From: Brentwood, California (not the OJ one)
Thank you again. I saw the scenario list, and you're right. The number of turns is SUPER low. Lock 'n Load Tactical Digital has the same problem, but it has a lot more scenarios with 10 turns. Plus, you can add turns to any scenario you want with a slider, which is very nice.
I really wish this game had some longer scenarios or a way to increase the number of turns. As it is, like you said a single wrong move or one bad dice roll can end the game. And, that's not a good tactical game, it's a puzzle.
I'm sure the game is great, and I'm going to buy it, I just wish scenario designers made much longer scenarios. There is not a scenario in this whole game with more than 10 turns. In fact, I think eight turns is the biggest. That's just not fun to me.