Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

New Scenario for Testing: Operation El Dorado Canyon, 1996

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> New Scenario for Testing: Operation El Dorado Canyon, 1996 Page: [1]
Login
Message << Older Topic   Newer Topic >>
New Scenario for Testing: Operation El Dorado Canyon, 1996 - 6/22/2021 1:22:44 AM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline
I posed a question on Twitter about what El Dorado Canyon would look like if it took place 10 years later, and after a bit of discussion on it, I decided to go ahead and do it. This is built off my original El Dorado Canyon scenario but there are some differences.

The goal of my original scenario was to recreate the original strike in as much detail as possible, then add special actions to modify it. Not beholden to any historical accuracy with this variant I've taken a different direction with the design. Most of the special actions have been or will be in the future rolled into a random roll at the beginning of the scenario. In short, this one has less player choice and more you having to carry out the operation with the assets your given, not the ones you want.

Randomization at the start in this version includes; 75% chance of overflight of France or Spain, 2 different strike options; 1) 2 carriers and USAF, 2) 1 carrier and beefed up USAF force. For the option with two carriers the second US carrier is randomized between the Enterprise and JFK. Enterprise will give you another squadron of A-6Es, the JFK will have the second USN strike element consisting of F/A-18Cs. Each USAF F-15E flight will have a chance to be replaced with F-117s. USAF strike assets will also have a chance to have a randomized starting AB.

Looking forward to the comments and critique.

8/3/2021 - Beta 3 Update 1:
• Fixed time triggers.

8/2/2021 - Beta 3:
• Added second US strike option. Historically there was only one carrier (George Washington) in the Mediterranean in April of 1996. Strike option 2 is one US carrier with a beefed up USAF strike force. New USAF forces are based out of Aviano in Italy. Scenario will randomly choose between the two options when the scenario is first loaded. Randomization is leaned slightly towards strike option 2.
• Added randomized chance that USAF strike wave 1 or 2 will be rebased to Aviano AB in Italy. Historically, the 48th FW had a forward presence at Aviano or Incirlik for most of the 90s. USAF Tankers are not randomized.
• Added randomized chance for each F-15E flight to be replaced with F-117s.
• Removed spare aircraft RTB event. With the randomized rebasing, getting this to work is too much of a headache.

Attachment (1)

< Message edited by Kushan04 -- 8/4/2021 4:34:00 AM >


_____________________________

Post #: 1
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/22/2021 7:53:32 PM   
BDukes

 

Posts: 1403
Joined: 12/27/2017
Status: offline
Hi Kushan

Got a script error that appears every minute.

quote:

Lua script execution error: [string "USA_SpareAircraftRTB_F-15E"]:12: '}' expected (to close '{' at line 10) near ''LUJAC 22''


Thanks!

Mike

< Message edited by BDukes -- 6/22/2021 7:56:21 PM >

(in reply to Kushan04)
Post #: 2
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/22/2021 8:36:56 PM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline

quote:

ORIGINAL: BDukes

Hi Kushan

Got a script error that appears every minute.

quote:

Lua script execution error: [string "USA_SpareAircraftRTB_F-15E"]:12: '}' expected (to close '{' at line 10) near ''LUJAC 22''


Thanks!

Mike


Good catch. Forget a few commas. Updated the link with a version that should fix it.

_____________________________


(in reply to BDukes)
Post #: 3
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/23/2021 5:01:38 AM   
stww2

 

Posts: 157
Joined: 5/23/2017
Status: offline
Completed this with no losses! A first for me with EDC. Granted there was a lot of luck involved in producing that result; for instance, two F-15E's were hit by AAA fire and caught on fire, but both managed to extinguish it. Lack of losses wasn't the only rarity: the Libyan AF decided to make an appearance, and thus four hapless SU-22s were massacred by F-14s. Final score was 4525 (Triumph). Losses and expenditures appended to the end. Log files attached.

