Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Unescorted ground support and R.A.D. groups

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: Stephan61, James80
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> RE: Unescorted ground support and R.A.D. groups Page: <<   < prev  8 9 [10] 11 12   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Unescorted ground support and R.A.D. groups - 4/15/2021 10:53:36 AM   
Gam3r

 

Posts: 27
Joined: 3/2/2021
Status: offline

quote:

ORIGINAL: Bronze

This then brings us to a bug or a manual misprint: (pg. 473) "If this (Mis Pct and Esc Pct) is set at 100% it will pick the
number it thinks it needs and if these are lacking then that mission WILL NOT take place."

With both Mis Pct and Esc Pct set at 100%, the first ground support missions will fly with escorts. Later into the turn ground attacks in the same area (in this case my drive on Leningrad) will result in 90 to 100% A2A losses for my unescorted bombers. The escorts are lacking but the mission WILL take place.



Perhaps game count partial escorts as escorts, thus sending unescorted bombers.

(in reply to Bronze)
Post #: 271
RE: Unescorted ground support and R.A.D. groups - 4/15/2021 12:33:26 PM   
dudefan

 

Posts: 126
Joined: 2/26/2021
Status: offline
Does for air transport only the freight in the starting base matter, or does it count in all the supply from depots close by?

(in reply to Gam3r)
Post #: 272
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 1:08:57 PM   
rob89

 

Posts: 230
Joined: 4/24/2013
Status: offline
What is the meaning, use and effect of the 'Formation Role' in the (HQ)Unit Display?

Couldn't find it in the manual...

thanks in advance

regards

(in reply to Jajusha)
Post #: 273
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 2:13:21 PM   
First_Contact_Gamer


Posts: 16
Joined: 4/12/2021
Status: offline

quote:

ORIGINAL: rob89

What is the meaning, use and effect of the 'Formation Role' in the (HQ)Unit Display?

Couldn't find it in the manual...

thanks in advance

regards



I am not sure I am familiar or have seen this - could you perhaps post a screenshot of where you see it?

And to clarify you do not mean "Formation Type"? For example with Formation Type you may have "Front","Army","Construction",etc. Or you may be seeing the types of HQ capacities that are covered in 21.11.3?

Thanks!

(in reply to rob89)
Post #: 274
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 2:27:18 PM   
rob89

 

Posts: 230
Joined: 4/24/2013
Status: offline

quote:

ORIGINAL: First_Contact_Gamer

I am not sure I am familiar or have seen this - could you perhaps post a screenshot of where you see it?

And to clarify you do not mean "Formation Type"? For example with Formation Type you may have "Front","Army","Construction",etc. Or you may be seeing the types of HQ capacities that are covered in 21.11.3?

Thanks!


No, it's not the Formation Type.

If you click on a HQ counter on the map, opening its Unit's display, up in the header, you can see, among others, 'Formation Role', that can assume : 0=none, 1= security, 2=defend, 3=attack

regards

(in reply to First_Contact_Gamer)
Post #: 275
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 2:28:06 PM   
squatter

 

Posts: 926
Joined: 6/24/2006
Status: offline
If I set - for example - my Northwest Front HQ to supply priority 4, does that priority

a) only apply to this HQ and any units directly attached to it?

or

b) apply to all HQs and units below this HQ in the command chain?

(in reply to First_Contact_Gamer)
Post #: 276
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 3:53:26 PM   
FriedrichII

 

Posts: 54
Joined: 3/16/2021
From: Germany
Status: offline
After transfer to a new airbase all my damaged aircrafts are lost.
Also in the order of battle these damaged aircrafts are missing. Where are they?

(in reply to squatter)
Post #: 277
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 3:58:48 PM   
Bamilus


Posts: 792
Joined: 4/30/2010
From: The Old Northwest
Status: offline
quote:

ORIGINAL: squatter

If I set - for example - my Northwest Front HQ to supply priority 4, does that priority

a) only apply to this HQ and any units directly attached to it?

or

b) apply to all HQs and units below this HQ in the command chain?


