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units.png vs unitAlt.png

 
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units.png vs unitAlt.png - 5/23/2021 8:22:45 AM   
ncc1701e


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Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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Considering doing a small unit mod to fix the pixel lines missing for few country counters.

I wonder what is the difference between these files:
. units.png
. unitsAlt silhouettes.png
. unitsAlt.png
. unitsNato background.png

Which one are used in which condition?

Thanks

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Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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RE: units.png vs unitAlt.png - 5/23/2021 9:15:17 AM   
ncc1701e


Posts: 5589
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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Also, is there a way to modify the following?
. the graphics for the AAA guns
. the graphics for each specialty on the unit counters

Looking at all the png included in the Mod Image Pack, I can't find these graphics:
https://www.matrixgames.com/forums/tm.asp?m=4926900

The weather.png file is also not there.




Attachment (1)

< Message edited by ncc1701e -- 5/23/2021 9:16:02 AM >


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Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
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RE: units.png vs unitAlt.png - 5/23/2021 10:03:45 PM   
ncc1701e


Posts: 5589
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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All right, I have corrected the pixel line missing for Turkey, the three Vichy... but I have no more the NATO symbol.
I have edited the units.png file and I put it in the Europe 1939 folder to test.

What am I missing please?




Attachment (1)

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
Post #: 3
RE: units.png vs unitAlt.png - 5/27/2021 2:03:46 PM   
AlvaroSousa


Posts: 8903
Joined: 7/29/2013
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AA yes, specialty no. I'll see if it is a lot of work.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to ncc1701e)
Post #: 4
RE: units.png vs unitAlt.png - 5/27/2021 6:39:01 PM   
ncc1701e


Posts: 5589
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
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AAA - how? I fail to find the correct file.


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 5
RE: units.png vs unitAlt.png - 5/28/2021 5:41:29 PM   
AlvaroSousa


Posts: 8903
Joined: 7/29/2013
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Turkey is 11th from the bottom in WPE

Also fixed turkey counters

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to ncc1701e)
Post #: 6
RE: units.png vs unitAlt.png - 5/28/2021 6:01:07 PM   
ncc1701e


Posts: 5589
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Thank you Alvaro. Is there some particular options to save the units.png? Really wonder why the NATO symbol has disappeared. I am doing something wrong but honestly I don't understand what.
Anyway, it's solved so that's cool.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 7
RE: units.png vs unitAlt.png - 5/29/2021 10:43:53 AM   
AlvaroSousa


Posts: 8903
Joined: 7/29/2013
Status: online
It's all one png. There is no separation of the image.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to ncc1701e)
Post #: 8
RE: units.png vs unitAlt.png - 5/29/2021 10:44:28 AM   
AlvaroSousa


Posts: 8903
Joined: 7/29/2013
Status: online
Do you need a version with the nato counters on it? I can email it to you.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to AlvaroSousa)
Post #: 9
RE: units.png vs unitAlt.png - 5/29/2021 12:01:49 PM   
ncc1701e


Posts: 5589
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
No thanks. I have understood now. I will continue to play with GIMP. I am not sure of the counter I would like to have yet.

Good that the pixel line is solved in the stock game now. Thanks a lot.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 10
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