Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Operation Diadem AI Air Group Move Bug Fix Scenario File

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Scenario Design and Modding >> Operation Diadem AI Air Group Move Bug Fix Scenario File Page: [1]
Login
Message << Older Topic   Newer Topic >>
Operation Diadem AI Air Group Move Bug Fix Scenario File - 1/20/2021 5:45:35 PM   
cfulbright

 

Posts: 2682
Joined: 5/7/2003
Status: offline
There's a bug in the Operation Diadem scenario that causes Allied air groups to move to off-map (England) airbases if you use the AI airgroup move/manage feature (Shift-a). I used the editor to zero out the values for rows 709 through 902, which are the English air bases. This seems to have fixed the problem.

I didn't find this bug in two other scenarios I tested, so I think it's unique to Diadem.

Let me know if 1) it works, and 2) you have any issues.

This is NOT a Matrix Games or 2x3 Games supported fix. I'm just a long-time player.

Cary

Attachment (1)
Post #: 1
RE: Operation Diadem AI Air Group Move Bug Fix Scenario... - 1/20/2021 7:38:54 PM   
Novaliz


Posts: 227
Joined: 7/22/2007
Status: offline
Thank you!

(in reply to cfulbright)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the West >> Scenario Design and Modding >> Operation Diadem AI Air Group Move Bug Fix Scenario File Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.152