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Full game AAR, Allies vs Axis AI

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Full game AAR, Allies vs Axis AI - 4/16/2021 5:13:13 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline
Hi. I was one of the beta testers for War Plan Pacific. With the beta test over, I emailed Alvaro and asked him if I could post an AAR on this forum before the game comes out. I told him I would be glad to run what I was going to post by him before I posted it. Alvaro replied that he would be happy for me to do it, to post whatever I wanted to post, and that he didn't need to see it in advance. Or, to quote him, "Awesome. You don’t need my permission to do it. Write what you like and post it." So here I am.

This will be a full game AAR. I started yesterday, April 15, and played through the end of 1942. I will play 6-12 months a day until I finish. I'm retired so I should get this done in 3-4 days.

I specialized in playing 1941 scenarios, i.e., the full game, against the AI, playing as either the Axis or Allies. I played both sides about an equal number of times during the beta, watching the game involve. I don't do multi-player in any game. I play 100% solo. I should note I don't play wargames with an eye to all the fine details of numbers and rules, but more with an eye to the flow of the game and the fun of it. Though I know there are many players who love the minutiae of a game, I don't play that way. So you won't see me discussing odds and factors except in general terms. That is just my style, which is odd because I also love statistics and play several stat-based sports management games where having stats that are plausible is critical.

I really had great fun playing this game in beta, and some of the best moments I've had in some time in gaming were the carrier battles. They are really exciting from mid 1942 on, and a few carrier battles could well decide the course of the war. In an evenly matched carrier battle, you could have a disaster, a total victory, or a draw where hardly any damage is done by either side. Some might consider that too random, but think about Midway and how that could easily have been different. I think Alvaro may have gotten the carrier battles just about right. In fact, a well balanced carrier battle with multiple carriers on both sides is really exciting, and some of you are going to get really mad when your carriers go to the bottom of the Pacific in one Midway style afternoon. Of course you can choose to avoid that by only engaging when you think you have a big advantage. That is where intel comes into play, and sometimes you just might get incomplete or faulty intel or you might know where the enemy is and your planes just might not find the enemy carriers, etc.

My overall judgement of the game is that it is fun and that it is historically plausible and captures the feel of reading about WWII in the Pacific on an operation and strategic scale.

For this AAR, I am playing the Allies vs the Axis AI using the "beta gold" game version, which is the final version unless Alvaro finds something that has to be changed before the game comes out.

AI bonuses -- There are 11 levels of computer bonus experience, think 0-10, with HISTORICAL being level 1. I played with the AI at level 4 VETERAN, a 30% AI bonus. But you can make it much harder than that. There are 5 levels of computer effectiveness, think 0-4, with HISTORICAL being level 1. I played at level 3 EXCELLENT, giving the AI an 8% supply logistics bonus. I chose RANDOM over HISTORICAL for the computer plan, so I wouldn't be able to predict the overall Axis plans.

It is important to understand that for the first six months of the war, there is little the Allies can do to counter the Axis except for delaying actions around the edges, until the Allies start to get transport points and their reinforcements start to appear. By 1945 there will probably be little the Axis can do except delaying actions along the edges unless the Axis have done incredibly well or the Allies incredibly poorly. The goal for the Axis is to expand as much as possible, gain as many victory points as possible, take out as many US carriers as possible while retaining some carrier power as long as possible, and then hold on. For the Allies it is to hold on, take the first punches, build up rapidly but wisely, not waste carrers in small groups that can be overwhelmed, and then start a long counteroffensive from late 1942 on with overwhelming power. The Allies must realize they can't win the war in 1942-43.

I'm going to report this as if it is a radio news broadcast from Matrix News Network, broadcasting to the Allied nations, along with some generaal commentary as the game progresses . I will also add s some notes in brackets.

7 Dec 41 - This is Matrix Worldwide News from MNN with a special report. War has broken out between Japan and the Allied nations. Today the Japanese Empire attacked the Allies in several locations. The most stunning development is a report that Japanese carrier based planes attacked the US installations at Pearl Harbor in Hawaii, sending three battleships to the bottom of the harbor and severely damaging several others. [Results vary on the initial Japanese attack on Pearl. Bottomed ships in a port will eventually be repaired. Sunk is sunk.]

Japanese forces also invaded the main island of Luzon in the Philippines in two locations, and the US cruiser Houston was reported sunk in Manila harbor.

Japanese forces reportedly have landed on the Malaya peninsula, seizing both Kota Baru and Kuala Lampur and isolating Singapore by land. And air strikes have reportedly damaged the HMS Repulse in Singapore. Repulse and Prince of Wales are reported to have sailed for Australia along with the Dutch cruiser De Ruter, which sortied from Batavia. [That's my move. You can engage Japanese ships supporting the Malay landings, and you may cause some damage, but you will lose your ships.]

There were additional Japanese landings in Northern Borneo at Sarawak, at Surabaya in the Netherlands East Indies, and at Bandar Lampung in Sumatra.

Additionally, Guam is reported captured and Rabaul on New Britain also captured, along with Tarawa and Wake Island.

The British colony of Hong Kong was also captured by the Japanese, and the Japanese renewed their ground offensive in China, focusing on Changsha.

Finally, the Allies are reportedly sending supplies to China via what is being called "the Burma Road."

[The first couple of Japanese turns are mostly if not entirely scripted, and there is really nothing the Allies can do about it except sacrifice a couple of units when available by placing them into the path of the Japanese to delay them.]

21 Dec 41

The latest war news is grim. Japanese submarines are now reported to be sinking merchant ships in the South Pacific. Japanese troops engaged Indian troops after entering southern Burma at Moulmein. The Japanese may be advancing to seize Rangoon, and Indian units are being rushed to that front. Japanese troops have also advanced to the outskirsts of Singapore. The Japanese continue to advance in the Philippines toward Manila against a rapidly dissolving defense. HMS Prince of Wales, a heavily damaged HMS Repulse, and the Dutch cruiser De Ruyter arrived in Sydney harbor under cover of darkness in an apparent attempt to avoid media detection. In China, heavy fighting continues around Changsha. Additioanlly, the Japanese have reportedly started building up at the port of Rabaul.