Answer is B page 313

< Message edited by Bamilus -- 4/15/2021 4:04:28 PM >


_____________________________

Paradox Interactive Forum Refugee

(in reply to squatter)
Post #: 278
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 5:33:44 PM   
angelsdodgers

 

Posts: 10
Joined: 12/29/2010
Status: offline
Hi all,

Is there a way to see what units are unfrozen each turn? When I use the "I" key I only see the reinforcements and transfers; not the units that became unfrozen.

Thanks for the help.

(in reply to Bamilus)
Post #: 279
RE: Truck Summary in logistics Phase Report is hard to ... - 4/15/2021 9:58:38 PM   
squatter

 

Posts: 926
Joined: 6/24/2006
Status: offline

quote:

ORIGINAL: Bamilus

quote:

ORIGINAL: squatter

If I set - for example - my Northwest Front HQ to supply priority 4, does that priority

a) only apply to this HQ and any units directly attached to it?

or

b) apply to all HQs and units below this HQ in the command chain?


Answer is B page 313

quote:

to all HQs and units below this HQ in the command


Great, thanks

(in reply to Bamilus)
Post #: 280
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 1:43:14 AM   
Hardradi


Posts: 106
Joined: 2/9/2011
Status: offline

quote:

ORIGINAL: FriedrichII

After transfer to a new airbase all my damaged aircrafts are lost.
Also in the order of battle these damaged aircrafts are missing. Where are they?


"Lost and/or got transit pool. Depends on plane damage pct and air base isolation status"

To view the Transit Pool, go to Production, then at the bottom click on "All Pools" twice.

(in reply to FriedrichII)
Post #: 281
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 3:57:35 AM   
neuromancer


Posts: 619
Joined: 5/30/2002
From: Canada
Status: offline
Is there somewhere that past withdrawals are listed? I sometimes find a unit missing, but I have no idea why. I generally ASS-U-ME that it was withdrawn, but am not 100% certain. This is especially the case with air units (in my current game a buttload of units just disappeared, and I'm thinking they were withdrawn, and know at least some were, but would like to be able to see for sure).

In the campaign - which I haven't started - it might be nice to know where they went as well.

(in reply to Hardradi)
Post #: 282
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 4:44:53 AM   
Joel Billings


Posts: 30549
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Not that I know of. Best is to load a prior save and go to the reinforcement/withdrawal screen. Or load the scenario in the editor and look at the screen there to see what's coming and going. In the editor you can press the w key to switch sides.

< Message edited by Joel Billings -- 4/16/2021 4:45:16 AM >


_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to neuromancer)
Post #: 283
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 5:27:25 AM   
James80

 

Posts: 54
Joined: 1/27/2021
Status: online
If I have understood the rules in 23.6.1. correctly then just the immediate hq will allocate support units to a battle. Why should I want to have my SU at OKH-level?

(in reply to Joel Billings)
Post #: 284
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 5:51:58 AM   
Kryger68

 

Posts: 8
Joined: 5/9/2019
Status: offline
Please - help

How do I move German units from the map to TB?

("Enhanced player TB control" is enabled)

(in reply to James80)
Post #: 285
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 7:49:20 AM   
loki100


Posts: 9028
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: James80

If I have understood the rules in 23.6.1. correctly then just the immediate hq will allocate support units to a battle. Why should I want to have my SU at OKH-level?


construction units can be handy at that level, as they can then be allocated fairly widely.

OKH/Stavka can be handy either to hold SU that you are not yet sure/ready to allocate on or as a place to refit low TOE SU (only really happens if also on a NSS) as opposed to sending back to the reserve.

but in general, get your combat related SUs into the immediate tier of HQs commanding your combat units (so corps for the axis, army for the Soviets)

_____________________________


(in reply to James80)
Post #: 286
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 7:53:04 AM   
loki100


Posts: 9028
Joined: 10/20/2012
From: Utlima Thule
Status: offline
quote:

ORIGINAL: Kryger68

Please - help

How do I move German units from the map to TB?

("Enhanced player TB control" is enabled)


read 13.1.3, basically:




also 13.3.6 for some limits.

Easiest way if the unit meets the criteria above is to change the HQ on the unit tab to the desired theatre.

