units.png vs unitAlt.png

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ncc1701e
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units.png vs unitAlt.png

Post by ncc1701e »

Considering doing a small unit mod to fix the pixel lines missing for few country counters.

I wonder what is the difference between these files:
. units.png
. unitsAlt silhouettes.png
. unitsAlt.png
. unitsNato background.png

Which one are used in which condition?

Thanks
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RE: units.png vs unitAlt.png

Post by ncc1701e »

Also, is there a way to modify the following?
. the graphics for the AAA guns
. the graphics for each specialty on the unit counters

Looking at all the png included in the Mod Image Pack, I can't find these graphics:
https://www.matrixgames.com/forums/tm.asp?m=4926900

The weather.png file is also not there.

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RE: units.png vs unitAlt.png

Post by ncc1701e »

All right, I have corrected the pixel line missing for Turkey, the three Vichy... but I have no more the NATO symbol.
I have edited the units.png file and I put it in the Europe 1939 folder to test.

What am I missing please?

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RE: units.png vs unitAlt.png

Post by AlvaroSousa »

AA yes, specialty no. I'll see if it is a lot of work.
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RE: units.png vs unitAlt.png

Post by ncc1701e »

AAA - how? I fail to find the correct file.
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RE: units.png vs unitAlt.png

Post by AlvaroSousa »

Turkey is 11th from the bottom in WPE

Also fixed turkey counters
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RE: units.png vs unitAlt.png

Post by ncc1701e »

Thank you Alvaro. Is there some particular options to save the units.png? Really wonder why the NATO symbol has disappeared. I am doing something wrong but honestly I don't understand what.
Anyway, it's solved so that's cool.
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RE: units.png vs unitAlt.png

Post by AlvaroSousa »

It's all one png. There is no separation of the image.
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RE: units.png vs unitAlt.png

Post by AlvaroSousa »

Do you need a version with the nato counters on it? I can email it to you.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
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ncc1701e
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RE: units.png vs unitAlt.png

Post by ncc1701e »

No thanks. I have understood now. I will continue to play with GIMP. I am not sure of the counter I would like to have yet.

Good that the pixel line is solved in the stock game now. Thanks a lot.
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