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Technical Issues - is this game still being supported?

 
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All Forums >> [New Releases from Matrix Games] >> Kursk - Battle at Prochorovka >> Technical Issues - is this game still being supported? Page: [1]
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Technical Issues - is this game still being supported? - 12/26/2020 11:10:48 AM   
MobiliInMobilis

 

Posts: 12
Joined: 5/19/2015
Status: offline
I bought this game back in July, but only got around to trying it out now. I'm having two major technical issues with it:

- when playing the Russian AI, nothing happens at the start of the Russian movement phase. The AI only starts moving after I have manually moved one of the Russian units - which I shouldn't actually be able to do. The same happens when the Russian AI is offered the opportunity to advance after a battle.

- As far as I understand, the game is supposed to create an autosave after every turn, but it doesn't do that. When I select 'Load Game' to resume, no autosaves are displayed, and when I click one of the empty slots, the game just crashes. And I have found no way to save a game manually.

Is there some way to get help for these issues?
Post #: 1
RE: Technical Issues - is this game still being supported? - 12/27/2020 7:08:23 AM   
Alan Sharif

 

Posts: 1048
Joined: 8/1/2001
From: UK.
Status: offline
Just an idea. but if you look at the chat thread below, 'Developer Discord Channel' the designers contact details are posted. You'd have to join 'Discord'but it would enable you to contact him directly. Also, other wargamers/developers are on Discord too so it might have other uses.

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A Sharif

(in reply to MobiliInMobilis)
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RE: Technical Issues - is this game still being supported? - 1/2/2021 12:50:00 PM   
MobiliInMobilis

 

Posts: 12
Joined: 5/19/2015
Status: offline
Thanks a lot for the hint - I'll try that, then.

(in reply to Alan Sharif)
Post #: 3
RE: Technical Issues - is this game still being supported? - 1/3/2021 7:09:51 AM   
Alan Sharif

 

Posts: 1048
Joined: 8/1/2001
From: UK.
Status: offline
My pleasure.Hope you get the answers you need.

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A Sharif

(in reply to MobiliInMobilis)
Post #: 4
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