From: Madrid, Spain
Hello, I would like to know the members' opinion on the matter.
I had left the MWIF for years, till it seemed playable, so I didn't happen to play with the 03.2 series and went directly to the newer 04.0X beta versions. I play netplay.
I hear that (maybe) the 3.2 series had finally solved the worse production problems, those coming back in the 4 Beta version.
If so, just for the CBV there is no point in "upgrading" to 4 Beta series, while production is impossible to organize efficiently and some mandatory trade agreements sometimes are not enforced by the game for example: the prod planning/final shows no oil coming form NEI to Japan some turns...
The naval battles now seem to hang the game sometimes when assigning results if there are more results than units you may appply to, or in the return to base, making you spend each time easily half or one hour to reproduce all, withs set rolls and all. Did this happen as well in 3.2?
So, 3.2X or 4.xx?
Also, somebody knows whether the new patch will come soon and will address these bugs? Beacuse I am seeing some initiatives that try to show these bugs don't exist and it's the people not knowing how to do it that causes the problems. NOt true. At least in Netplay and 4.xx. So, does the patch addres this or we go ono with it's non-existence?
And even if this were true, there is a serious problem of playability when a normal intelligence experienced wargamer not incompetent with computer environments cannot understand how to do it after seeing videos relatives 4 times and spending 20 hours in all trying to make production work.
< Message edited by Joseignacio -- 2/21/2021 3:12:06 PM >