From: London, Surrey, United Kingdom
Good to read your comment. Easy to get the initial assault across the Prut River, then around turn 12 the Russian objective tracks activate. 5 objective tracks X 4 primary objectives yields 20 different combinations. This doesn't count in the formations which may, or mat not, deploy. Some games might be easy to win, others nearly impossible.
That's good- but it would be nice for the player if when they're trounced they know whether it was their fault or not. Players might want a VP bonus when extra Soviet units are activated, but it would be sufficient to have some indicator in the news briefing of how hard the player has it. Is the EEV already used? It would be easy enough to use the EEV to add up a value and then, on the final turn, release a news item to let the player know roughly what difficulty level they were playing on. Naturally you want this information to be concealed until the end to keep the player honest.
"What did you read at university?"
"War? Huh. What is it good for?"