Attachment (1)

_____________________________


(in reply to Kryger68)
Post #: 287
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 8:14:09 AM   
dudefan

 

Posts: 126
Joined: 2/26/2021
Status: offline
I have some Italian torpedo bombers pulled to reserve for several turns, but I can't bring them to the map.

Neither selecting AOG or air group via airport screen let's me choose the Italians planes. I can select all german aog and air groups but not the italians. Even if I choose italian bomber aog, the torpedo bombers don't show up!

< Message edited by dudefan -- 4/16/2021 8:15:40 AM >

(in reply to loki100)
Post #: 288
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 8:15:48 AM   
loki100


Posts: 9028
Joined: 10/20/2012
From: Utlima Thule
Status: offline
check the air proflies, I suspect you have no suitable AOG that can hold them on-map

_____________________________


(in reply to dudefan)
Post #: 289
what is this symbol? - 4/16/2021 8:16:44 AM   
Phoenix100

 

Posts: 2711
Joined: 9/28/2010
Status: offline
I still find it hard to locate stuff in the manual. Can't wait to get a hard copy. I've looked all over for the meaning of the symbol ringed in the picture below. Anyone enlighten me, please? But also, so I can learn how I'm failing to find such things, where in the manual is this info, about this symbol, found? Anyone know?

Many thanks.






Attachment (1)

(in reply to loki100)
Post #: 290
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 8:19:11 AM   
briklebritt

 

Posts: 68
Joined: 3/28/2021
From: Germany
Status: offline
loki, I got 4 questions regarding the depots popup window. I cannot find this infos in manual.

(1.) When you hover over a depot and look at the first line (where population is shown) in popup, what does the (number) in parentheses mean behind the word "port"?
I thought it means the level of the depot (f.e. level 2 for import port), but this number seems not to show the port level, because it is always 3 at every port in my game (even for export ports). Then I thought it is the size of the port - but it isn´t the size.

(2.) Some depots show in the depot popup values f.e. "Rail: 30.000 : 30.000" - what did this values mean? I think, first value is the free rail capacity and second is the max rail capacity in this hex/depot?

(3.) When clicking the button in topbar which shows a train icon.. there are circles with values at some depots at the map - did this values show the free rail capacity at this hex (same value as shown in depots popup "30.000:30.000")?

(4.) Why are these circles at the depots not shown at every depot?

Thanks again for your help

< Message edited by briklebritt -- 4/16/2021 8:23:22 AM >

(in reply to loki100)
Post #: 291
RE: what is this symbol? - 4/16/2021 8:20:18 AM   
loki100


Posts: 9028
Joined: 10/20/2012
From: Utlima Thule
Status: offline
fatigue






Attachment (1)

_____________________________


(in reply to Phoenix100)
Post #: 292
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 8:30:50 AM   
loki100


Posts: 9028
Joined: 10/20/2012
From: Utlima Thule
Status: offline

quote:

ORIGINAL: briklebritt

loki, I got 4 questions regarding the depots popup window. I cannot find this infos in manual.

(1.) When you hover over a depot and look at the first line (where population is shown) in popup, what does the (number) in parentheses mean behind the word "port"?
I thought it means the level of the depot (f.e. level 2 for import port), but this number seems not to show the port level, because it is always 3 at every port in my game (even for export ports). Then I thought it is the size of the port - but it isn´t the size.

(2.) Some depots show in the depot popup values f.e. "Rail: 30.000 : 30.000" - what did this values mean? I think, first value is the free rail capacity and second is the max rail capacity in this hex/depot?

(3.) When clicking the button in topbar which shows a train icon.. there are circles with values at some depots at the map - did this values show the free rail capacity at this hex (same value as shown in depots popup 30.000:30.000?

(4.) Why are these circles at the depots not shown at every depot?

Thanks again for your help


1- (2) is for an import port, (3) for an export port - its in 25.7.1 but not explicitly repeated elsewhere (should have been)

2 - capacity - see below but the first number is the theoretical maximum, the second number is the current max, usually relates to railyard damage

3 - I think so, not too sure what you are referring to but if its the number inside the circle that shows when you press F2 then its the remaining rail capacity (ie trains) at that location

4 - only shows if the railyard is size 2 or more as that is where the rail movement capacity is generated. Note the number is also reduced from its notional value if the railyard is damaged






Attachment (1)

_____________________________


(in reply to briklebritt)
Post #: 293
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 9:07:19 AM   
Phoenix100

 

Posts: 2711
Joined: 9/28/2010
Status: offline
Thanks, Loki.