[My personal logistical strategy for the Allies is to build nothing the first two turns, Dec 41, and then start building British infantry for India and US Marines, along with transports, landing ships, oilers, and supply trucks. I'll build more infantry units and air units as the war develops and more logistics as needed. You can't do much anyway until the US oil supply increases starting in mid-1942, until you get transport capacity, which doesn't happen until March 1942, and until you have additional carriers so that a carrier action even on the periphery is not a huge gamble. I will also start helping the British and nations such as Australia, New Zealand, Canada, and India with oil and production as needed, with US supplies once those increase. As a matter of convenience, I make all my builds on the first turn of each month. I have more points to work with, and I think it allows better planning and organization than building piecemeal every turn. Be sure to look at the build time. Nothing arrives instantly. Some things take more than six months to build. I've made the mistake of building things later in the war that won't be finished until after the game is over.

Each game develops a little differently. The initial Japanese AI moves are scripted, and there is little you can do about them anyway. Once January hits, if you are playing on RANDOM, that is when you start to see the AI make some different choices. I build Chinese infantry units as fast as possible, which is not too fast, and also supply trucks that seem to help them. The goal in China is just to make it as hard as possible for the Japanese to take victory objectives. In Burma/India, the goal is to use Indian troops to delay the Japanese until British forces arrive and not to allow the capture of Calcutta. In the Pacific, I usually start by garrisoning Guadalcanal and other unoccupied islands in the Solomons, and as much of Papua New Guinea as I can, once transport develops. With random Japanese play, they may make a big move in New Guinea and down the Solomons or not. And they may do other interesting things. I don't want to specifically mention the possibilities. You just have to react to watch what the Japanese do and react as soon as you are able. Which will be spring or summer of 42.]

4 Jan 42
[Victory Points, Axis 32, Allies 44]

Dire news from the Pacific Theater, as it is now being called.

The British government reports that Singapore has been captured. Additionally, it is reported that Rash Behari Rose has formed the Indian National Army supported by Japan in Bangkok. [An additional Axis unit.]

The Philippines are in a state of collapse, with US and Philippine forces retreating everywhere..

It is reported that the Indian line along the Salween River has collapsed after intense fighting and that the Japanese are advancing on Rangoon.

Dutch forces are reported near collapse in Batavia, NEI.

However, there is some good news to report tonight.

Sources tell us that US industry has been ordered to begin building transports, landing ships, oilers, and supply trucks.

Recruiting for additional US Marine forces has been announced and British reinforcements are being planned for India.

The carriers Yorktown and Saratoga with one battleship and other supporting ships reportedly sailed from San Francisco toward Australia. MNN has been criticized by Allied governments for reporting such information, but we believe the public has the right to know.

18 Jan 42

This news was expected but is nonetheless unhappy. The Philippines have surrendered. US forces surrendered all the Philippines islands.

Japanese forces have captured Rangoon and have continued to advance and are battling Indian forces along the Irrawaddy River in Burma.

Japanese units have occupied Wewak and Lae in Papua New Guinea. [To give you an idea of how RANDOM works, in my previous game using the gold beta, the Japanese never occupied Papua New Guinea, instead using those forces elsewhere.]

In the Solomons, Buin on Bougainville and Munda on New Georgia have been occupied by the Japanese.

A source in the US War Department who wished to remain anonymous has told us that the carriers Yorktown and Saratoga with escorting ships have entered port at Suva in Fuji. [I split my few US carriers between Pearl and Suva.]

1 Feb 42

The Netherlands East Indies have surrendered following the fall of Batavia.

In Burma, the Japanese have broken the Irrawaddy River line, and Indian forces are in full retreat.

US sources have confirmed that US submarines are operating in the South China Sea.

15 Feb 42

Yenenguang oil fields in Burma have fallen to Japan as Japan expands its offensive into central and northern Burma.

There is heavy fighting as the Japanese continue offensive operations across China.

1 March 42.

Fighting continues in China, and the Japanese have opened up a new front, attacking Chinese units along the northern border of French Indochina. [Actually the AI responded when I tentatively moved some Chinese units forward along that border without combat. At one point you could exploit the AI there, but Alvaro ended that.] The Japanese continue to advance in Burma.

15 Mar 42

Additional Japanese units have reportedly landed in northern Papua New Guinea.

In the first offensive move of the war in the Pacific for the Allies, Australian bombers were flown to Port Moresby and bombed the port of Lae. No damage was reported.

29 Mar 42

[It isn't mentioned in my narrative, but there are lots of partisan operations going on behind Japanese lines, mainly in China. If you want to minimize partisan activity playing as the Axis, you have to use units to garrison along your rail lines. Or you can just accept the partisan activity.]

Japanese forces are reported at the Indian border along the Bay of Bengal. Fighting continues in China. The heroic Chinese 17th Army Group continues to hold Changsha.

[This turn both the UK and US get their first 10 transport points, enough to move division sized units. This is pre-programmed. It takes 180 days for transport you build to arrive.]

The USS Hornet reportedly sailed from San Francisco toward Australia along with the 24th Infantry Division.

The 11th East African Division has reportedly sailed from Africa toward India. [Do you use those first transport points to reinforce India or maybe Milne Bay or perhaps Guadalcanal (with Australian or NZ troops? Or something else? I usually choose India against the AI.]

12 Apr 42

Japanese and Indian units have clashed at the Indian border near the Bay of Bengal.

Australian sources report they are engaging Japanese infantry just north of Port Moresby. Based on that report, the US 24th Infantry Division is reported to have sailed straight to Port Moresby to reinforce and relieve the Australians. [That means moving the Australians one hex out of PM to allow the stronger 24th to debark directly in PM.]

The 11th EA Division landed at Chittagong, India, under Japanese aircraft attack, with no casualties. Gen. Wavell said from his headquarters near Chittagong that the British Empire forces in India would resist and ultimately defeat the Japanese offensive.

The US 40th Infantry Division has apparently sailed for Australia from the US west coast.

26 Apr 42

The Japanese have landed on Guadalcanal. [I could have sent the 24th Division to Guadalcanal and beat the Japanese there, except for the threat to Port Moresby. Neither is a victory hex, but Port Moresby in my view is a better choice to hold because it is close to the victory hex at Lae. Guadalcanal, which is not a victory hex, will still get attention.]

The Australian II Corps has secured Milne Bay.

US Army and Marine divisions departed the US west coast en route to Australia. The North Carolina sailed from San Francisco toward Hawaii.

10 May 42

Wavell's headquarters report that Japanese forces have broken through at the Indian border and that the 11th East African Division has been destroyed. Allied forces are regrouping near Chittagong.

The US 27th Division has landed at Port Moresby. The US 2nd Marine Division has landed at Espiritu Santo.

