From: Montreal, Canada
I prefer playing with soft builds on which gets around the perception of the aforementioned strategy being considered gamey. Imho, it adds to the aspect of not being constrained by what happened in history, i.e., adds to the game's ability to model 'what if' game play. Of course it could be abused to the point of, for example, building nothinhg but tons of extra tanks, but not only is this a recipe for disaster in terms of an effective combined arms approach, it also costs too much in terms of limiting spending on other important aspects like research.
“Excellence is never an accident. It is always the result of high intention, sincere effort, and intelligent execution; it represents the wise choice of many alternatives - choice, not chance, determines your destiny.”