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cost of rail repair

 
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cost of rail repair - 5/1/2021 5:24:31 PM   
king171717


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Does having fatigue higher than 48 (49 plus) on FBD raise the cost from 1 to 2 to repair rail hex?

Nice change. I like it.

< Message edited by king171717 -- 5/1/2021 5:37:01 PM >
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RE: cost of rail repair - 5/1/2021 8:40:29 PM   
carlkay58

 

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The RRC (rail repair cost) can go pretty high based on weather, terrain, and fatigue. I have seen RRC=4 quite a bit in winter 41.

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RE: cost of rail repair - 5/2/2021 6:26:13 PM   
hei1

 

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Page 267 Manual: The MP cost of manual rail repairs are based on the unit’s RRV: RRV1=4MP per hex; RRV2=3MP per hex, RRV3=2MP per hex; and, RRV4=1MP per hex.
So, if you reassign Construction units from FBD, they may pay more RRC.


< Message edited by hei1 -- 5/2/2021 6:31:13 PM >


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RE: cost of rail repair - 5/2/2021 6:48:55 PM   
loki100


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one variable is disrupted elements, which is more likely to key off high fatigue but that can leave you with a higher cost for a particular hex - and its fairly varianel as to when it hits

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