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Reloading torpedoes

 
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Reloading torpedoes - 3/28/2021 2:45:28 AM   
thedoctorking


Posts: 1977
Joined: 4/29/2017
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I hope I'm not disturbing you experienced folks here with my questions. When I played WitE a lot, we were happy to help out new players in hopes of having opponents. Maybe not the same thing here, if so, let me know.

I'm trying to reload torpedoes on a submarine. I go to the Mounts and Weapons button, click on the tube I want to clear out, and click "reload priority" next to the type of weapon I want to load in that tube. Then, I close the window and wait. Half an hour later, no change. What's up? The tutorial I'm following says it should happen in about 2 minutes.
Post #: 1
RE: Reloading torpedoes - 3/28/2021 2:59:07 AM   
thedoctorking


Posts: 1977
Joined: 4/29/2017
Status: offline
So I fired the torpedoes in the tubes on a bearing-only launch and then it did reload with the missiles. Seems wasteful, though. I'm pretty sure the torpedo room crew could have removed the torpedoes from the tube without firing them if only the button was obvious.

(in reply to thedoctorking)
Post #: 2
RE: Reloading torpedoes - 3/28/2021 3:12:52 AM   
thedoctorking


Posts: 1977
Joined: 4/29/2017
Status: offline
And strangely enough, when it came to unloading one kind of missile and loading a different one, clicking on "reload priority" for the new type of weapon did work. Maybe a bug with this type of weapon or mount?

(in reply to thedoctorking)
Post #: 3
RE: Reloading torpedoes - 3/28/2021 7:28:32 AM   
guanotwozero

 

Posts: 645
Joined: 12/27/2013
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I've just tried this on a sub, changing a torpedo to a Tomahawk. It took just a few minutes and displayed the reloading time in the "Time to Fire" column.

Did you check if the reload is actually available? Can you maybe post a save?

(in reply to thedoctorking)
Post #: 4
RE: Reloading torpedoes - 3/28/2021 6:01:52 PM   
Schr75


Posts: 775
Joined: 7/18/2014
From: Denmark
Status: offline
Have you read this thread?

https://www.matrixgames.com/forums/tm.asp?m=4986203

(in reply to guanotwozero)
Post #: 5
RE: Reloading torpedoes - 3/30/2021 7:17:56 PM   
thedoctorking


Posts: 1977
Joined: 4/29/2017
Status: offline
I'm thinking maybe the issue was that the magazine was full. Because afterwards, the "check reload priority" mechanism worked just fine.

(in reply to Schr75)
Post #: 6
RE: Reloading torpedoes - 5/3/2021 7:27:33 PM   
Rory Noonan

 

Posts: 2816
Joined: 12/18/2014
From: Brooklyn, NY
Status: offline
Hey guys, this was a bug: https://www.matrixgames.com/forums/tm.asp?m=5011931\

Should be fixed with the next update

_____________________________


(in reply to thedoctorking)
Post #: 7
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