From: Vermont, USA
I know it can be modded out and it does not bother me much, but still why have Caslon and not say metallic hydrogen or fusion cell? Just curious, not offense meant
Frankly, partly inertia and partly because DW is meant to feel a bit like an alternate reality rather than pure hard sci-fi. There's nothing wrong with folks modding in all real resources if they prefer. I think that type of mod could be very interesting.
Also, is it possible to have manufactured resources? Like the afore mentioned fusion cells that would derive from the extraction of a natural resource? (obviously I'm talking of modding here, I guess the devs won't change this aspect now that beta comes).
The manufacturing on planets themselves is somewhat abstracted. Colonies require both construction resources and luxury resources for maximum growth and development. Some facilities, research projects and all construction requires resources. Adding an extra layer of "refined" resources that exist in effect as a translation of a lower level was something we did consider way back but decided would not add enough for the extra work in both AI and UI that it would take.
As far as whether it's possible for modding, I'm not entirely sure. Looking at what you can do with resources and facilities, I don't see any way right now to "process" a resource, but maybe someone else is more creative in figuring something out.
I do see how this could be cool and within the context of a more realistic modded version of DW2 it would certainly fit right in. If not possible in the release, it's certainly something we could consider for future modding support.