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Key differences between Wite 2 to Wite [1] ?

 
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Key differences between Wite 2 to Wite [1] ? - 3/28/2021 7:03:04 PM   
spinecruncher

 

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can someone list them or explain in a useful way?

For example I am playing Wite 2 now and I just ordered air as AI. Moving the boots are prior. I change some leadership and I see a different admin point situation.

Where are the FBD units?
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RE: Key differences between Wite 2 to Wite [1] ? - 3/28/2021 7:04:04 PM   
Erik Rutins

 

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From: Vermont, USA
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This thread:

https://www.matrixgames.com/forums/tm.asp?m=4985720

.. and the pinned Showcase threads above should be your first stop, as well as reading through sections 2-4 in the manual.


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RE: Key differences between Wite 2 to Wite [1] ? - 3/28/2021 11:39:45 PM   
Sardaukar


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This is not a soaped up WitE 1 but whole new beast.

Forget some things you learned from WitE 1 and familiarize with things like CPP.

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RE: Key differences between Wite 2 to Wite [1] ? - 3/29/2021 1:10:45 AM   
jacktimes2


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I could say "Logistics" and "Air War", and a month or more ago, I would have. But even playing only a dozen hours or so, I can already tell there's a lot more going on, what with CPP, road networks, theater boxes, and on and on. The above thread above is far more helpful than I could be, but suffice it to say I have a lot of digging to do.

(in reply to Sardaukar)
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