24 May 42

Japanese forces have captured the port of Chittagong.

The US 2nd Marine Division has gone ashore on Guadalcanal, supported by a surface group led by the HMS Prince of Wales. A US carrier task force reportedly including Yorktown, Saratoga, and Hornet, provided air support for the landing and has remained in the area.

Meanwhile we have reports that a US carrier task force including Enterprise and Lexington raided the Japanese held island of Maloelap in the Gilbert Islands.

At the same time, a British task for including the carrier Hermes attacked the Japanese units at Chittagong.

[The real action is a Guadalcanal. The other two attacks are attempting to divert the attention of the AI. I don't think that works, but it is worth a try. Besides, it is time for some action.]

7 Jun 42

Three Japanese task forces including one with at least two carriers have appeared off the northern and southern ports of Ceylon. Their purpose is unknown, a raid or an invasion.

With heavy rain around Ceylon, the British fleet conducted a surface attack on the Japanese after sending Hermes to port in Ceylon. In the meeting engagement the cruiser Cornwall was sunk. However, the British surface group including Valiant, Revenge, Ramillies, Exeter, and DeRuter, broke through and sank two Japanese carriers [Shoho and Junyo] with gunfire in the rain. Exeter sustained heavy damage. [I have not often pulled that off, a clear surface victory over Japanese carriers. The heavy rain came at a bad time for the Japanese. Rain, btw, is a huge factor in this game, on land, sea, and air. I would not have attempted the surface action knowing there were carriers in the mix without the heavy rain. I would almost certainly have lost the whole fleet.]

In the Solomons, the Japanese have invaded the Santa Cruz Islands, occupying the port of Ndeni with a ground unit, supported by a task force with a reported one carrier. Shortly afterward, US sources are saying a naval battle was fought entirely between aircraft carriers, with neither fleet sighting the other. This is a first in military history. In the battle the US sank an escort carrier and a cruiser without suffering damage. [South CVE Group, an escort carrer operating alone, and Aoba. Where is the main Japanese carrier force?]

Meanwhile the Japanese have advanced two army-sized units into position to attack the forces guarding Port Moresby in heavy rain.

And reports are that a US bomber group has been stationed at San Cristobal.

[Rarely have I had better luck in first encounters with Japanese carriers. This is outside the norm. Usually I have a couple of carriers sent to the bottom in the first exchanges.]

21 Jun 42

The British Admiralty has announced that the battleship Valiant and Ramillies and cruisers De Ruter and Exeter were sunk in continuing action against Japanese naval forces off Ceylon. After initial success the task force was met by reinforced Japanese naval units including at least five aircraft carriers and four battleships. The British forces sank a Japanese carrier in the battle [Ryujo light carrier] in a night action vs. the carrier group as confused fighting continued in the rain. The remaining British forces retreated to Calcutta.

Meanwhile Japanese forces advanced to the outskirts of Dacca, India.

Victory Points: Axis 303, Allies 267.

5 Jul 42

The US has landed additional US Marines on Guadalcanal and hold Port Moresby.

The Japanese remain off the coast of Ceylon, their intentions uncertain.

The Allies hold the line in India.

The Japanese have taken Changsha.

19 Jul 42

MNN can tell you exclusively that a US Navy task force with the carriers Lexington and Enterprise sailed days ago from Pearl Harbor and has now joined the offensive on Guadalcanal. [With the main Japanese carrier force off Ceylon, I am risking putting all my carriers in the Solomons.]

2 Aug 42

Guadalcanal rain is occurring over much of the Pacific Theater, preventing air support of the offensive on Guadalcanal, among other things. Japanese fleets remain in place off Ceylon. All areas of operation are bogged down.

16 Aug 42

MNN has learned that the Japanese staged a suicide raid with motor torpedo boats and other coastal craft against the fleet supporting the invasion of Guadalcanal and sank the Prince of Wales, at a cost of numerous torpedo boats.[4 Japanese torpedo boat divisions destroyed, but great move by the AI.]

Guadalcanal rain continues, limiting effectiveness of naval, air, and ground on Guadalcanal.

Meanwhile the Japanese Navy has left the vicinity of Ceylon. That increases the possibility of a major carrier battle in the Solomons in the near future.

30 Aug 42

MNN has learned that a Japanese surface group attempted to interdict the forces supporting the invasion of Guadalcanal. They were located and destroyed by US carrier aircraft. Reports say a Japanese battleship, cruiser, and destroyer group were sunk. [Kirishima, Takao, and a destroyer squadron.]

The rain continues in many area, bogging everything down. [The exact location of the rain is critical, especially the heavy rain.]

In India, the British I Corps has landed to join the battle near Dacca.

13 Sep 42

The Japanese have resumed their offensive against Port Moresby. The US has responded by insertingd the newly arrived IX Corps into the port.

MNN can now report that Guadalcanal has been retaken. The rain lifted, and under a storm of groundbased airpower, the 3rd Marine Division supported by other ground units destroyed the Japanese defenders and retook the island.

At the same time the Japanese attempted another surface attack and lost two battleships to carrier airpower. [Hiei and Ise]

Meanwhile, in stunning news, the US II Corps landed on New Britain opposite the major Japanese base at Rabaul.

27 Sep 42

MNN can report that a major carrier battle is underway in the Solomons near Guadalcanal. Initial reports are that a force of at least three Japanese carriers [Akagi, Zuiho, Hosho] is engaging the combine Allied task forces with minor damage so far to both sides. [In carrier battles, everything can happen from your planes missing the enemy fleet entirely to devastating destruction.]

At the same time, the Japanese sent a surface group to attack the support fleets for the Guadalcanal operation, resulting in a major night battle in which the Indiana, New Orleans, and Salt Lake City engaged three Japanese battleships and sank one, reportedly a large battleship. [Yamato] Both Indiana and New Orleans sustained heavy damage and Salt Lake City was sunk. [Another surprising result. I've seen Yamato since a couple of US battleships in surface action. Apparently it was torpedos that got the Yamato.]

A second carrier battle occurred with two US task forces engaging the Japanese carriers. Enterprise and Lexington engaged with Enterprise suffering minor damage. Then Yorktown, Wasp, Saratoga, and Hornet engaged, with reports of one Japanese carrier on fire and heavily damaged. [Akagi 2 damage]

In India British and Indian forces took the offensive for the first time against the Japanese invaders in heavy fighting near Dacca supported by the carrier Hermes.

