While you are modifying the game to give YOUR side more HQs, do you do the same for the other side? After all, if you think the game is flawed, shouldn't you correct the flaw evenly? Just thinking out loud.
I boosted Germany's HQs with the context in mind - especially the historic context. To paraphrase both Herodotus and Edmund Burke, context is king. So, for instance, I wouldn't boost HQs for the Soviets, due to Stalin's infamous officer purges and its aftereffect in the immediate months of Barbarossa. In contrast, the German officers were unquestionably far ahead of their counterparts elsewhere in understanding modern military doctrines - at least in the early phases of World War II. Otherwise, the Wehrmacht would not have had the resounding success it had - often with inferior numbers and equipment. In fact, the talent of its officer corp was quite possibly the biggest resource that Germany had during WW II.
Edit: Another context I considered is that Japan has more HQs - and more HQs over 6 rating - than Germany, which I found baffling. Germany has more land hex units than Japan; and historically Germany's officer corp was far superior to those of Japan.
< Message edited by Alcibiades73 -- 5/29/2021 10:55:24 PM >