I will tray again as nothing is practical in war unless it is logistical feasible to supply it.
We have the Qm reports for end of year, 120 million tons by truck moved, we have truck inventory numbers, so half a years truck freight moved per day, is 120 m tons/ 182 days, at an average number of trucks of 195k a month, is 3.3 tons a day a truck, which is well below itís theoretical capacity of 220 mph to deliver its cargo weight, which is x tons to 220 miles one round trip, and 10 round trips of 22 miles, of x times 10, so we know the average truck lift was a long one. By the same token no one is going to send a wagon of on a 60 mile round trip unless it has no other choice, itís much more likely they were 1 day trips.
Truck single round trip consumes its fuel tank but does not reduce freight carried, a wagon otoh has to lose the 10lbs a day grain per horse, plus fodder, fodder in volume is greater than its weight cost for transportation, a bale of straw is bulky beyond its weight, so a wagon losses freight forward lift capacity as it consumes some of its carrying capacity in delivering its load, in game manual this is costed as double freight cost, but no one has been able to explain what that means, it uses. 3 hex ranges, so we know itís a 60 mile round trip, which is a three day event for the wagon, so x number of horses times x lbs of grain times 3 is lost freight capacity as the game details fodder as the cause of the double freight loss, the difference between truck forward lift freight capacity, and wagon is massive, not x2 cost for wagon.So, we know the logistics in the East was operating near the max end of capacity, hence the logistical problems and only by taking trucks from 2/3 of the Army could it get operational movement capacity for 42.
Thematicly the game abstraction works as long as the player faces the same in game issues, regardless of how itís calculated, if no one needs to make static units as Germany then clearly the abstraction is not working.
whilst your data and calculations all make sense trying to map them to the game at the detail you present is futile. I just checked the ground elements in the game data and didn't find tents, typewriters or toilet rolls and certainly no herd of horses. The game doesn't track the number of horses nor the size of their wagons so comparing your data to the game is impossible. Would it help if I told you they are very hungry falabellas?
The system isn't a perfect reflection of logistics. I know this all too well in my day job when I have to turn spurious days of supply metrics into what that means as a list of specifically codified items by item count. In WW2 trucks did short journeys too and perhaps horses did go a bit further than three equivalent hexes.
All I did was show how we know trucks were operating at the extreme end of capacity, and why the manual is wrong to explain wagons are double freight cost from the effects of fodder, along with showing how a truck does in hours what a wagon takes days to do.
The game manual tells us each vehicle is a generic 2.5 tons freight for supply, which times numbers of assets gives you max load out, restricted by tonnage allowed at depot level,it tells us the wagon is double cost of freight, and is outside of the depot vehicle calculation, so what would help is if anyone knew what it means, is it that wagons are used from all units within 3 hexes of a depot and are costing freight capacity at double cost for the amount they request?, and base cost by truck for all distances from depots?.So a player could better of being 4 hexes from a depot with units and avoid paying double freight cost, rather than 3 and paying double, as trucks donít pay double cost and may still get all you need to 4 hexes from depot.
So if freight demand is 5 per unit, and 4 units are 3 hexes from depot, the freight cost by wagon is double, when the same units at 4 hex cost base 5, difference being 40 and 20 demand and freight cost, so itís the extra freight cost in mps of the extra hex that make the player aware of which option to take to max out his freight problems if he has them by position of units relative to depots.
< Message edited by Hanny -- 3/24/2021 4:19:47 PM >
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