From: Chicago, Illinois
Whats manpower status? You need also men for every device.
Good question esteemed opponent, but that should not impact production, should it? Like all Soviets at this stage, I'm using up the Manpower pool each turn, and 105K-ish guys are dropping in
It is true that in order to get Guns and AFVs to the MAP you need manpower, but the manpower is provided at the time they enter the map, not to get into the pool if that makes sense. Unless I have been wrong all these years, production does NOT require manpower, just deployment to a unit DOES require manpower. The Guns in the pool have no men attached.
If that is the case, still doesn't answer the question: Why no gun production?
You don't need men for the device but to complete ground element you do need.
So every element production is limited by both, manpower and armaments.
I believe this is not correct. Under 26. Replacements, the manual states (Page 315): "During the replacement segment, available manpower is matched with the equipment in the pools to form complete ground elements". This is also mentioned in 26.1.3. This is during the REPLACEMENT segment. Items in the Pool DO NOT have manpower attached. If they did, that would also mean that lots of manpower would be "locked" in the pools, sometimes attached to obsolete or unused equipment.
Manpower is NOT a limitation on Production per the manual. Additionally, there is no mention in sec 28 of manpower needed for production
So, still the question: Why is the Red Army NOT building needed guns?
The only limitation I see is that: "If the 'ar' is followed by a number then the production system will try to make roughly that many each turn (subject to available armaments) unless there are 10x that number of items in the pool"
I think this is what is happening. Confusingly, the system counts ALL pools together, not just the Active Pool. So, for example, that 7.62 QUAD AA device that I have produced none of despite an 'ar' number of 25; while there are only 15 in the active pool, there are over 400 in the TRANSIT pool. Even though I can't yet use the transit pool, that "Counts", and so production is halted.
This is also happening with the 45mm AT gun; the transit pool is large, and this gun produces only when the total pool gets under 250 x 10 = 2500 total in the pool
So, I think this is WAD. I think it also means though that Soviet players should try to get equipment out of the pool and onto the map so it will produce if you can. Eventually, you are going to need every single gun, and production is not enough in the long run.