the best solution for me.

I'm sure it works just fine on my desktop at home. One of the prices paid for trying to play whilst on vacation!

(in reply to loki100)
Post #: 6
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