Point 2... i think this is just a visual trompe l'oeil . when they str. move there... the air logistical points on the hex get diminished, no? or also on the roads? if something is wrong here send a file to firstname.lastname@example.org please.
As far as I can tell, this only happens when the heli is in the tile adjacent to the destination tile. The bug is just that the usual air bridge info doesn't show up (max size, damage, air points).
Besides that, I think it works normally. So, this is a super minor bug, because people are probably not gonna use range 1 air bridges anyway. (Except that a max cargo capacity heavy heli doesn't really have more range than that. :P)
I want to improve it :) it will just be a few patches off
Maybe you could share the save of that particular road instance?
Would help speed my work up.
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