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Air Fight Graphic Discrepancy? - 12/28/2020 8:22:48 AM   
Tanaka


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WAW: Air Battle over Britain: You see Air Casualties Numbers Displayed

WW1: Air Battle over Britain: You don't see Air Casualties Numbers Displayed just Explosions

What am I missing here? Is there a Fog of War difference between the games or something?

< Message edited by Tanaka -- 1/28/2021 4:49:24 AM >


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RE: WW1 Air Fight Graphic Discrepancy? - 12/28/2020 6:37:56 PM   
Hubert Cater

 

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This is probably tied into your animation settings. Likely you have 'Quick Animation' or similar enabled in WWI whereas in WWII you do not.

Let me know if this resolves it for you,
Hubert

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RE: WW1 Air Fight Graphic Discrepancy? - 12/28/2020 7:32:11 PM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online
quote:

ORIGINAL: Hubert Cater

This is probably tied into your animation settings. Likely you have 'Quick Animation' or similar enabled in WWI whereas in WWII you do not.

Let me know if this resolves it for you,
Hubert


Hi Hubert I checked and I have Quick Animations turned off in all games. For some reason in the WW1 game if an air unit is in FOW you do not see the casualty numbers scroll.

On that note is it possible to slow down the casualty number animation even more? Sometimes even when fast animation is turned off the numbers go by so quickly I still miss them...

< Message edited by Tanaka -- 12/28/2020 7:42:36 PM >


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RE: WW1 Air Fight Graphic Discrepancy? - 12/29/2020 1:04:39 PM   
Hubert Cater

 

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Hi Tanaka,

Very odd as I'm unable to repeat this and the engine handling this part should be the same for both games, do you have a saved turn you could send me so I could take a look?

Please send to support@furysoftware.com

Thanks,
Hubert

P.S. The animation speed is unfortunately not editable.

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RE: WW1 Air Fight Graphic Discrepancy? - 12/30/2020 6:29:07 PM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online

quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

Very odd as I'm unable to repeat this and the engine handling this part should be the same for both games, do you have a saved turn you could send me so I could take a look?

Please send to support@furysoftware.com

Thanks,
Hubert

P.S. The animation speed is unfortunately not editable.


Thanks Hubert I am noticing it in my MP game so maybe it is MP only? Not sure how to send a MP save? I just rarely see my opponents air casualties when they are in FOW. It goes by very fast too even with quick animations turned off...

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RE: WW1 Air Fight Graphic Discrepancy? - 12/31/2020 7:18:50 PM   
Hubert Cater

 

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Thanks and I will take a closer look and get back to you on this.

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RE: WW1 Air Fight Graphic Discrepancy? - 1/7/2021 4:40:59 PM   
Hubert Cater

 

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Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert

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RE: WW1 Air Fight Graphic Discrepancy? - 1/8/2021 1:43:58 AM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online

quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Thanks for trying Hubert! I see the numbers most of the time but sometimes in the enemy FOW it does not show. It always shows on my side and the issue is on the replay only.

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RE: WW1 Air Fight Graphic Discrepancy? - 1/8/2021 3:32:56 AM   
OldCrowBalthazor


Posts: 993
Joined: 7/2/2020
From: Republic of Cascadia
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quote:

ORIGINAL: Tanaka


quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Thanks for trying Hubert! I see the numbers most of the time but sometimes in the enemy FOW it does not show. It always shows on my side and the issue is on the replay only.


Hi Tanaka,

I have seen this too with FoG on and replay animation speed off, but I also have been seeing this lately within my turn when doing air attacks. I seem to remember in earlier versions you could always see the results of ALL your air attacks even with FoG on. I thought maybe it was subtly changed to more reflect FoG and was just WAD...or, I have a faulty memory, which is very possible haha.

Now I don't know what is intended actually, but not seeing all the results of your aerial bombing or dogfights with FoG on seems realistic...if a bit annoying. But then, like they would say at the German aerodrome: "vee needz confirmationz on deez extra killz".

< Message edited by OldCrowBalthazor -- 1/8/2021 5:25:52 AM >

(in reply to Tanaka)
Post #: 9
RE: WW1 Air Fight Graphic Discrepancy? - 1/8/2021 4:56:05 AM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online
quote:

ORIGINAL: OldCrowBalthazor

quote:

ORIGINAL: Tanaka


quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Thanks for trying Hubert! I see the numbers most of the time but sometimes in the enemy FOW it does not show. It always shows on my side and the issue is on the replay only.


