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My Mockup of an Improved Design Screen

 
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My Mockup of an Improved Design Screen - 1/16/2021 9:27:13 AM   
Pratapon51

 

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Based on various threads, particularly : https://www.matrixgames.com/forums/tm.asp?m=4916224

This is my idea of how an improved design might look like. Thoughts?

Edit : Updated with some feedback.









Attachment (1)

< Message edited by Pratapon51 -- 1/16/2021 3:20:38 PM >
Post #: 1
RE: My Mockup of an Improved Design Screen - 1/16/2021 9:30:40 AM   
zgrssd

 

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Looks perfectly good.

I would maybe add the offensive type (Gun, Tank, Mechanized, Infantry) to the thing. But I would also add it to the general unit overview. Both the Move and Combat Types mater for all designs.

Also note that for a 2nd design, we do have a lower bound for the Firepower, HP and Speed values - what the previous versiosn design rolls would dictate.

< Message edited by zgrssd -- 1/16/2021 9:33:25 AM >

(in reply to Pratapon51)
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RE: My Mockup of an Improved Design Screen - 1/16/2021 10:36:22 AM   
Maerchen

 

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I like that, too.

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The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to zgrssd)
Post #: 3
RE: My Mockup of an Improved Design Screen - 1/16/2021 12:57:45 PM   
Nsf665


Posts: 400
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Status: online
Ooo nice, this would be great :)

(in reply to Maerchen)
Post #: 4
RE: My Mockup of an Improved Design Screen - 1/16/2021 1:18:51 PM   
AgentFransis

 

Posts: 64
Joined: 1/10/2021
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Yes please.

Although:
quote:

ERA
Active prot.

I'd like to have ATGMs that don't massively suck before we add those to the game

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Post #: 5
RE: My Mockup of an Improved Design Screen - 1/16/2021 3:21:11 PM   
Pratapon51

 

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Thanks! Made an update based on some of the feedback.

(in reply to AgentFransis)
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RE: My Mockup of an Improved Design Screen - 1/16/2021 4:12:42 PM   
AKicebear

 

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Very nicely done

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RE: My Mockup of an Improved Design Screen - 1/16/2021 5:22:19 PM   
redrum68

 

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Looks great!

(in reply to AKicebear)
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RE: My Mockup of an Improved Design Screen - 1/16/2021 5:31:56 PM   
Clux


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Looks awesome!

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Amateurs talk about strategy. Professionals talk about logistics!

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RE: My Mockup of an Improved Design Screen - 1/16/2021 6:50:23 PM   
Nagabaron

 

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I would love to have that, especially for aircraft. Less screens for performing one action would be awesome. I hope they see this and implement it asap.

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Post #: 10
RE: My Mockup of an Improved Design Screen - 1/17/2021 1:03:41 PM   
Arralen


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RE: My Mockup of an Improved Design Screen - 1/17/2021 1:55:03 PM   
Sieppo


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Awesome! Hope Vic sees this.

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> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.

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Post #: 12
RE: My Mockup of an Improved Design Screen - 1/17/2021 3:48:38 PM   
beyondwudge

 

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I do enjoy having the dialog boxes when I'm doing a design. It's immersive.

However, I think you guys are correct. It is probably better for the gameplay to have this kind of overview when you are working out your design.

There are many other opportunities for immersion. Perhaps there could be a special event or stratagem for a new cutting edge model design, with above normal statistics, which is generated through the decision system whereas normal model design works through a straight-forward overview like this one.

There is a fine-balance to be had between the game and the experience. After all, if everything is reduced to a spreadsheet then you aren't really playing as a leader in charge of an empire, making decisions and having to keep track of vast bodies of information through your subordinates various reports. Instead, it's just a computer game and once you've worked out 'the build' you're done with it.

In anycase, thumbs up to the mock up it looks really good.

< Message edited by beyondwudge -- 1/17/2021 3:51:15 PM >

(in reply to Sieppo)
Post #: 13
RE: My Mockup of an Improved Design Screen - 1/17/2021 5:57:39 PM   
ruzen

 

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NEAT

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Post #: 14
RE: My Mockup of an Improved Design Screen - 10/25/2021 6:24:28 PM   
Khanti

 

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From: Poland
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Much better than in game design windows. It could be treated as "proposed" ideal vehicle parameters and the actual vehicle would be rounded down or up by 80-130%.

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Post #: 15
RE: My Mockup of an Improved Design Screen - 10/27/2021 2:55:57 AM   
mroyer

 

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This looks VERY nice! I would love to see something like this in the game.
-Mark R.

(in reply to Khanti)
Post #: 16
RE: My Mockup of an Improved Design Screen - 11/10/2021 2:30:05 AM   
CaptBeefheart


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From: Seoul, Korea
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Looks good. I'd put all the techs there and grey out (or red out or whatever looks appropriate) the techs that haven't been researched yet.

Cheers,
CB

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Post #: 17
RE: My Mockup of an Improved Design Screen - 11/16/2021 12:20:46 PM   
Vic


Posts: 8144
Joined: 5/17/2004
Status: online
Everything on one window is a tempting idea indeed

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Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


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Post #: 18
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