While not everyone is a fan of the current Victory Conditions as they are, it is an efficient method to bring a game; particularly a multiplayer game, to a halt.
That being said; the game offers a plethora of data to look at & when one comes in contact with a 'Major', that particular regime's data is also available.
Thus allowing for you to create your own Victory Conditions.
Such as using the highest Tech Level, Administration Level, combination of in addition to the original 'VC' data, etc to crown a winner.
In a current 'pbem' game I am participating in, we are having a similar discussion on allowing the game to continue after someone has attained the default 'VC'.
It is a conversation worth having do to the nature of some starting positions being superior to others.
Though, of course, if one has a great starting position he/she should do well in all facets of the game.
No guarantees of course, based on alien life forms & Minors & Majors interference.
There is also the 'old fashioned' way of determining a winner...simply annihilate all other regimes.
Of course, that could/should/would be a very long struggle.
Ok for solo play, not so sure for 'mp'.
< Message edited by eddieballgame -- 5/7/2021 8:24:26 PM >