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Work has begun on the AI!

 
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Work has begun on the AI! - 2/24/2021 9:42:27 PM   
alexvand


Posts: 344
Joined: 11/29/2007
From: Canada
Status: offline
Yay Steve!

So glad to see you starting work on the AI. I've not been on these forums for a while, busy playing other games, but I'm always excited to come back to WiF and it's great to see that this game is still being improved.

(I'll just ignore all the grumpy people. I've been waiting for this game on computer since the mid 90's when I first heard that it would be computerized. I'm just happy to see it actually happening!)
Post #: 1
RE: Work has begun on the AI! - 2/25/2021 7:22:17 AM   
Orm


Posts: 21018
Joined: 5/3/2008
From: Sweden
Status: offline
Huzzah.

And I am one of the grumpy people.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to alexvand)
Post #: 2
RE: Work has begun on the AI! - 2/25/2021 11:50:04 PM   
davidachamberlain

 

Posts: 318
Joined: 1/21/2014
Status: offline
Just don't set your expectations too high.

It is going to be different than a smart human and there will be a performance cost.

It might help for smaller scenarios like the introductory ones, but a Global War will just be a bear.

This game is pretty complex with a lot of moving parts.

(in reply to alexvand)
Post #: 3
RE: Work has begun on the AI! - 2/26/2021 8:18:54 AM   
Neilster


Posts: 3061
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
In case people have missed it, in this post Steve is requesting scrap lists and saved setups to help with the AIO.

https://www.matrixgames.com/forums/tm.asp?m=4942799


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Cheers, Neilster

(in reply to davidachamberlain)
Post #: 4
RE: Work has begun on the AI! - 2/26/2021 4:21:46 PM   
gmtello

 

Posts: 345
Joined: 12/23/2014
Status: offline
Work should focus in scenarios and options

(in reply to Neilster)
Post #: 5
RE: Work has begun on the AI! - 2/26/2021 4:43:21 PM   
Joseignacio


Posts: 2248
Joined: 5/8/2009
From: Madrid, Spain
Status: offline

quote:

ORIGINAL: gmtello

Work should focus in scenarios and options


Ditto

(in reply to gmtello)
Post #: 6
RE: Work has begun on the AI! - 3/5/2021 8:37:39 PM   
vonpaul


Posts: 177
Joined: 8/5/2004
From: Sydney, Australia
Status: offline
+1, cant ever see myself playing this game again until they have the smaller scenarios.

In fact it would be great if someone would clarify if the scenarios even remain within scope of the remaining work as they seemed to have dropped off the updates. TBH I wouldn't even be mad, it just would save me checking forum.

(in reply to Joseignacio)
Post #: 7
RE: Work has begun on the AI! - 3/5/2021 10:25:04 PM   
Neilster


Posts: 3061
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
Status: offline
Some perspective may be valuable here. Steve took on this project about 17 years ago because he wanted to do the AI. There wouldn't be a MWiF without him. I think he has shown the patience of Job thus far, doing everything else but the AI.


_____________________________

Cheers, Neilster

(in reply to vonpaul)
Post #: 8
RE: Work has begun on the AI! - 3/6/2021 7:08:29 PM   
Shannon V. OKeets

 

Posts: 22003
Joined: 5/19/2005
From: Honolulu, Hawaii
Status: offline

quote:

ORIGINAL: vonpaul

+1, cant ever see myself playing this game again until they have the smaller scenarios.

In fact it would be great if someone would clarify if the scenarios even remain within scope of the remaining work as they seemed to have dropped off the updates. TBH I wouldn't even be mad, it just would save me checking forum.

I'll get to them sooner or later.

On a plus note, I get my first Covid vacination in two days. So the odds of me dying in the near future have been significantly reduced.

_____________________________

Steve

Perfection is an elusive goal.

(in reply to vonpaul)
Post #: 9
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