Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Crazy Emergency Tax strategem

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Crazy Emergency Tax strategem Page: [1]
Login
Message << Older Topic   Newer Topic >>
Crazy Emergency Tax strategem - 2/25/2021 9:49:38 PM   
dtbilek

 

Posts: 8
Joined: 2/12/2021
Status: offline
Is this thing (the Emergency Tax Strategem) working as intended? I spent a bunch of time over the last few games learning how to develop an economy that is, if not self-sufficient, at least manageable so that I'm not losing a lot of money every turn. I'd played with the Patriotic Collection strategem, which is similar in purpose, and it seemed reasonable if powerful. You can pull large but not obscene amounts of cash from from decent cities and has a requirement of 60 in the relevant profile (Meritocracy).

This game I decided to try Emergency Tax instead. It has a lower requirement (40 rather than 60 in its profile). And now I feel like kind of an idiot for bothering to learn to manage the economy or whatever... I can easily bring in 40-50k(!) with one of these cards. I played two of them in one turn and got 75k. The two cities aren't tiny villages but they aren't giant megalopolis either, with total (pop+workers) pops of 150k to 175k.

That level of return on these cards does not seem reasonable to me? The amount of money they bring in dwarfs anything else to such a degree that it renders it meaningless? Did a zero get dropped or added somewhere? Bringing in 3-5k would still be huge. It's not like losing 10 loyalty is particularly meaningful; it goes back up to 100 in a few turns unless you're doing something weird.

I feel like a dummy for bothering with taxes and tariffs and private economy and stuff when I could play these cards and laugh all the way to the bank.
Post #: 1
RE: Crazy Emergency Tax strategem - 2/25/2021 10:31:41 PM   
newageofpower


Posts: 261
Joined: 12/3/2020
Status: offline
Enforcement is somewhat weak compared to midgame Commerce and especially weak compared to late game Government, but I agree Emergency Tax is too strong and should be nerfed to have a stronger penalty than Patriotic collection, and maybe cost more PP.

< Message edited by newageofpower -- 2/25/2021 10:32:11 PM >

(in reply to dtbilek)
Post #: 2
RE: Crazy Emergency Tax strategem - 2/27/2021 3:18:30 AM   
Lovenought

 

Posts: 178
Joined: 8/21/2017
Status: offline
Autocracy/Enforcement need powerful cards, to make up for their lack of good passive bonuses. It seems balanced to me if it's stronger than the equivalent card from the Meritocracy tree, since Meritocracy has very powerful passive bonuses and other great cards.

(in reply to newageofpower)
Post #: 3
RE: Crazy Emergency Tax strategem - 2/27/2021 9:44:24 AM   
zgrssd

 

Posts: 3034
Joined: 6/9/2020
Status: offline
quote:

ORIGINAL: Lovenought

Autocracy/Enforcement need powerful cards, to make up for their lack of good passive bonuses. It seems balanced to me if it's stronger than the equivalent card from the Meritocracy tree, since Meritocracy has very powerful passive bonuses and other great cards.

Indeed.
There are 3 ways a Profile can be good: Passive Bonuses, Unit Feats, Cards.
Autocracy is the poster child for being strong in the cards only:
https://www.matrixgames.com/forums/tm.asp?m=4832915

(in reply to Lovenought)
Post #: 4
RE: Crazy Emergency Tax strategem - 2/27/2021 8:37:46 PM   
eddieballgame

 

Posts: 572
Joined: 6/29/2011
Status: offline

quote:

ORIGINAL: Lovenought

Autocracy/Enforcement need powerful cards, to make up for their lack of good passive bonuses. It seems balanced to me if it's stronger than the equivalent card from the Meritocracy tree, since Meritocracy has very powerful passive bonuses and other great cards.


This

(in reply to Lovenought)
Post #: 5
RE: Crazy Emergency Tax strategem - 2/27/2021 8:38:10 PM   
eddieballgame

 

Posts: 572
Joined: 6/29/2011
Status: offline

quote:

ORIGINAL: zgrssd

quote:

ORIGINAL: Lovenought

Autocracy/Enforcement need powerful cards, to make up for their lack of good passive bonuses. It seems balanced to me if it's stronger than the equivalent card from the Meritocracy tree, since Meritocracy has very powerful passive bonuses and other great cards.

Indeed.
There are 3 ways a Profile can be good: Passive Bonuses, Unit Feats, Cards.
Autocracy is the poster child for being strong in the cards only:
https://www.matrixgames.com/forums/tm.asp?m=4832915


& This

(in reply to zgrssd)
Post #: 6
RE: Crazy Emergency Tax strategem - 2/27/2021 11:10:15 PM   
newageofpower


Posts: 261
Joined: 12/3/2020
Status: offline

quote:

ORIGINAL: zgrssd
Indeed.
There are 3 ways a Profile can be good: Passive Bonuses, Unit Feats, Cards.
Autocracy is the poster child for being strong in the cards only:
https://www.matrixgames.com/forums/tm.asp?m=4832915

Autocracy/Call to Power is awful, though. 50PP to neutralize up to 2k recruits is terrible.

(in reply to zgrssd)
Post #: 7
RE: Crazy Emergency Tax strategem - 2/28/2021 8:15:14 PM   
Mercutio

 

Posts: 256
Joined: 12/26/2006
Status: offline
Emergency tax seems strange though. Sometimes I get ridiculous money, but later with a 198 critical success roll (loyalty 100, over 100k citizens) I get 4k. Totally confused on how this works.

(in reply to newageofpower)
Post #: 8
RE: Crazy Emergency Tax strategem - 3/1/2021 6:16:48 PM   
shabowie

 

Posts: 41
Joined: 2/12/2021
Status: offline

quote:

ORIGINAL: Mercutio

Emergency tax seems strange though. Sometimes I get ridiculous money, but later with a 198 critical success roll (loyalty 100, over 100k citizens) I get 4k. Totally confused on how this works.


You’re seizing money out of the private economy so it takes time to build back up. You can see how much private investment has built up on one of the zone info tabs. I was looking at this last night I’m using it rotating through my zones to keep my war effort going with the other major superpower on the planet.

(in reply to Mercutio)
Post #: 9
RE: Crazy Emergency Tax strategem - 3/7/2021 4:22:30 PM   
Mercutio

 

Posts: 256
Joined: 12/26/2006
Status: offline
Thanks!

(in reply to shabowie)
Post #: 10
RE: Crazy Emergency Tax strategem - 3/7/2021 6:25:27 PM   
zgrssd

 

Posts: 3034
Joined: 6/9/2020
Status: offline
Autocracy now actually grew a passive bonus. 1.08.03 beta version:
- fear had a massive buff to its downsides - basically it now causes happiness reduction comparable to unrest itself
- however, Autocracy allows you to ignore those buffs to fear
- fear was a tool to supress unrest for everyone
- now only Autocracies get to keep using fear as tool - everyone else better stay clear off it

< Message edited by zgrssd -- 3/7/2021 6:26:26 PM >

(in reply to Mercutio)
Post #: 11
RE: Crazy Emergency Tax strategem - 3/24/2021 10:43:28 AM   
Vic


Posts: 7984
Joined: 5/17/2004
Status: offline
nerfing this for next open beta subversion

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to zgrssd)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Crazy Emergency Tax strategem Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.430