Would it be feasible to have free cards be played automatically at the end of a turn?
For example, I get free unit cards from my cults, and it's almost always a no-brainer that I want to play them, but it's a lot of unnecessary micromanagement. Particularly as the armed forces get more and more. I don't really see a real reason to leave these attachments as cards dependent entirely on player control. Every game I inevitably either end up going through my OOB playing one of each cards on as many units as I can in order of appearance, or I just let them stockpile endlessly.
It would be nice if these free unit cards were played automatically.
One idea would be to have the attachments appear by chance in the unit, like they do for Ideology-related attachments. The player will probably always want these attachments to be added to experienced and battle-relevant units, so the algorithm that decided where they are added could account for unit XP and type of troops (regular vs militia).
Another idea (more complicated) is to still generate the cards, but allow the player to set an entire OHQ formation to receive them and have them distributed equally. For example, the Unit Admin window could include some sort of sliders or check-boxes and have the player choose something in the effect of "I want 1 of each Cult-type attachment in every unit of the formation".
A third option (somewhat easy probably with the new scrap system) would be to allow the player to scrap 5 of the same cards and immediately form a new card that plays 5 Units on a whole formation, distributing them in all the units. That would make things a lot less tedious.
< Message edited by OrnluWolfjarl -- 2/28/2021 12:33:41 AM >