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Questions on managing SAGs & missions

 
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Questions on managing SAGs & missions - 3/30/2021 10:10:29 PM   
pacman14k

 

Posts: 12
Joined: 7/7/2018
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I started playing the South China Sea Clash scenario playing China. We have a SAG assigned to us consisting of the below four ships:

171 Haikou [Type 052C Luyang II [170 Lanzhou]]
575 Yueyang [Type 054A Jiangkai II [530 Xuzhou]]
569 Yulin [Type 054A Jiangkai II [530 Xuzhou]]
589 Qingyuan [Type 056 Jiangdao [582 Bengbu]]

But I'm not really sure how to control a SAG as a whole versus just directing them as individual ships sailing around. Is there something different we are supposed to do with them? What about managing the formation pattern? Also, how come the Qingyuan is 130 nm away from the rest of the SAG?

One more thing, I created a new 'Sea Control Patrol' mission to assign that SAG to, but it automatically started firing missiles at American warships. Did this SAG require me to create a mission like that and how do I prevent it just firing off its valuable missiles willy nilly like that?
Post #: 1
RE: Questions on managing SAGs & missions - 3/30/2021 10:56:17 PM   
KnightHawk75

 

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Joined: 11/15/2018
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On the latter could be conflict between group\individual and mission doctrine and WRA settings for the mission\group could be the cause. If assigning the SAG to a mission set weapons doctrine & wra at the "mission" level and force the application downstream to members to ensure it gets re-applied (helps overcome lack of inheritance setting issues on the units that might exist).

One manages the formation though the formation editor, takes some getting used to, and might be somewhat ignored under certain situations if assigned to a mission without being given a specific waypoint path.

Controlling the SAG if you didn't assign them to a mission, would be selecting group view, selecting the group icon for them and applying your wanted settings and pathing at the group level (again occasionally might run into case were you need to force apply settings downstream via doctrine editor window button). Don't know what to tell you about the Qingyuan or the reasoning, I don't have cmo open atm, could just move it in the editor if you don't like it's starting point, but I assume there is some a reason for it.

Hope I understood the Q's right and that it helps.

(in reply to pacman14k)
Post #: 2
RE: Questions on managing SAGs & missions - 3/30/2021 10:57:53 PM   
cmanouser1

 

Posts: 163
Joined: 2/28/2020
Status: offline
I would recommend:

* reading the PDF manual that is accessible from the game launcher
* playing the tutorial scenarios
* watch some of these tutorial videos: https://www.youtube.com/playlist?list=PLumwWCWlwh39mBwwGJh-LE4_KWwLobkoT

(in reply to pacman14k)
Post #: 3
RE: Questions on managing SAGs & missions - 3/31/2021 1:16:04 AM   
Gunner98

 

Posts: 5434
Joined: 4/29/2005
From: The Great White North!
Status: offline
I cannot remember this scenario so am not sure about the detail, but a couple ideas:

First thing you need to understand is the threat.

Understand your mission. Do you ships need to operate together? Should they? What are you trying to achieve?

Understand your sensors and weapons. Position your ships so they are mutually supporting in a formation based on the threat.

What other assets are available to help your SAG

There is a lot to think about, and the SAG commander in real life has probably been doing just that for 25 years. You won't get it right the first time but that is the advantage of playing around with it in the game.

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(in reply to cmanouser1)
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