11 Oct 42

Off New Britain, a Japanese surface group led by a cruiser sunk the Canberra, which was supporting the invasion.

MNN network can report that the Solomons was ablaze nn a series of wild surface and carrier actions. The Japanese pushed multiple small surface task force into the midst of the groups that had been supporting the Guadalcanal operation. In a series of actions, one Japanese battleship was sunk [Hyuga. There are five separate Allied groups and five Japanese groups involved in this action. Among other things, you need to separate ships that are providing direct support to an invasion. Otherwise, no ships in the group will be able to engage in offensive operations. This is an interesting puzzle. I've never seen the Axis AI send so many small groups against the Allied player. All my forces are also low on fuel. So I need to refuel but don't have enough points to refuel everyone because I have so many groups. I need to get support back to the troops on New Britain. And I need to defeat the Japanese naval forces.]

The Japanese appear for the moment to be retreating from the vicinity of Port Moresby, after it was reinforced.

In China, the Japanese have advanced adjacent to Kumming and are threatening to capture the city.

In Burma, Japanese forces have been forced to retreat, and the Allied forces have advanced adjacent to Chittagong.

25 Oct 42

MNN can report that the Japanese fortress port of Rabaul has fallen to the US. II Corps entered Rabaul with the support of III Corps.

MNN can also report more naval battles in the area of Rabaul. The US sent one carrier group and two surface groups after the Japanese naval forces still contesting the area. In three separate actions, a Japanese battleship [Yamashiro] was sunk.

Fighting continued near Port Moresby.

8 Nov 42

Sources tell MNN, that the US is endeavoring to clear the Solomons by the end of 1942 with landings on Bougainville and New Georgia. US forces have also advanced from Port Moresby and put the Japanese forces in Papua New Guinea on the defensive.

US ground and air units have also been diverted to India to assist with the Allied effort there.

Meanwhile the Japanese continue to pound on the Chinese units defending Chungking and Kumming.

15 Nov 42

Sources are telling MNN that there has been another major naval engagement in the Solomons. Japanese carrier and surface units attacked the force supporting the landings on Bougainville and completely destroyed it. We have been told by our sources that Oklahoma, Arizona, and two destroyer squadrons were lost. Japanese losses in the initial engagement were light, one destroyer squadron.

US forces responded with its two carrier task forces, one sailing from Suva and the other from Rabaul.

The Hornet/Saratoga/Wasp/Yorktown group arrived first. One Japanese cruiser [Nachi] and one destroyer group were sunk. One Japanese carrier was damaged [Akagi]. Yorktown was heavily damaged.

The Lexington/Enterprise groups arrived second. The air strikes from both sides were ineffective.

Finally landbased air operating from Guadalcanal sank the damaged Japanese carrier. [Lanbased air operating against naval forces can be critical.]

In Papua New Guinea, Allied forces have isolated a Japanese army-sized unit as the Allied offensive continues.

Two US tactical air groups and one US mountain corps arrived in Calcutta along with the British II Corps.

6 Dec 42

A carrier battle between Lexington/Enterprise and two Japanese carriers ended with no damage to either side. [Hosho and Zuiho]. Meanwhile the US suffered a loss when the unit that was landed on Bougainville was eliminated.

20 Dec 42

In India, the Indian Burma Corps recaptured Chittagong as the addition of US air and ground power helped force the Japanese back.

In the Solomons the Japanese task forces retreated, leaving the US to continue its effort against Bougainville and New Georgia.

Victory Points Axis 563, Allies 463.

Solomons area at end of 1942



Post #: 1
RE: Full game AAR, Allies vs Axis AI - 4/16/2021 9:24:06 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline

3 Jan 43

MNN has learned that US forces captured both Buin on the island of Bougainville and Munda on the island of New Georgia, virtually clearing the Solomons of Japanese forces.

Meanwhile fighting continued north of Port Moresby as reports continue to say a surrounded Japanese army-sized unit is continuing to hold out.

17 Jan 43

US Marines invaded the Santa Cruz Islands to clear out the last remaining resistance in the Solomon Islands.

Meanwhile a surface task force blocked Lae as our sources tell us the US is planning amphibious landings in northern Papua New Guinea, and the US sent more reinforcements into Port Moresby.

And British and Indian forces crossed the border into Burma along the Chindwin Rivere.

31 Jan 43

The British XI Corps arrived in India at newly reopened Chittagong port as the Allies continued to advance into Burma against strong resistance.

US Army and Marine units landed north of Lae on Papua New Guinea as operations aimed at capturing Lae got underway.

And north of Port Moresby the remnants of the Japanese 27th Army disintegrated under continuous assault by US and Australian forces, opening a clear path from Port Moresby to Lae.

14 Feb 43

The US 3rd Marine Division has secured the Santa Cruz Islands with support from surface ships and carriers.

US carriers have intercepted a Japanese fleet attempting to attack the ships supporting the landings north of Lae, sinking a Japanese battleship. [Ise]

The USS Lexington II [I guess I need to rename it since Lexington is still afloat] sailed from San Francisco to Pearl Harbor, joining Essex and Independence as a carrier reserve in addition to the six carriers operating in the Solomons. [This is where the US carrier buildup starts, and it doesn't stop. There are 10 more US carriers programmed over the next two years, along with a dozen British carriers that arrive in Nov 44.]

[This game the AI is handling the Solomons and surrounding areas in a completely different manner than the last game I played just last week. Last week the AI swept the area with 10 carriers operating in two task forces. My carriers were sent running to ports in Suva and Australia with losses. This game I've only seen a large Japanese carrier force, 5-6 carriers, one time, and that is off Ceylon. The AI is apparently holding them back this time. It is interesting to see such different decisions by the AI in similar situations. This is the first game I've played since the first one as the Allies that I have not lost a carrier in 1941-42, so this game is odd in that respect from my experience.]

28 Feb 43

MNN can report that Lae has been captured by a combined US/Australian ground force, with elements of the Australian I Corps the first to enter the port city.

The carrier Princeton sailed from San Francisco to Pearl Harbor.

US tactical bombers in northeast India began supporting Chinese forces battling to defend the city of Kumming.

14 Mar 43

The submarine USS Skipjack never reported back from its last patrol into the South China Sea and is presumed lost.

A surface action in the rain occurred off northern Papua New Guinea. The Nevada and a Japanese battleship were sunk [Haruna BC]. The Tennessee suffered heavy damage, as did another Japanese battleship [Kongo. It seems the four battleships involved nearly managed to sink each other.] A strike from a Japanese carrier caused no damage [Hosho CVL].

