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Any Updates On Southern Storm?

 
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Any Updates On Southern Storm? - 3/8/2021 11:02:15 PM   
DawnRising

 

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It has been more than a year since the last dev blog (at least on the official website), I wonder if there is any update on the new game? Thank you!
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RE: Any Updates On Southern Storm? - 3/9/2021 6:13:50 PM   
CapnDarwin


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Dawnrising, see this thread with the December showcase of 2021 games. Good info in the video and the comments. https://www.matrixgames.com/forums/tm.asp?m=4916775

_____________________________

The new year has started and we are hard at work on Southern Storm.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to DawnRising)
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RE: Any Updates On Southern Storm? - 3/9/2021 11:43:44 PM   
DawnRising

 

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Thank you! Can't wait to learn more about the game!

(in reply to CapnDarwin)
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RE: Any Updates On Southern Storm? - 3/10/2021 12:49:38 PM   
altipueri

 

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Why not just give us a random scenario generator for FPCS ?


I've sort of tried it by just editing where the victory points are so I can send the Soviets on a long march round the map.

Then sit back and watch.

(in reply to DawnRising)
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RE: Any Updates On Southern Storm? - 3/10/2021 2:29:15 PM   
z1812


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quote:

ORIGINAL: altipueri

Why not just give us a random scenario generator for FPCS ?


I've sort of tried it by just editing where the victory points are so I can send the Soviets on a long march round the map.

Then sit back and watch.



Yes a Scenario/Battle Generator would be a great addition and selling point.

(in reply to altipueri)
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RE: Any Updates On Southern Storm? - 3/10/2021 7:15:31 PM   
CapnDarwin


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The problem with a Scenario/Battle Generator is the way we have structured things like maps and data (formations and such). There is no easy way to "make a battle". That is why we have talented scenario makers for the game. We are looking at some things to make building a scenario for users much easier and maybe after the release, we can see if there is a path to some kind of automation. The biggest issue is setting some form of mission on a given map and then having the AI forces able to fight it well. Pretty much any game that does autogenerated missions is either so narrow in scope so they play okay or if really open in design lead to one-sided battles or odd/unrealistic fights. If we did something we would really want the scenarios to be close to as challenging as the handmade ones.

On our radar for sure. All I can say is wait and see what we are bringing to the table for Southern Storm.

_____________________________

The new year has started and we are hard at work on Southern Storm.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to z1812)
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RE: Any Updates On Southern Storm? - 3/12/2021 4:42:11 PM   
pzgndr

 

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quote:

ORIGINAL: CapnDarwin
The problem with a Scenario/Battle Generator is the way we have structured things like maps and data (formations and such). There is no easy way to "make a battle".


Something to consider is making variations on the battles. TacOps did this with 8 different scenarios for a battle; e.g. Gallagher 1-8. Basically choices between MRR with BTRs vs BMPs, and how the MRR battalions were echeloned. Plus an easy on/off option for the extra tank bn.

Ideally, if this were done for SS, it would be great to have a random selection for a particular battle where 1 of the 8 scenarios is chosen at start and unknown to the player. The player would then have to fight a good counter-recon battle to confirm or deny what the enemy OOB and COA is. *THAT* would be great.

(in reply to CapnDarwin)
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RE: Any Updates On Southern Storm? - 3/12/2021 9:17:05 PM   
calgar


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I would like to remember Assault: tactical Combat in Europe. What a fantastic game. You rolled for "Force Level" before a scenario and the level determined your force composition.

Cheers

(in reply to pzgndr)
Post #: 8
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