In terms of substantive feedback, I don't really have much to say. The previous iterations of EDC were already superb, and it doesn't seem that any flaws creeped into this version that would detract from that prior assessment. One suggestion I do have is to consider having the F-15's set to their mandatory loadouts. Considering that 1) the air-to-air threat is minimal; 2) maximizing range is important in this mission (particularly if the player gets really unlucky and doesn't get overflight rights for France or Spain); 3) reducing the aircraft's weight helps it in the weapon endgame calculations (at least I assume that's what "weight fraction" means), I think that the downsides of having AMRAAMs outweigh the benefits. On the other hand, IIRC, you can change aircraft loadouts to mandatory without resetting the ready timer, so perhaps this is something better left up to the player.

The only other comments I have are some exceedingly minor issues within the mission briefing and messages. You may well have been planning to update some of these in a later version, but regardless here's a brief list:

-date in briefing references 1986
-CINCSAC referenced in briefing (presumably the tankers came from SAC in the 1986 operation?). Since from what I understand SAC was disbanded in 1992, this should presumably reference a different commander (perhaps the head of Air Mobility Command?)
-a special message referenced A-6's from Enterprise, but Enterprise was not present in my playthrough (JFK instead)
-in Special message at 142006z, America and Coral Sea still referenced

That's all from me. This scenario was a blast to play and is an excellent continuation of your EDC saga!

_________________________________________________________________
Losses and Expenditures:

SIDE: United States
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------
61x AGM-88C HARM
48x GBU-10E/B Paveway II LGB [Mk84]
19x Generic Chaff Salvo [5x Cartridges]
4x Generic Flare Salvo [3x Cartridges, Single Spectral]
60x Mk82 500lb Snake Eye
6x AIM-7P Sparrow III
72x CBU-87/B CEM [202 x BLU-97/B Dual-Purpose Bomblets]
72x CBU-59/B APAM [717 x BLU-77/B Dual-Purpose Bomblets]



SIDE: Libya
===========================================================

LOSSES:
-------------------------------
2x Boeing 727-200 Adv
5x Il-76T Candid A
5x MiG-23MS Flogger E
4x Su-22M-2K Fitter H
1x A/C Hangar (1x Very Large Aircraft)
1x A/C Hangar (2x Very Large Aircraft)
1x A/C Hardened Aircraft Shelter (1x Large Aircraft)
1x Building (Airport Terminal)
32x Building (Large)
1x Building (Small)
1x Radar (Back Net [P-80])
4x Radar (Spoon Rest D [P-18])
1x Radar (Tall King A [P-14])
2x 23mm ZSU-23-4 Shilka [Cargo]
4x R.440 Crotale-2000 [Cargo]
4x SA-3b Goa Quad Rail [Cargo]
4x SA-7a Grail [9K32 Strela-2] MANPADS [Cargo]
3x Vehicle (Fan Song E [SNR-75M3]) [Cargo]
9x Vehicle (Flat Face B [P-19]) [Cargo]
10x Vehicle (Low Blow [SNR-125]) [Cargo]
3x Vehicle (Mirador IV) [Cargo]
3x Vehicle (Spoon Rest C [P-12]) [Cargo]
1x Vehicle (Straight Flush [1S91]) [Cargo]
20x Vehicle (Truck, Unarmed) [Cargo]


EXPENDITURES:
------------------
21x R.440 Crotale-2000
24x SA-3b Goa [5V27, V-601P]
10x 23mm ZSU-23-4 Shilka Burst [50 rnds]
7x SA-7a Grail [9M32]
9x SA-9b Gaskin [9M31M]
34x 23mm ZU-23-2 Burst [20 rnds]
3x SA-2d Guideline Mod 2 [S-75 Volga, 20D / V-755]
108x 57mm S60 HE



SIDE: Downed Pilots
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



SIDE: Task Force 60
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



SIDE: Civilian
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



SIDE: Spare Aircraft
===========================================================

LOSSES:
-------------------------------


EXPENDITURES:
------------------



Attachment (1)

< Message edited by stww2 -- 6/23/2021 5:10:08 AM >

(in reply to Kushan04)
Post #: 4
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/24/2021 3:12:59 PM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline
Posted Beta 2. I'm happy with where things are so now I can begin working on adding in some really fun stuff.

Beta 3 will reintroduce the F-117s as a randomized option and have a chance at rebasing some of the F-15Es, or F-117s, to Aviano. I may include a chance at facing a beefed up Libya (newer export model Russian equipment) in this beta but if not that will come later.