The US carrier task force Hornet/Saratoga/Wasp/Yorktown amabushed [literally an-in game 'ambush'] the retreating force and sunk a light carrier and a battleship. [Kongo BC, Hosho CVL]

In the Bay of Bengal, Japanese landbased air sunk the cruiser Glasgow.

US and Australian forces advanced along the northern coast of Papua New Guinea toward the port of Wewak on the Ramu River.

28 Mar 43

British units broke through along the coast in Burma, threatening the supply lines of the Japanese forces in Burma. Meanwhile the battleship Revenge was sunk and the carrier Hermes damaged by landbased air while supporting the land operation.

Meanwhile, US and Australian units closed on the port of Wewak.

MNN has also learned that US Marines landed on Truk today supported by a strong surface force and two carrier task forces. [I don't usually go from the Solomons to Truk, but the opportunity seems to be there, and I wonder if I will draw at the main Japanese carrier force.]

And a reported six US submarine squadrons departed San Francisco en route to Australia. [I'm about to saturate the South and East China Sea with submarine groups.]

11 Apr 43

In intense fighting in northern Burma, Japanese forces broke through and capture the city of Myitkyina, overrunning a US airbase in the process. Military experts talking with MNN said it appeared the Japanese were trying to turn the northern flank of the Allied forces while the Allied forces attempted to turn the southern Japanese flank. In southern Burma, British forces recaptured the vital Yenangyaung oil fields, and US forces moved south toward Rangoon.

North of Truk, US carriers intercepted what appears to be a small Japanese fleet. US carriers sank one Japanese carrier in the action. [Hiyo]

The carriers Belleau Woods, Yorktown II, and Wasp II departed San Francisco for Pearl Harbor.

25 Apr 43

US carrier forces sunk a large battleship north of Truk in continuing action. [Musashi] The invasion of Truk continued, with US Marines meeting fierce resistance.

US and Australian forces continued their attack on the Japanese position at Wewak in Papua New Guinea.

9 May 43

Australian commandos [actually a small, weak Australian infantry corps, in a raid to disrupt the AI and Japanese supply] have staged a landing behind Japanese lines south of Moulmein in southern Burma, overrunning a Japanese airbase.

And the US VII Corps and a tactical air group landed at Chittagong in India to support operations there.

Four US submarine squadrons departed Rabaul to attack Japanese supply lines in the East and South China Sea.

The carrier Bunker Hill departed San Francisco for Hawaii.

23 May 43

The US 1st Marine Division has reported that it has secured the island base of Truk.

In Burma Australian commandos captured the port of Moulmein in southern Burma.

6 Jun 43

Canadian infantry reinforced the port of Moulmein while British, Indian and US infantry sought to surround a Japanese army sized unit in central Burma.

20 Jun 43

In torrential rain, Allied forces destroyed the Japanese army sized unit in central Burma.

In similar rain, Allied forces remained unable to destroy the Japanese defenses as Wewak in Papua New Guinea, though a further landing along the coast sought to further isolate the remaining units in the area, with a goal of capturing [the victory hex of] Jayapura. Because of the rain, Allied airpower was grounded throughout the region.

Meanwhile, the Allies began planning for landings on Kwajalein [victory hex] and surrounding islands.

The light carrier Monterrey departed San Diego for Pearl Harbor.

Victory points -- 826 Axis, 694 Allies.

[At this point, the goal would be Kwajalein, the Guam and Iwo Jima, then the Phillippines,and perhaps Formosa. Also Rangoon. If the Japanese can be broken in Burma, then Saigon is possible. That would be 1944. I got bogged down on Papua New Guinea and lost a couple of months. I thought after taking Lae, I could move across the island faster than I have managed. But at the same time now I want to see what happens if I continue pressing to take Jayapura. That's how I play sometimes. It may not be the optimal plan to win the game, but I want to see what happens.]

The mess on Papua New Guinea.

(in reply to jwarrenw13)
Post #: 2
RE: Full game AAR, Allies vs Axis AI - 4/17/2021 2:53:28 AM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline
4 Jul 43

We have received reports that the USS Cero submarine squadron has been lost somewhere in the South China Sea.

Allied command in India reports that US forces have managed to isolate Rangoon from the rest of the Japanese forces in Burma.

18 Jul 43

The stalemate continues. A fresh US corps arrived in Lae. [Also I ran out of landing ships for further operations and have to wait until August to have enough to do what I want to do.

1 Aug 43

The Japanese front in central Burma is beginning to collapse with units out of supply. But the defense of the approaches to Rangoon remains strong in heavy rain that grounds air units.

15 Aug 43

The USS Cutlass submarine squadron has been lost somewhere in the South China Sea.

The US invaded Kwajalein, supported by two carrier task forces.

The stalemate continued at Wewak under drenching rain.

Allied forces advanced slowly against weakening Japanese resistance under heavy rain in Burma.

29 Aug 43

The USS Growler submarine squadron has been lost somewhere in the South China Sea. [Time to build more submarines. Cheap and built can be built quickly.]

The HMS Hermes was sunk by land based air as the weather improved over Burma and the Indian Ocean.

12 Sep 43

MNN can report that Wewak has finally fallen to the US I Corps. Allied forces are again advancing toward Jayapura.

Two US strategic bombing groups have landed in India and will begin bombing operations soon.

26 Sep 43

MNN has much good news tonight. The outer defenses of Rangoon have fallen and the siege of the city has begun, a joint British/Indian/American assault.

US strategic bombers struck the port of Haiphong and the iron ore production north of Saigon.

British troops moved to isolate the remaining Japanese units in central Burma.

Kwajalein fell to the US 3rd Marine Division.

And finally, on a night of good news, the US I Corps entered Jayapura, as mopping up operations began against the remaining Japanese units on Papua New Guinea.

10 Oct 43

MNN can report that the siege of Rangoon continues while there is word of movement of ships and personnel from Australia to India.

24 Oct 43

All resistance has ended on Papua New Guinea.

US forces have invaded Guam, supported by three carrier groups.

7 Nov 43

US forces have invaded Saipan.

Japanese resistance has crumbled in Burma. Allied forces are reorganizing for a push into Thailand.

21 Nov 43

MNN can report that the British II Corps has entered Rangoon. The city has been retaken by the Allies, as Allied troops advanced into Thailand.

Chinese troops advanced southward from Kumming as Japanese troop strength weakened.

