Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Italian Mobilisation

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Italian Mobilisation Page: [1]
Login
Message << Older Topic   Newer Topic >>
Italian Mobilisation - 3/27/2021 3:13:59 AM   
ThisEndUp

 

Posts: 67
Joined: 6/24/2020
Status: offline
Italy mobilised against me in 1939 in response to the Allies 'preparing an invasion' in a PBEM game. This took me completely by surprise and I am completely unprepared.

I could not find a reference to the mobilisation script in the manual or any of the strategy guides. I also did not have any amphibious transports in the area at all. Does anyone know what the exact triggers are, so I can avoid it in the future?

Lastly, what does this mean for me? Will the normal unit spawns for the British and Germany be brought forward? How screwed am I? I have only what amounts to speed bumps in both the French border and North Africa.
Post #: 1
RE: Italian Mobilisation - 3/27/2021 5:53:25 AM   
OldCrowBalthazor


Posts: 820
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
quote:

ORIGINAL: ThisEndUp

Italy mobilised against me in 1939 in response to the Allies 'preparing an invasion' in a PBEM game. This took me completely by surprise and I am completely unprepared.

I could not find a reference to the mobilisation script in the manual or any of the strategy guides. I also did not have any amphibious transports in the area at all. Does anyone know what the exact triggers are, so I can avoid it in the future?

Lastly, what does this mean for me? Will the normal unit spawns for the British and Germany be brought forward? How screwed am I? I have only what amounts to speed bumps in both the French border and North Africa.


Hi Darius....its probably because of this patch to mirror a WaW rule (They added ships (naval units) getting too close to Syracuse in addition to the original rule of 2 Amphib units, for WiE):

"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port (OldCrowBalthazor)."

This wasn't implemented when you and I played WiE last, and I was Allies. Somehow, I got credit for this because during our last WiE match with me as Allies, I had asked if the WaW Italian Mobilization Trigger (having naval units as an addition to Amphibs),applied to WiE also, because I couldn't find any mention of Naval units in any version notes here, just Amphibs.

Well...they applied it soon after, adding naval units. Btw, I didn't advocate this change, though I think its sound adding the ships, but was merely asking if the same WaW rule applied here with WiE about around the time we were having our Mediterranean fandango in the summer of 1940 during our mach that finished a few months ago.

btw..I posted two Italian Mobilization Trigger Maps below this post and in the WiE War Room...I created these player aid maps so that an Allied planner/player could quickly see where he can place his ships or amphib units safely in case he didn't want to trigger Mussolini on purpose :)RE: Italian Mobilization Trigger Maps

I also created two player aid maps for WaW...they are posted in the War Room forum there. There are slight differences not only because of the scale differences between WiE and WaW...but also geographical factors.

Edit: I think the other event triggers are the same, like Axis getting close to Mersa Matrah springing UK units to deploy in Egypt, etc, etc.

Hope that helps!
-Mike


< Message edited by OldCrowBalthazor -- 3/28/2021 6:44:05 AM >

(in reply to ThisEndUp)
Post #: 2
RE: Italian Mobilisation - 3/28/2021 6:39:31 AM   
OldCrowBalthazor


Posts: 820
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
Allied Commander's map resource for conducting naval operations in the Mediterranean Sea while Italy is neutral. This can help to position naval and amphibious assets without triggering Italy's mobilization towards the Axis, unless that is, they want to......

Syracuse Port rule:
"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port."

Map Notes:
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Number 18 and 30 denote ranges from Syracuse Port.

WESTERN MEDITERRANEAN SEA (WiE)





Attachment (1)

< Message edited by OldCrowBalthazor -- 3/28/2021 6:41:19 AM >

(in reply to OldCrowBalthazor)
Post #: 3
RE: Italian Mobilisation - 3/28/2021 6:40:47 AM   
OldCrowBalthazor


Posts: 820
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
Allied Commander's map resource for conducting naval operations in the Mediterranean Sea while Italy is neutral. This can help to position naval and amphibious assets without triggering Italy's mobilization towards the Axis, unless that is, they want to......

Syracuse Port rule:
"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port."

Map Notes:
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Number 18 and 30 denote ranges from Syracuse Port.

EASTERN MEDITERRANEAN SEA (WiE)





Attachment (1)

(in reply to OldCrowBalthazor)
Post #: 4
RE: Italian Mobilisation - 3/28/2021 2:28:20 PM   
ThisEndUp

 

Posts: 67
Joined: 6/24/2020
Status: offline
Thanks Mike, this is very informative. I will be sure to consult this again in the future.

(in reply to OldCrowBalthazor)
Post #: 5
RE: Italian Mobilisation - 3/29/2021 10:16:06 AM   
BillRunacre

 

Posts: 4635
Joined: 7/22/2013
Status: offline

quote:

ORIGINAL: ThisEndUp

Thanks Mike, this is very informative. I will be sure to consult this again in the future.


And I'm glad you mentioned it's not in the Strategy Guides, as including them there is a great idea.

_____________________________

Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/

(in reply to ThisEndUp)
Post #: 6
RE: Italian Mobilisation - 3/29/2021 8:26:17 PM   
Tanaka


Posts: 4041
Joined: 4/8/2003
From: USA
Status: offline

quote:

ORIGINAL: OldCrowBalthazor

Allied Commander's map resource for conducting naval operations in the Mediterranean Sea while Italy is neutral. This can help to position naval and amphibious assets without triggering Italy's mobilization towards the Axis, unless that is, they want to......

Syracuse Port rule:
"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port."

Map Notes:
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Number 18 and 30 denote ranges from Syracuse Port.

EASTERN MEDITERRANEAN SEA (WiE)






Nice job on these! A must for the strategy guides!

_____________________________


(in reply to OldCrowBalthazor)
Post #: 7
RE: Italian Mobilisation - 3/30/2021 12:28:12 AM   
Sugar

 

Posts: 908
Joined: 3/16/2017
Status: offline
Great work indeed!

I wish something similar would happen to all the scripts (especially for all non-digital-natives or lawyers like me, hehe).


(in reply to Tanaka)
Post #: 8
RE: Italian Mobilisation - 3/30/2021 3:56:06 AM   
OldCrowBalthazor


Posts: 820
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
Oh my..two legends (Tanaka and Sugar) giving me high fives has made me blush!

btw..if there any ideas for any scripts in the current 3 SC titles that could use a visual aid, shoot me a PM. This WiE map image and the WaW map image was fun and interesting to do. ...and was helpful for me too!

(in reply to Sugar)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command WWII War in Europe >> Italian Mobilisation Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.281