The flip side to this conversation was something that I remember being brought up long ago with CMANO.
In a similar situation, the defending forces fired a ton of SAMs at incoming missiles that had absolutely NO CHANCE of hitting their intended targets. In fact, the SAMs often fired at the attacking missiles even AFTER they had already passed the ships by and they were continuing to move away from their targets. Some kind of tweak was applied, and the defending ships no longer fired wasted SAMs.
This situation is sort of the reverse. The defending ships ARE firing SAMs at incoming missiles, but they are calculating where the INTERCEPT is likely to take place IF the incoming missiles continue on their same initial course. (This is probably true with all missile intercept situations.) But, because the incoming missiles suddenly make a radical turn (approximately 60 degrees), the SAMs are having to make a U-turn left (greater than 180 degrees) in an attempt to catch up to the missiles that are already closer to their target. In essence, the SAMs have no chance.
Furthermore, since their weapons' directors are already occupied, they have to wait for that SAM to die out before a new one can be launched. By then, it is too late.
The only thing that saves this group is that it had other, shorter-ranged SAMs that could be fired. Playing it several times I either lost two ships or I lost none. I suppose that that is just luck.
In any case, this problem (if it is one) will be tricky, if the devs decide to do anything about it at all.
It was very interesting to watch, though. <lol> It looked like Opening Day of the amateur duck hunting season.