Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Level 3 SU ruins Axis play

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Level 3 SU ruins Axis play Page: [1]
Login
Message << Older Topic   Newer Topic >>
Level 3 SU ruins Axis play - 4/2/2021 9:33:04 PM   
Tmanusa

 

Posts: 5
Joined: 4/23/2019
Status: offline
Title says it all.

Axis can have 110% morale but not penetrate level 3 infantry.

I just don't see the need for it. Or if you have to have it, it should not be allowed before 1944.

2 cent Charlie here :)


Post #: 1
RE: Level 3 SU ruins Axis play - 4/3/2021 12:34:07 AM   
El_Condoro

 

Posts: 142
Joined: 8/3/2019
Status: online
There is a bug with version 1.20. My understanding is that the Russians normally start behind the Germans at Inf Weapons 1 but catch up by Level 3. With the bug, they start even and are ahead of the Germans at Level 3. This will be corrected in the next version. In PBEM++ games, Allies players are keeping their Russians at Level 2 longer to compensate.

(in reply to Tmanusa)
Post #: 2
RE: Level 3 SU ruins Axis play - 4/3/2021 2:27:03 PM   
stormbringer3

 

Posts: 867
Joined: 7/26/2007
From: Staunton, Va.
Status: offline
Does this happen when playing vs. the AI? Will the AI do the right research to cause the problem?
Thanks.

(in reply to El_Condoro)
Post #: 3
RE: Level 3 SU ruins Axis play - 4/3/2021 7:44:07 PM   
BillRunacre

 

Posts: 4447
Joined: 7/22/2013
Status: offline
It's in the unit settings, so the issue is there right from the start of the campaign.

A patch will be forthcoming, but if you wish to start a new game then the best thing to do would be to open up the official campaign, hit File -> Save As, give it a new name and then amend the USSR's combat target statistics.

To do this go to Campaign -> Edit Country Data -> Combat Target Statistics.

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to stormbringer3)
Post #: 4
RE: Level 3 SU ruins Axis play - 4/13/2021 4:23:09 AM   
EvilSix

 

Posts: 21
Joined: 5/7/2019
Status: offline
I'm not understanding this. We have to change Combat Target Stats for every USSR unit? I just started a SP campaign but will I have to restart if I don't want to mess with the editor?

Edit: I just enrolled in the beat in Steam and it rolls me to 1.17. Will this one work?

< Message edited by EvilSix -- 4/13/2021 4:32:50 AM >

(in reply to BillRunacre)
Post #: 5
RE: Level 3 SU ruins Axis play - 4/13/2021 9:07:50 AM   
BillRunacre

 

Posts: 4447
Joined: 7/22/2013
Status: offline
The issue only affects their Corps and Armies, none other.

As to 1.17 I think so, but the best way to be sure is to start a Hotseat game with Fog of War off and compare the Soft and Hard attack/defence stats of Soviet Corps and Armies to German ones.
If they are inferior, then you are good to go, if they are the same, then the issue is there.

I hope that helps.

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to EvilSix)
Post #: 6
RE: Level 3 SU ruins Axis play - 4/13/2021 10:08:00 AM   
EvilSix

 

Posts: 21
Joined: 5/7/2019
Status: offline
Thanks Bill. I just checked and the base stats of Soviet and German Corps were the same. I guess the issue is there. I'll try to change the stats in the editor.

(in reply to BillRunacre)
Post #: 7
RE: Level 3 SU ruins Axis play - 4/13/2021 5:29:55 PM   
Hubert Cater

 

Posts: 4825
Joined: 7/22/2013
Status: offline
I just wanted to drop in and apologize for the delay on the patch that would fix this. Right now this is entirely on me. We had some technical issues, last minute problems we had to sort out for the next patch, and a few personal things that came up that needed my immediate attention. Updated build files are to be re-submitted tonight and hopefully not too far after that the patch will be ready for everyone.

_____________________________


(in reply to EvilSix)
Post #: 8
RE: Level 3 SU ruins Axis play - 4/14/2021 6:52:51 AM   
EvilSix

 

Posts: 21
Joined: 5/7/2019
Status: offline
No worries, personal issues come first! We are all thankful for the continued work and support on these games!

(in reply to Hubert Cater)
Post #: 9
RE: Level 3 SU ruins Axis play - 4/14/2021 6:15:23 PM   
Will952

 

Posts: 104
Joined: 9/29/2018
Status: offline
I think everyone can appreciate that these things happen sometimes Hubert, and you've got to put personal issues ahead of work.

All that being said - I think we're all looking forward to that patch!

(in reply to EvilSix)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Level 3 SU ruins Axis play Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.348