From: Firenze - Italia
So OK, here is a simple mission attached to explain the concept and the problem.
Four helicopters are arriving on the coast to evacuate as many ground units.
The helicopters are: nr. 1: AW-101 Merlin (capacity 24 troopers); no. 2: AW-101 Merlin (chap. 24 troopers); no. 3: NH90 (cap.2.5 tons); no. 4: CH-47 Chinook (cap. 10 ton.).
The units to be withdrawn are: nr. 1: Vehicle (VTML Lince x 1); no. 2: Vehicle (Puma x 1); no. 3: Inf Coy (Generic); no. 4: Inf Sec (Sniper 12.7mm).
In addition, an LCVP landing craft (36 troopers, 20 tons) approaches the coast to re-embark an INf Sec (Sniper 12.7mm).
So the problem is that, while we know the load capacity of each helicopter, we don't know the size of each land unit and therefore we have to proceed by trial and error.
So I entrust the VTML Lince vehicle to the Chinook, the Puma to the NH90, the Inf Coy and the Sniper section to the Merlins.
The result is that the Chinook does a good job, fully loading the programmed unit.
The Merlin 1 has filled up, comes out with a Cargo 8, loading a good part of the Inf Coy, the Merlin 2 has loaded the Inf. Sec Sniper (cargo 2) and still has a lot of space.
The NH90 is unable to load the Vehicle Puma, it simply continues to run in the Hover, without giving any indication (it can only be assumed that the load is excessive for its 2.5 tons). So I send him to load the remaining part of the Inf Coy, but he has little room for men and takes only 6, for a Cargo 2.
I then send the Merlin 2 which manages to collect all 24 remaining men, for a Cargo 9.
At this point everyone returns to the base and a second trip will be needed by the Chinook and a Merlin to complete the evacuation.
In fact, the landing craft did not want to take on board the Inf. Sec. Sniper (but I believe that unfortunately CMO is not yet programmed to allow boats to pick up units from the coast with the Pick-up command).
ISSUES TO IMPROVE
Overall it seems to me that it was a good operation from the point of view of the result.
The Pick-up function, however, could be much improved if we could immediately know how many men and how many tons and possibly how much area each unit needs to be picked up, in order to program the helicopter / unit combination.
I don't know how many men have, for example, an Inf. Sec. Sniper. I only see that it contains 20 x 12.7mm rifle volley. In fact, the database, rich in many details, lacks the specific indication of the number of soldiers, indeed there are numbers that deceive, such as "Capacity 20" which could seem the number of men.
Only when the unit is embarked on the helicopter it turns out that there are only 5 men, including riflemen and observers.
Similarly we discover that each of the 12 7.62mm Inf Coy mount is made up of 3 men and the total of the unit, including 81mm and 84mm mortars is 52 men, so two Merlin helicopters are not enough.
Then, as far as the Lince and Puma vehicles are concerned, only later do we discover that they weigh 6 tons each, so it is necessary to use a 10 ton Chinook for each vehicle.
Here, all these indications would be very useful if they were provided in a preventive way, or with a small number next to the unit icon, or even simply by implementing them with the CTRL + Hover function which currently, as regards the Cargo, only indicates some well known data and so not significant, like 1 VTML Lince (?!) or 1 Sniper Section...
< Message edited by Steve04 -- 3/22/2021 9:36:00 PM >