From: Utlima Thule
Some questions on air units:
1) Is there a way to move air units without all the clutter? For Example, at the start of the game NW Leningrad is way overstacked, but selecting units there, there's actually no way to right click on Pavlovo (1 hex to the east) to move units there. (the names of the air groups cover it, right clicking where it's supposed to be is right clicking on the name of the unit
2) Is there a way to target a specific airbase when moving? a little south of Leningrad is Gorelelovo, which is not targetable by itself, because it's surrounded by airbases.
3) Air units seems to be always locked in theaters if either Air or ground is lacking (because air units provide some help to ground value) whereas ground units can be moved if ground values are satisfied but air is not, is this intended behavior?
4) One more thing around Air, Soviet T1, I have AI Assistant on, I hit the execute button, and basically nothing happens. All groups are in the suicidal ground support mode, air groups are not moved from soon-to-be encircled locations, and very few (if any) groups moved to reserve. What fiddly bits do I need to do to wake up the Assistant?
best advice to your first 3 is the manual esp 17.3.4. Saying that as to answer you I'd just do a huge cut and paste.
4 - have you set it up properly, what stance (retreat would be my choice), which HQs are they 'following', have you moved those HQs to where they will end the turn? My experience is the AI-assist (whichever method you use) does a really good job of sorting out the mess of the VVS on T1 - I'd often use even if afterwards I was going to revert to manual control as it simplifies the task