Hi Tanaka,

I have seen this too with FoG on and replay animation off, but I also have been seeing this lately within my turn when doing air attacks. I seem to remember in earlier versions you could always see the results of ALL your air attacks even with FoG on. I thought maybe it was subtly changed to more reflect FoG and was just WAD...or, I have a faulty memory, which is very possible haha.

Now I don't know what is intended actually, but not seeing all the results of your aerial bombing or dogfights with FoG on seems realistic...if a bit annoying. But then, like they would say at the German aerodrome: "vee needz confirmationz on deez extra killz".


Thanks for confirming so I know I am not crazy haha. Hmm now I too wonder if this is working as designed or not because FOW? Sometimes you see both and sometimes you don't?

< Message edited by Tanaka -- 1/8/2021 5:07:49 AM >


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RE: WW1 Air Fight Graphic Discrepancy? - 1/8/2021 5:22:30 AM   
OldCrowBalthazor


Posts: 993
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
quote:

ORIGINAL: Tanaka

quote:

ORIGINAL: OldCrowBalthazor

quote:

ORIGINAL: Tanaka


quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Thanks for trying Hubert! I see the numbers most of the time but sometimes in the enemy FOW it does not show. It always shows on my side and the issue is on the replay only.


Hi Tanaka,

I have seen this too with FoG on and replay animation off, but I also have been seeing this lately within my turn when doing air attacks. I seem to remember in earlier versions you could always see the results of ALL your air attacks even with FoG on. I thought maybe it was subtly changed to more reflect FoG and was just WAD...or, I have a faulty memory, which is very possible haha.

Now I don't know what is intended actually, but not seeing all the results of your aerial bombing or dogfights with FoG on seems realistic...if a bit annoying. But then, like they would say at the German aerodrome: "vee needz confirmationz on deez extra killz".


Thanks for confirming so I know I am not crazy haha. Hmm now I too wonder if this is working as designed or not because FOW? Sometimes you see both and sometimes you don't?


Both! So, no, your not crazy....or we both are. Hmmmm, the latter actually has a high probability though

< Message edited by OldCrowBalthazor -- 1/8/2021 5:24:45 AM >

(in reply to Tanaka)
Post #: 11
RE: WW1 Air Fight Graphic Discrepancy? - 1/8/2021 6:51:48 AM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online

quote:

ORIGINAL: OldCrowBalthazor

quote:

ORIGINAL: Tanaka

quote:

ORIGINAL: OldCrowBalthazor

quote:

ORIGINAL: Tanaka


quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Thanks for trying Hubert! I see the numbers most of the time but sometimes in the enemy FOW it does not show. It always shows on my side and the issue is on the replay only.


Hi Tanaka,

I have seen this too with FoG on and replay animation off, but I also have been seeing this lately within my turn when doing air attacks. I seem to remember in earlier versions you could always see the results of ALL your air attacks even with FoG on. I thought maybe it was subtly changed to more reflect FoG and was just WAD...or, I have a faulty memory, which is very possible haha.

Now I don't know what is intended actually, but not seeing all the results of your aerial bombing or dogfights with FoG on seems realistic...if a bit annoying. But then, like they would say at the German aerodrome: "vee needz confirmationz on deez extra killz".


Thanks for confirming so I know I am not crazy haha. Hmm now I too wonder if this is working as designed or not because FOW? Sometimes you see both and sometimes you don't?


Both! So, no, your not crazy....or we both are. Hmmmm, the latter actually has a high probability though


This is why we get along so well!

_____________________________


(in reply to OldCrowBalthazor)
Post #: 12
RE: WW1 Air Fight Graphic Discrepancy? - 1/28/2021 1:19:46 AM   
Tanaka


Posts: 4184
Joined: 4/8/2003
From: USA
Status: online
quote:

ORIGINAL: Hubert Cater

Hi Tanaka,

I just tried this for a WWI PBEM++ test game and with 'Quick Animation' disabled, I saw the air casualties both when I was attacking, as well as during the replay on the opponents turn.

Not sure why this isn't happening for you and I'm unfortunately not able to repeat it on my end to be able to dig into it further.

Hubert


Hi Hubert I am seeing this in my WAW game too. It is not every time though and seems to be only when the air enemy is in FOW. I hear the explosions but I see no casualties...Maybe it is only during air escort?

< Message edited by Tanaka -- 1/28/2021 1:21:38 AM >


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(in reply to Hubert Cater)
Post #: 13
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