5 Dec 43

Allied forces continued to advance rapidly into Thailand.

Japanese resistance was reported collapsing on Saipan and Guam.

17 Dec 43

MNN can report that all Japanese resistance in Burma has ended, and Allied troops have advanced to the suburbs of Bangkok. Allied bombers also sank a destroyer squadron in port at Bangkok. And Allied units have pushed as far south as Chumphon on the Malay Peninsula.

Additionally, the US 1st Marine Division has secured Guam, and the US V Corp has secured Saipan.

Victory points Axis 1059, Allies 959.

(in reply to jwarrenw13)
Post #: 3
RE: Full game AAR, Allies vs Axis AI - 4/17/2021 7:42:36 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline
Finally a big carrier battle

2 Jan 44

US Marines have landed on Palau.

The Allied advance continues in Southeast Asia. Allied forces have surrounded Bangkok.

16 Jan 44

MNN can report that Allied forces in Southeast Asia have reached the outskirts of Saigon and Kuala Lumpur on the Malaya Peninsula. Fighting continues in isolated pockedts in Thailand. Chinese forces have advanced to the Indochina border and are prepared to take the offensive into Indochina.

US Marines have landed on the island of Yap near Palau.

30 Jan 44

Australian forces entered Saigon today, liberating the city and at the same time occupying the important iron ore mines near Saigon.

[This offensive is running out of steam now, overextended, but might be able to clear Southeast Asia with help of the Chinese. Looking at two more victory hexes here, Haiphong and Singapore. The rapid advance overran a couple of Japanes airfields and forced them to pull back their air power, which was considerable.

13 Feb 44

The Japanese pocket at Tavoy in southern Burma has been eliminated. British forces are advancing down the Malaya Peninsula. The assault on Bangkok continues. Chinese forces have crossed into Indochina and surrounded a Japanese force at Lao Cai on the border.

The invasion of Yap and Palau continues.

Meanwhile, MNN can confirm that a large number of US troop units and the headquarters of Gen. Douglas MacArthur are making preparations in Australia for a large offensive operation.

27 Feb 44

Chinese forces have captured Lao Cai and eliminated the Japanese force there and are advancing on Haiphong. Isolated fighting continues throughout Southeast Asia.

US Marines have captued both Yap and Palau.

MNN can confirm that a large US force of infantry has departed Australia.

12 Mar 44

BREAKING NEWS - MNN has learned that US forces landed on the island of Luzon, with multiple landings on the northern half of the island near the port of Aparri.

26 Mar 44

The British carriers Formidable and Illustrious have reportedly entered the Bay of Bengal to begin operations in support of the Allies in Southeast Asia.

9 Apr 44

US forces have taken the ports of Lingayen and Aparri on northern Luzon in the Philippines.

23 Apr 44

Gen. Douglas MacArthur landed at the port of Aparri in northern Luzon today, saying, "I have returned," echoing the words he spoke as he departed the Philippines more than two years ago, "I shall return."

US forces advanced southward toward Manila while an Australian force landed south of Manila. The city is effectively surrounded.

Meanwhile, British troops were engaged in action north of Singapore.

7 May 44

The Chinese 3rd Army Group has captured the port of Haiphong after weeks of combat between Japanese and Chinese troops for the city. Japanese units in Indochina still a strong force, are now trapped between advancing Chinese units and Allied Indian units.

The US Mountain Corps, moving ahead of British units battling on the Malaya Peninsula, have entered Singapore, sweeping aside weak resistance, and sparking some reported jealousy from British units fighting nearby.

US strategic bombers moved into the southern Malaya Peninsula and began bombing the oil fields of Sumatra.

Meanwhile, US and Australian units advanced to the outskirts of Manila.

21 May 44

British and US fleets have engaged a Japanese fleet off the coast of northern Borneo. Initial reports are that this is the elusive main Japanese carrier force.

We have received further reports.

In a carrier battle, the British carrier Illustrious was sunk along with the US battleships West Virginia and Washington. The British task force reported facing at least five Japanese carriers. [Hiryu, Soryu, Kaga, Zuikaku, Shokaku, aka Kido Butai minus Akagi. It is unusual that this group made no appearance after Pearl Harbor except briefly off Ceylon. In nearly every game I've played as the Allies, this group has ravaged my forces in the Solomons at least once. But I am playing on RANDOM. What I am going to do now is engage this force with my carriers from the Philippines.]

In an engagement with a US task force consisting of three carriers, the Wasp II and Hornet II are reported sunk and the Enterprise damaged.

In an engagement with yet another US task force consisting of four carriers, the Yorktown is reported sunk.

And in yet another engagement with another US task force, no ships were sunk by one US carrier was damaged.

[Something like this usually happens in 1942, on a somewhat smaller scale. The Japanese carriers are a formidable force when together. Here the AI seems to have had a goal of preserving them into the late game, because once they start engaging, they start getting sunk. But this has been an awesome display of their potential power, though I think they got in some lucky 'dice rolls' to escape this actions without any sinkings or damage. Usually I manage something like 1 to 1 or 2 Allied for 1 Japanese but have occasionally gotten disastrous results and sometimes Midway results. So the results are unusually strong in favor of the Japanese, out of the norm but not our of the realm of possibility. I really needed my carriers attacking in larger groups, which does seem to lead to better results.]

4 Jun 44

After inflicing heavy damaged on British and US naval task forces, the main Japanese carrier force escaped, sailing in the direction of Japan. Meanwhile, Allied forces continued offensive operations in Southeast Asia, and Allied forces continued an assault on Manila in the Philippines.

18 Jun 44

Operations in Southeast Asia slowed under torrential rain. However, an Allied fleet blockaded Bangkok in an attempt to finally force the city's surrender.

The heavy rain also hindered efforts to finally force the surrender of Manila. US forces also began moving heavy, medium, and tactical bombers into northern Luzon for use when the rains relent.

And in a continuing show of US power, the carrier Hancock and battleship Missouri sailed from the west coast along with yet another US Marine division, en route to danger.

Victory points - Allies 1296, Axis 1250.

(in reply to jwarrenw13)
Post #: 4
RE: Full game AAR, Allies vs Axis AI - 4/17/2021 10:22:37 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline

2 Jul 44

Guadalcanal rain continues to bog down action on every combat area.

16 Jul 44

As the rain slackened, the US battleship Pennsylvania was sunk by landbased air from the southern Philippines while interdicting the port of Legaspi in southern Luzon.

