Thanks for looking. Does that mean you cannot mod them?
They can be modded. But it's a LOT of work for very poor result. Part of the problem was that this game was not really designed from the ground up with images in place of counters in mind. One of the advantages of Nato symbols is that they pack vital information abstractly in a very small space. That's probably why they were originally chosen for board wargames decades ago when printing wasn't digital and 4-color printing was rather expensive. The unit counters in the game are very small, so your 3-D tank images will end up being very small and difficult to read. Images of infantry soldiers would probably fare even worse.
Another problem is unit stacking. If there is more than one unit in a hex, the tank images will end up stacked on top of each other in a not very convincing visual manner. Plus, if you take the square counters away, a lot of map text information bleeds through making for some rather jarring and confusing map reading.
Plus, because there is only one symbol for armor, you can only ever have one tank model stand in for the unit, whether that unit is composed mostly of Lynx reconnaissance tanks or King Tigers. Of course that goes for other unit types as well.
I gave it a shot....but it just doesn't look good.
Thank you SO much for this. It's nice to finally know that it just won't work. It kind of changes my mind about getting this game as I'm also an eye candy type of wargamer, but I'm trying to get away from that.
Might just hold off getting any wargame until Steel Tigers comes out (whenever that it).
But, this game is so damn tempting!