Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Problem editing Airgroups & AOGs

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Scenario Design and Modding >> Problem editing Airgroups & AOGs Page: [1]
Login
Message << Older Topic   Newer Topic >>
Problem editing Airgroups & AOGs - 4/22/2021 11:50:07 AM   
rob89

 

Posts: 211
Joined: 4/24/2013
Status: offline
I'm trying to create my own scenario.

I've prepared my Airgroups via csv.file (using free slots). Each unit has an appropriated AirHQ ID (present in the OOB, 'unit' file. I double checked the corect type and flags), but after uploading the Airgroups in the scenario, the link to the AirHq ID is missing and it's impossible to edit it in the screen.

I pass to the AOGs.
I try to edit it from scratch, directly in the related screen (no cvs.file).
After I edit the first one, again it's impossible to link it with the AirHQ ID.
If I click the 'Air HQ', I see the list; I pick the first one, but without result.

At last, if I come back to the Airgroups screen and I try to link one unit to the AOG created,
again it fails to pick it.

Where am I wrong?

thanks in advance

regards



< Message edited by rob89 -- 4/22/2021 11:52:44 AM >
Post #: 1
RE: Problem editing Airgroups & AOGs - 4/22/2021 3:00:25 PM   
antwniago

 

Posts: 15
Joined: 3/16/2002
From: United Kingdom
Status: offline
Hi Looking at the CSVs I think that the link information may be in the AOGs dara which cannot be exported as yet. I have set up a working Bulgarian air force but through the editor manually not via CSV.

I exported a copy of my units data and for my air command and the AOG number (444) is not stored in any of the columns

Process I followed to set up the command was:

1. Under units I set the top level command (on the left in the screen shot)
2. Under AOGs I set the top level AOG (on the right in the screenshot)
3. Back under units I was able to link them via the AOG option at the top above and to the right of the unit counter.
4. After that I was able to create another level of AOGS and then in AGs I was able to assign all the units to airbases and AOGs.

Hopefully this information may help you.




Attachment (1)

(in reply to rob89)
Post #: 2
RE: Problem editing Airgroups & AOGs - 4/22/2021 3:22:28 PM   
kahta

 

Posts: 78
Joined: 9/21/2019
From: NW Arkansas
Status: offline
I believe this is a known bug and is in place to prevent corruption of the generic data.

_____________________________


(in reply to antwniago)
Post #: 3
RE: Problem editing Airgroups & AOGs - 4/22/2021 3:33:33 PM   
Great_Ajax


Posts: 4597
Joined: 10/28/2002
From: Alabama, USA
Status: online
Difficult to say. If you attach the scenario file to a post, I could look and see.

quote:

ORIGINAL: rob89

I'm trying to create my own scenario.

I've prepared my Airgroups via csv.file (using free slots). Each unit has an appropriated AirHQ ID (present in the OOB, 'unit' file. I double checked the corect type and flags), but after uploading the Airgroups in the scenario, the link to the AirHq ID is missing and it's impossible to edit it in the screen.

I pass to the AOGs.
I try to edit it from scratch, directly in the related screen (no cvs.file).
After I edit the first one, again it's impossible to link it with the AirHQ ID.
If I click the 'Air HQ', I see the list; I pick the first one, but without result.

At last, if I come back to the Airgroups screen and I try to link one unit to the AOG created,
again it fails to pick it.

Where am I wrong?

thanks in advance

regards





_____________________________

"You want mercy!? I'm chaotic neutral!"

WiTE Scenario Designer
WitW Scenario/Data Team Lead
WitE 2.0 Scenario Designer

(in reply to rob89)
Post #: 4
RE: Problem editing Airgroups & AOGs - 4/22/2021 5:34:15 PM   
rob89

 

Posts: 211
Joined: 4/24/2013
Status: offline
Maybe I have discovered some arcane ...

a) as first, you need to identify the Airbase ID, which activates the other clicks (otherwise they are not accessible)

b) with the Airbase ID identified in the Airgroup Unit screen, it is possible to link the ID of the AOG.

c) at this point, going to the AOG screen, it is now possible to link the AirHQ, but the 'size' parameter must be consistent with the level of the AirHq itself ...

Of course, if there was an editor manual ...

regards

(in reply to Great_Ajax)
Post #: 5
RE: Problem editing Airgroups & AOGs - 4/26/2021 1:26:45 PM   
Dreamslayer

 

Posts: 311
Joined: 10/31/2015
From: St.Petersburg
Status: offline
I'm not sure if it's a bug or something.
When you move the air-group in the editor to other slot by copy-paste it cleans number of planes (line "planes" under line "pilots"). While editing you can easily miss it. Then you save your scenario and load it again. Now planes in this air-group disappears completely (lines "ready/damaged/reserve").

_____________________________


(in reply to rob89)
Post #: 6
RE: Problem editing Airgroups & AOGs - 4/26/2021 1:41:37 PM   
Great_Ajax


Posts: 4597
Joined: 10/28/2002
From: Alabama, USA
Status: online
Unfortunately, the airgroup-AOG part is the most fragile part of the editor. After big upgrades to my scenarios, I always go back and ensure that my AOG assignments are still correct. I believe that by moving around slots in the UNITS list, that AOGs can sometimes get wiped. I always keep an extra backup copy showing me what my AOG assignments are.

Trey



quote:

ORIGINAL: Dreamslayer

I'm not sure if it's a bug or something.
When you move the air-group in the editor to other slot by copy-paste it cleans number of planes (line "planes" under line "pilots"). While editing you can easily miss it. Then you save your scenario and load it again. Now planes in this air-group disappears completely (lines "ready/damaged/reserve").



_____________________________

"You want mercy!? I'm chaotic neutral!"

WiTE Scenario Designer
WitW Scenario/Data Team Lead
WitE 2.0 Scenario Designer

(in reply to Dreamslayer)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Scenario Design and Modding >> Problem editing Airgroups & AOGs Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.227