The US IX Corps captured Manila as resistance on northern Luzon collapsed.

30 Jul 44

With the occupation of Kuala Lumpur, all Japanese resistance in Malaya has ended.

US forces have invaded the island of Formosa.

13 Aug 44

The US VII Corps captured Bangkok after an extended resistance by Thai forces.

US forces captured both ports on Formosa, Tainan and Taihoku.

27 Aug 44

Thailand officially surrendered to the Allies.

The port of Legaspi in southern Luzon fell to the Allies.

10 Sep 44

US forces invaded Okinawa.

British forces landed on Sumatra in what may be an attempt to capture the oilfields of central Sumatra.

24 Sep 44

US forces landed in the southern Philippines to attack Japanese air bases and forces. One Japanese airbase was overrun in the initial invasion.

8 Oct 44

The British/Australian landings in Sumatra were met by a Japanese motorized army.

22 Oct 44

US forces secured Okinawa.

Australian forces seized the Sumatra oilfields in a daring raid but are now facing heavy Japanese resistance including motorized forces.

US troops were reported landing in the Philippines and Formosa in preparation for further offensive action. Meanwhile, the weather in Japan will prevent any possible invasion for some time.

5 Nov 44

The buildup in the Philippines continued. The Australian forces in Sumatra have fought on under desperate circumstances.

19 Nov 44

See 5 Nov 44.

3 Dec 44

The British government has announced deployment of ten aircraft carriers and supporting ships to the Pacific Theater

17 Dec 44

The British government has announced that their aircraft carriers have reached the theater of operations in the South China Sea.

A joint British American operation took Cam Ranh in Indochina from the Japanese, as the force moved up the coast to attempt to eliminate port supply for the Japanese units hanging on stubbornly against Chinese and Indian forces.

The US government announced that six submarine squadrons are now patrolling near Japan, including in the Sea of Japan.

Asked about the possibility of an invasion of Japan in an exclusive interview with MNN, Gen. MacArthur simply smiled and said, "They're having terrible weather there right now, freezing rain and snow. Who would want to visit Japan in that weather?"

31 Dec 44

The joint British/American operation captured the port of Quang Ngai, leaving only the port of Vinh open to the Japanese forces in Indochina. A US Navy task force is now blockading that port.

The submarine Bullhead was reported sunk off the coast of Japan.

Heavy rain was reported all across Japan.

Victory Points - Allies 1684, Axis 1394.

(in reply to jwarrenw13)
Post #: 5
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 4:36:32 AM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline

14 Jan 45

US troops invade Iwo Jima supported by US and British naval forces.

US bombers from Formosa bomb Nagasaki, the first air strikes on the Japanese home islands.

28 Jan 45

US forces invade Chichi-Jima

11 Feb 45

US, British, Indian, and Chinese forces linked up near Vinh, Indochina, after destroying the last remaining Japanese units in Indochina.

An attempt by Japanese surface forces to foil the landings at Chichi-Jima resulted in the loss of three Japanese torpedo boat squadrons and one destroyer squadron.

Bad weather continued on the Japanese mainland, heavy rain to snow.

25 Feb 45

The US 1st Marine Division has secured Iwo Jima, MNN can now report. Fighting continues on Chichi-Jima.

11 Mar 45

US Marines have secured Chichi-Jima. Heavy bombers have now been placed on Iwo Jima. Strategic bombing on the Japanese home islands continues.

25 Mar 45


8 Apr 45


22 Apr 45


6 May 45

MNN can announce that US forces have landed on at least two locations on the mainland Japanese islands. The landings by US forces are supported by US and British warships.

20 May 45

Allied sources can tell us that the ports Kagoshima on the southern end of Japan and Toyama on the western side of Japan have been taken by Allied forces. Heavy fighting continues and at least one invasion attempt was thrown back into the sea. [A unit landing beside Kochi was destroyed. The Japanese have loaded up the home islands.]

3 Jun 45

The beachheads at both Kagoshima and Toyama have been expanded. US units assaulted the defenses of Tokyo but were turned away. Eight US Army corps-sized units are ashore and two Marine divisions, split evenly between the two beachheads.

17 Jun 45

BREAKING NEWS. MNN can confirm that elements of the US V Amphibious Corps have occupied Tokyo in a lightning move across the mountains from the Toyama beachhead. In the south, US forces occupied Nagasaki and Fukuoka.

In a carrier battle off the south coast of Japan an Allied carrier task force consisting of Ark Royal, Intrepid, Saratoga, Independence, and Princeton sank the large Japanese carrier identified as the Shinano when it was forced to sortie from Nagasaki.

1 Jul 45

Allied forces consolidated their beachheads and began trying to expand further.

15 Jul 45

The USS Toro submarine was sunk by Japanese landbased air.

US forces took the port of Niigata north of Tokyo and continued assaulting on all fronts as Japanese resistance weakened.

At the same time British fleets in port were unable to move to sea due to oil shortage. [My fault. I should have supplied the British with more US oil and didn't notice their oil supply diminishing once they started operating all those ships. It could have been a critical problem but not this time.]

29 Jul 45

US forces advanced to the outskirts of Hiroshima. US forces took Yakohama and Nagoya.

12 Aug 45

A Japanese counterattack retook Nagoya.

The USSR declared war on Japan.

26 Aug 45

The US retook Nagoya.


[I hope this has been beneficial. I do really enjoy the game. This is probably the best I've played as the Allies. The one thing that surprised me was the AI not bringing the Japanese carriers in a large group into the Solomons in 42. They do that in most games I play against the Axis AI, and it creates havoc and some really exciting carrier battles if you are willing to risk it as the Allies. Otherwise, just run. As I noted earlier, in the last game I played against the Axis AI, either with this build or the one just before it, the AI swept through the Solomons in mid-42 with two task forces containing five carriers each. That was awesome from a gaming standpoint, but set me back 3-4 months as the Allies. But, again, I was playing this game on RANDOM, so the AI saw fit to use the carriers differently. I will guarantee that the Axis AI has different options that you did not see in this game and that I'm not going to describe. The AI also has its own tricks. I will tell you never leave key hexes undefended. You can get big surprises that way.

Another note. The weather can really try your patience. And the heavy rain affects both sides. You just have to accept it, or as they say these days in the US Army, "Embrace the suck."

And remember, you can crank the AI up a lot more than I did.]

End of game screen.

(in reply to jwarrenw13)
Post #: 6
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 11:51:39 AM   

Posts: 1192
Joined: 7/17/2006
Status: online
Thanks for posting the above.

