From: The Old Northwest
You can change the parameters the AI air works with, it's called air doctrines.
Also, if you don't have AI assist button set on game options then you can always manually press AI Air button and then make tweaks after, before end of turn.
The reason why people say "read the manual" is because it is a complex game, and everything OP stated are very easily answered by the manual. It's unfair for me to bust out World in Flames on my 8x10 foot table and then complain because it's not Risk and I have to actually understand the game to play.
Yes, WITE2 can show data better. Yes, it's has errors and bugs. But there's a difference between that and just asking for it to be Strategic Command or HOI. It's not, nor will it ever be, just like A3R, Totaler Krieg, and World in Flames will never be Risk, nor should they.
EDIT: To answer your edit, to see fighter coverage you select "Rng Circles" on any air fleet/air command/air group/air unit card, or (I believe, off top my head) you can also do it via right click map pop-up menu. Shows you the range and the name of the unit on the range, so you can clearly, easily, and visually see what your fighter range is.
< Message edited by Bamilus -- 4/23/2021 3:39:29 PM >
Paradox Interactive Forum Refugee