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A/B toe question

 
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A/B toe question - 6/4/2021 1:04:01 PM   
Chris21wen

 

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Just from the map or a pop up is there anyway of identifing A/B with no TOE (or the other way round).

In the pic the the highlight has 60% TOE while the base with 46 a/c has none.




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RE: A/B toe question - 6/4/2021 2:51:34 PM   
cfulbright

 

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I don't understand your question.

Cary

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RE: A/B toe question - 6/5/2021 6:37:25 AM   
Chris21wen

 

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From: Cottesmore, Rutland
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I want to know if you can tell by looking at the map, or through the a/b pop up, the TOE strength of an a/b. Everthing I've read so on a/b is you should set 100% TOE before moving a/c onto it but you cannot see it with going into the airbase.

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RE: A/B toe question - 6/5/2021 4:37:11 PM   
cfulbright

 

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Ahhh! I don't think there's a way to do that without either clicking on the airbase or looking in the Commander's Report.

Cary

(in reply to Chris21wen)
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RE: A/B toe question - 6/5/2021 5:27:04 PM   
loki100


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From: Utlima Thule
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quote:

ORIGINAL: Chris21wen

I want to know if you can tell by looking at the map, or through the a/b pop up, the TOE strength of an a/b. Everthing I've read so on a/b is you should set 100% TOE before moving a/c onto it but you cannot see it with going into the airbase.



you can just set to auto, the game is actually designed around that.

with this the TOE flexes to meet the local need, so if you remove the aircraft it goes back to 0, assign aircraft and it goes up.

The only time you really need to fuss with this is if you want to base your planes in a supply poor region, then setting the TOEM value acts as a sort of over-ride

_____________________________


(in reply to Chris21wen)
Post #: 5
RE: A/B toe question - 6/6/2021 6:55:19 AM   
Chris21wen

 

Posts: 6099
Joined: 1/17/2002
From: Cottesmore, Rutland
Status: online

quote:

ORIGINAL: loki100


quote:

ORIGINAL: Chris21wen

I want to know if you can tell by looking at the map, or through the a/b pop up, the TOE strength of an a/b. Everthing I've read so on a/b is you should set 100% TOE before moving a/c onto it but you cannot see it with going into the airbase.



you can just set to auto, the game is actually designed around that.

with this the TOE flexes to meet the local need, so if you remove the aircraft it goes back to 0, assign aircraft and it goes up.

The only time you really need to fuss with this is if you want to base your planes in a supply poor region, then setting the TOEM value acts as a sort of over-ride


Yes I know the auto bit. What I didn't say was I transferred the a/c at Kortrijk set to auto with 60% toe to the other set to auto with 0% toe. The new base has nothing at the moment of transfer and any a/c based on it are unavailable for ops due to lack of fuel. Setting the toe manually the turn prior to the transfer overcomes this. So, although auto toe works well it does have it's flaws.

Being able to somehow see the toe setting on map (or pop) would help.

(in reply to loki100)
Post #: 6
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