Very interesting flow of the game.

Looks to be a game that will excel in H2H via PBEM.


"I do not agree with what you say, but I shall defend to the death your right to say it"

(in reply to jwarrenw13)
Post #: 7
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 1:08:57 PM   

Posts: 1408
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From: Johnstown, PA
Status: offline
After reading this AAR, it seems that Japan is way too underpowered. Your actions, as the Allies, were six months to a year ahead of what really occurred. This could have never happened in real life. What are your thoughts?

(in reply to devoncop)
Post #: 8
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 2:27:29 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline
Joey, let me give you my thoughts. I actually already gave some of these thoughts above.

First, I've played the game over and over and have gotten very familiar with how it works and how to play against the AI, and some of that is probably in ways I don't even realize. Having said that, I think the AI usually gives a very good accounting of itself, and it did in this game. The fight for Guadalcanal and the fight for Papua New Guinea were not easy. And I had fun doing it. I think the fun factor can't be discounted.

Second, the AI was set on RANDOM, and without giving away other things the AI does and doesn't do, it didn't do one thing it usually does when I play against the Axis AI. And that, as I explained above, was heavily contest the Solomons with larger carrier groups. When I sent my carriers out in 42 and left them at sea in this game in the Solomons, I fully expected to lose some of them but didn't. I was hoping to get a 1 to 1 exchange, even if I lost 2-3 carriers, because that will help later. Intead the AI never sent its full carrier force into the Solomons this time, a rarity. That actually helped me pick up momentum in the game and gain a few months. I've played games as the Allies where I never even took Manila, much less Tokyo. The last game I played before this one, with the same settings, I got an Allied overall win, a lot closer in points than this one, but Japan also got an individual victory.

As I mentioned in the AAR, don't be surprised if you suddenly lose several of your carriers. The AAR only showed one glimpse of that, when the main Japanese carrier force sank several Allied carriers in the South China Sea before retreating. I wish I could copy/paste a couple of descriptions of large carrier battles in the Solomons from the beta forum, but that has already been shut down.

Third, difficulty levels. I've never tried playing against the AI on the highest difficulty levels. This game was played by an experienced player, me, on a moderate difficulty level, though a level I've struggled with before. So it can definitely be cranked up.

Still another factor is China. I've seen Japan pretty much wipe up China, taking all the victory hexes instead of just Changsha, and I've been pretty much powerless to stop them. So every game plays out different.

But I also disagree about the results I achieved not being possible in real life. I'm just not sure about that at all. We only had one real world runthrough of WWII in the Pacific. Could the Allies have done things in a way to achieve victory sooner? I suspect they could have.

(in reply to joey)
Post #: 9
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 3:57:26 PM   

Posts: 1385
Joined: 7/18/2007
From: East Tennessee
Status: offline
Thank you for posting the ARR.

I appreciate that the game has both 'historic' and 'random' A.I. strategies. Looking forward to it.

Question: Were any of the Allied unit arrivals 'preset/scripted' or did you manually 'order' all unit?

Edited: Replaced ‘ally’ with ‘allied’.

< Message edited by jack54 -- 4/19/2021 12:44:07 AM >


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(in reply to jwarrenw13)
Post #: 10
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 7:32:16 PM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline

ORIGINAL: jack54

Thank you for posting the ARR.

I appreciate that the game has both 'historic' and 'random' A.I. strategies. Looking forward to it.

Question: Were any of the Ally unit arrivals 'preset/scripted' or did you manually 'order' all unit?

Both. There is a preset group of reinforcements for each nation on a set schedule, mostly capital ships and transports. That list includes essentially all the capital ships each nation received in the war. That is somewhat realistic because of course capital ships were planned years in advance. You can also build your own, with a lead time that could be a couple of months or many months depending on what you choose to build. For the Allies, for example, I build no ship units except submarines, which are cheap and have a short turnaround time. I build mostly land units and extra transports and invasion ships and oilers and airplanes etc. It is all a balance based on how you think you need to spend your production points. And your strategy has to be based on your production and logistics. You can't invade if you have no transport and invasion craft or keep ships at sea with no oilers. It is a good balance I think.

Edit. I just took a look to refresh my memory, since I only did it in one game, and you can, for example, build a carrier group but it will take 540 days. A battleship group, 700 days. A submarine group, 100 days. The carrier or battleship would also take a lot of production and shipyard capacity, at the expense of other things, so it would be a huge decision. Just about everything else can be built faster and cheaper. For example, you can build a US Marine division in 120 days and can build nearly four of them for the cost of a carrier. Or nearly six submarine groups for the cost of one careier, and have them in 100 days. I churned out about 15 submarine groups in the last year of the war in the AAR game.

I learned about the effectiveness of submarines in choking Japanese supply in a game as the Axis when I suddenly realized I was running out of everything and didn't even have oil to fuel my fleets because I wasn't making any anti-submarine effort. On the other hand, the AI is very good at anti-submarine warfare, putting a lot of aircraft protecting their supply lines.

< Message edited by jwarrenw13 -- 4/18/2021 9:41:59 PM >

(in reply to jack54)
Post #: 11
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 11:52:25 PM   

Posts: 9705
Joined: 7/29/2013
Status: online
The A.I. has experience and supply difficulty levels
It also has a standard strategy and a random strategy for both Axis and Allies

The A.I. in WPP was more difficult than in WP. I rewrote it 4.5x times trying different approach methods.

As players start playing it and I get feedback the A.I. will be adjusted just like WP has over the last 18m to improve the A.I.

And sure there are very likely balancing issues. You start with history and adjust from there.

As for the production queue. It has all the capital ships that were currently being built at the time plus some reinforcements.

thanks for the AAR.


Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to jwarrenw13)
Post #: 12
RE: Full game AAR, Allies vs Axis AI - 4/18/2021 11:53:19 PM   

Posts: 9705
Joined: 7/29/2013
Status: online
Already some fixes from the version J put up today have been adjusted in the final GOLD version. I found some flaws between then and the final FINAL version Matrix has as of a couple days ago.


Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to AlvaroSousa)
Post #: 13
RE: Full game AAR, Allies vs Axis AI - 4/19/2021 4:23:33 AM   


Posts: 1896
Joined: 8/12/2000
From: Louisiana, USA
Status: offline
One thing I can vouch for from the beta is that Alvaro listens and is responsive and is quick to make changes to improve the game.

(in reply to AlvaroSousa)
Post #: 14
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