Beta 4 will add in the second strike option; 1 carrier with a beefed up USAF strike force.


quote:

ORIGINAL: stww2
On the other hand, IIRC, you can change aircraft loadouts to mandatory without resetting the ready timer, so perhaps this is something better left up to the player.


Yes; you can remove, but not add, optional weapons without changing the ready times. I agree its best left up to the player to remove them, so I left the loadouts as is.

quote:

ORIGINAL: stww2
The only other comments I have are some exceedingly minor issues within the mission briefing and messages. You may well have been planning to update some of these in a later version, but regardless here's a brief list:

-date in briefing references 1986
-CINCSAC referenced in briefing (presumably the tankers came from SAC in the 1986 operation?). Since from what I understand SAC was disbanded in 1992, this should presumably reference a different commander (perhaps the head of Air Mobility Command?)
-a special message referenced A-6's from Enterprise, but Enterprise was not present in my playthrough (JFK instead)
-in Special message at 142006z, America and Coral Sea still referenced


Most of these should be fixed in Beta 2. Lots of reorganizing going on in the 90s so possible I missed something. At some point I am going to be redoing the briefing but the modified '86 one will work for now.

< Message edited by Kushan04 -- 6/24/2021 3:24:24 PM >


_____________________________


(in reply to stww2)
Post #: 5
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/25/2021 4:13:10 AM   
boogabooga

 

Posts: 327
Joined: 7/18/2018
Status: online
Interesting concept.

Something that I think would have been different in the 90s, judging from similar flare-ups in that era, would be the use of cruise missiles. Perhaps this operation would even have been exclusively Tomahawks fired from warships, similar to Operation Infinite Reach, etc.-though that is certainly not quite as interesting/entertaining of a scenario.






(in reply to Kushan04)
Post #: 6
RE: New Scenario for Testing: Operation El Dorado Canyo... - 6/25/2021 11:15:46 PM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline
quote:

ORIGINAL: boogabooga
Interesting concept.

Something that I think would have been different in the 90s, judging from similar flare-ups in that era, would be the use of cruise missiles. Perhaps this operation would even have been exclusively Tomahawks fired from warships, similar to Operation Infinite Reach, etc.-though that is certainly not quite as interesting/entertaining of a scenario.


Coiler had the same idea and we talked a little about it. While I agree the use of Tomahawks would be higher in 96 over 86 (probably be used for certain actually) using Tomahawks defeats the purpose of the scenario, and from a scenario design point of view a Tomahawk only option wouldn't be that much fun.

I may eventually add an option to use a few Tomahawks but I want to add other things in first.

< Message edited by Kushan04 -- 6/25/2021 11:16:38 PM >


_____________________________


(in reply to boogabooga)
Post #: 7
RE: New Scenario for Testing: Operation El Dorado Canyo... - 8/3/2021 1:53:06 AM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline
Beta 3 has been posted.


8/2/2021: Beta 3.
• Added second US strike option. Historically there was only one carrier (George Washington) in the Mediterranean in April of 1996. Strike option 2 is one US carrier with a beefed up USAF strike force. New USAF forces are based out of Aviano in Italy. Scenario will randomly choose between the two options when the scenario is first loaded. Randomization is leaned slightly towards strike option 2.
• Added randomized chance that USAF strike wave 1 or 2 will be rebased to Aviano AB in Italy. Historically, the 48th FW had a forward presence at Aviano or Incirlik for most of the 90s. USAF Tankers are not randomized.
• Added randomized chance for each F-15E flight to be replaced with F-117s.
• Removed spare aircraft RTB event. With the randomized rebasing, getting this to work is too much of a headache.

_____________________________


(in reply to Kushan04)
Post #: 8
RE: New Scenario for Testing: Operation El Dorado Canyo... - 8/4/2021 4:35:12 AM   
Kushan04


Posts: 600
Joined: 6/29/2005
Status: offline
Posted a small update that fixes all the time triggers. I forgot to change them from 1986 to 1996. Oops.

_____________________________


(in reply to Kushan04)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Mods and Scenarios >> New Scenario for Testing: Operation El Dorado Canyon, 1996 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.383