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All Forums >> [New Releases from Matrix Games] >> WarPlan >> Malta Page: [1]
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Malta - 2/9/2021 1:01:41 AM   


Posts: 710
Joined: 6/23/2004
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Axis air based in Sicily are interdicting supply convoys to Malta resulting in about an 80 loss to the stockpile each turn. I have 2 AA there and last game I based an interceptor but have not yet this game. I'm wondering what other players have done to counter the interdiction? Earlier I tried to deploy a beach defence or whatever you call it but Malta and Gibraltar were not highlighted as hexes where I could place it.

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RE: Malta - 2/9/2021 2:19:31 PM   

Posts: 9738
Joined: 7/29/2013
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If the Axis want to cut off Malta they can. But it is a waste of resources.

Better to invade it and be done with it.


Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to canuckgamer)
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RE: Malta - 2/9/2021 3:34:27 PM   

Posts: 7269
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: online
Malta is hard to defend early. If Axis wants to take it, it can. To defend it, a fighter based in Malta and some ships around out of the port. But, expect heavy losses...


Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
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