Thanks. I was merely referring to the attack/defence stats themselves. I may not have been sufficiently clear in my inquiry.
For instance, when a Land unit is directly attacking a stationary Air or a Naval unit in port, I presume its respective attack stat (obviously modifiable by research) is used against the respective defence stat of the Air/Naval unit being attacked. If so, then I get the impression that game-default Land units attack stats are too powerful in this regard.
And when Land units are being attacked by Air units (and Naval units by shore bombardment, if possible), I presume its respective Air/Naval unit defence stat is used. But then, does the Land unit’s respective Air/Naval attack stat enter into the damage it can inflict upon the attacking Air/Naval unit? In other words, when Land units are under attack by air or shore bombardment, what Land unit stat (attack or defence) causes damage to attacking Air/Naval units?
You see, I’m trying to strike a “balance” in such warfare. It seems (to me, at least) that some game-default Land units are too powerful against stationary Air/Naval units. And likewise, it seems at times that some Land units are a bit weak against air attacks.
It’s all a question of perception. Developer and player feedback is always welcome for greater insight!
< Message edited by CaesarAug -- 4/13/2021 9:53:09 AM >