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Variable Deployment Options

 
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Variable Deployment Options - 5/3/2021 1:38:11 PM   
mdsmall

 

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Joined: 4/28/2020
From: Vancouver, BC
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I see that in the Editor under Campaign Data / Advanced that there is an option which can be ticked for "Unit Placement Variation Upon DOW (Minors)".

I have seen this at work in War in Europe e.g. in the variable placement of Belgian and Dutch units when DOWs are made against them. This makes it a bit harder to pre-plan exactly how to take our either of these minors in one turn following a DOW by the Axis.

In this game, this box starts unticked. However, if you tick when writing a mod, are there pre-set variations in the placement of, say, Bulgarian or Romanian units when DOWs are made against those countries? Or can the person writing the mod designate what the variable placements will be for these minors. If so, how is that done?

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RE: Variable Deployment Options - 5/4/2021 9:22:41 AM   
BillRunacre

 

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Joined: 7/22/2013
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The engine will deploy the units and randomly deploy some in different locations.

The only way you could pre-set different deployments would be to use UNIT scripts, utilising gv numbers too, so that e.g. if gv 1 is 1:50 the unit deploys at X, if gv 1 is 51:100 then it deploys at Y.

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