(in reply to loki100)
Post #: 294
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 9:14:16 AM   
FriedrichII

 

Posts: 54
Joined: 3/16/2021
From: Germany
Status: offline

quote:

ORIGINAL: Hardradi


quote:

ORIGINAL: FriedrichII

After transfer to a new airbase all my damaged aircrafts are lost.
Also in the order of battle these damaged aircrafts are missing. Where are they?


"Lost and/or got transit pool. Depends on plane damage pct and air base isolation status"

To view the Transit Pool, go to Production, then at the bottom click on "All Pools" twice.


Thank you very much Hardradi!



(in reply to Hardradi)
Post #: 295
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 9:35:14 AM   
dudefan

 

Posts: 126
Joined: 2/26/2021
Status: offline

quote:

ORIGINAL: loki100

check the air proflies, I suspect you have no suitable AOG that can hold them on-map







Attachment (1)

(in reply to loki100)
Post #: 296
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 9:37:40 AM   
dudefan

 

Posts: 126
Joined: 2/26/2021
Status: offline
doesnt matter, also italian air cmd doesnt show it




Attachment (1)

(in reply to dudefan)
Post #: 297
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 10:42:00 AM   
briklebritt

 

Posts: 68
Joined: 3/28/2021
From: Germany
Status: offline

quote:

ORIGINAL: loki100


quote:

ORIGINAL: briklebritt

loki, I got 4 questions regarding the depots popup window. I cannot find this infos in manual.

(1.) When you hover over a depot and look at the first line (where population is shown) in popup, what does the (number) in parentheses mean behind the word "port"?
I thought it means the level of the depot (f.e. level 2 for import port), but this number seems not to show the port level, because it is always 3 at every port in my game (even for export ports). Then I thought it is the size of the port - but it isn´t the size.

(2.) Some depots show in the depot popup values f.e. "Rail: 30.000 : 30.000" - what did this values mean? I think, first value is the free rail capacity and second is the max rail capacity in this hex/depot?

(3.) When clicking the button in topbar which shows a train icon.. there are circles with values at some depots at the map - did this values show the free rail capacity at this hex (same value as shown in depots popup 30.000:30.000?

(4.) Why are these circles at the depots not shown at every depot?

Thanks again for your help


1- (2) is for an import port, (3) for an export port - its in 25.7.1 but not explicitly repeated elsewhere (should have been)

2 - capacity - see below but the first number is the theoretical maximum, the second number is the current max, usually relates to railyard damage

3 - I think so, not too sure what you are referring to but if its the number inside the circle that shows when you press F2 then its the remaining rail capacity (ie trains) at that location

4 - only shows if the railyard is size 2 or more as that is where the rail movement capacity is generated. Note the number is also reduced from its notional value if the railyard is damaged







Thanks loki!

(in reply to loki100)
Post #: 298
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 11:45:16 AM   
carlkay58

 

Posts: 7499
Joined: 7/25/2010
Status: offline
Neuromancer - yes many posts ago but Withdrawals are listed in the Event Log. Not under the Withdrawals section (too obvious) but in the Arrivals (!) section. Note the 'from MAP to Western Europe' entries:





Attachment (1)

< Message edited by carlkay58 -- 4/16/2021 11:46:50 AM >

(in reply to briklebritt)
Post #: 299
RE: Truck Summary in logistics Phase Report is hard to ... - 4/16/2021 5:44:21 PM   
squatter

 

Posts: 926
Joined: 6/24/2006
Status: offline
When you select an air group, the airfield(s) it inhabits are shown under the counter on the right hand display. You can click on the airfield to see its unit details.

But what I really want to do is to centre the map on this airfield to see where it is. How do I do that?

(in reply to carlkay58)
Post #: 300
Page:   <<   < prev  8 9 [10] 11 12   next >   >>
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> RE: Unescorted ground support and R.A.D. groups Page: <<   < prev  8 9 [10] 11 12   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.221