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Prospector push, archeology effort, should I use them?

 
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Prospector push, archeology effort, should I use them? - 4/28/2021 8:49:36 AM   
Eretzu

 

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I feel that currently even a small amount of BP spent on prospecting is enough to reveal the deposits, so why/when should I use the prospecting push? Mind you, for now I have never got to >3 zones so is the prospecting push better when you have like 10 zones?

Similar question with archeology effort, when would it be best to use it?
Post #: 1
RE: Prospector push, archeology effort, should I use them? - 4/28/2021 9:51:18 AM   
zgrssd

 

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Joined: 6/9/2020
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Prospecting push is never worth it. Unless maybe you really need a specific resource and background prospecting could confirm the existence of a deposit.

Archeology effort is always worth it. It can add a Artifact site to existing ruins - a massive upgrade for any Ruin spot.

(in reply to Eretzu)
Post #: 2
RE: Prospector push, archeology effort, should I use them? - 5/14/2021 8:26:55 PM   
BlueTemplar


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Joined: 4/29/2010
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But then I'm pretty sure that your Governors can discover Artifacts on their own ?
The only difference seems to be that you can't know in advance whether you have undiscovered Ruins in your territory or not ..?

(in reply to zgrssd)
Post #: 3
RE: Prospector push, archeology effort, should I use them? - 5/15/2021 1:23:13 AM   
Peresvet

 

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Joined: 5/4/2021
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quote:

Archeology effort is always worth it. It can add a Artifact site to existing ruins - a massive upgrade for any Ruin spot.


Can it? I was sure it could only reveal an existing artifact. Honestly, I used Archeology Effort only a couple of times, but both times I was just told that there is no more artifacts in the zone.

(in reply to zgrssd)
Post #: 4
RE: Prospector push, archeology effort, should I use them? - 5/15/2021 1:46:37 AM   
Zanotirn

 

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The game determines in advance which hexes have artifacts and archaeology push won't reveal artifacts that aren't there. But if you have a zone with a cluster of ruins, there's a fair chance that it will have 1 or more artifacts. Also you can change the zone borders so that when you play the card on a zone it would include more ruin hexes.

(in reply to Peresvet)
Post #: 5
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