Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Best ideology/government type?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Best ideology/government type? Page: [1] 2   next >   >>
Login
Message << Older Topic   Newer Topic >>
Best ideology/government type? - 12/4/2020 7:39:49 AM   
Keifre

 

Posts: 15
Joined: 6/2/2020
Status: offline
What government, culture, ideology do you use (1 from each row combined), and why? Ex: Autocracy, enforcement, fist.

Democracy, Autocracy, Meritocracy

Enforcement, Commerce, Government

Fist, Mind, Heart
Post #: 1
RE: Best ideology/government type? - 12/4/2020 7:51:23 AM   
Twotribes


Posts: 6967
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
I almost always use Mind, the other 2 depend. I like Government and autocracy mostly, but occasionally do meritocracy and commerce.

(in reply to Keifre)
Post #: 2
RE: Best ideology/government type? - 12/4/2020 8:09:58 AM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
My typical start is meritocracy - commerce - mind. Good leaders, good income, good research.

The events that support these profiles are coming up often, but can be tricky. Like in rebellion events oratory rolls on your govs. I often disregard the city effects as I want the +4 meritocracy more than I bother about the unrest.



_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Twotribes)
Post #: 3
RE: Best ideology/government type? - 12/4/2020 8:11:19 AM   
Keifre

 

Posts: 15
Joined: 6/2/2020
Status: offline
What are your reasons behind choosing these instead of something like democracy?

(in reply to Twotribes)
Post #: 4
RE: Best ideology/government type? - 12/4/2020 8:38:47 AM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
Meritocracy gives you a Accomplished envoys, an early on diplomacy bonus and access to Recruit talent, which a capable interior director can use to hire cap IV and V guys. I won the last three games and will win my current one due to that. I wrote an AAR about it here https://www.matrixgames.com/forums/tm.asp?m=4918997

In my current game I went in naked and as usual with Supreme Command Council alone and after - threat assesment first - checking my neighbors in the strat map screen, seeing I am sourrounded by 4 minors and monsters before I even moved my units, I opened up foreign affairs council at first and for the first time. Containing the alien fauna at moving in to the minors, I opened up contact via Send Spy and made peace with three, concentrating on only one to conquer. In turn 20, all are vassals via Offer Protection, in turn 34, I now have eight zones but conquered only two by military but six via Unification. My major enemy is a republic which is now sharing its superior military research with me.

When in the Profiles window, you can mouseover the profiles and their bonuses they give at each stage.



_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Keifre)
Post #: 5
RE: Best ideology/government type? - 12/4/2020 9:05:44 AM   
Keifre

 

Posts: 15
Joined: 6/2/2020
Status: offline
Sounds like diplomacy and leader stats are stronger than just bulldozing everything with fist/autocracy.

(in reply to Maerchen)
Post #: 6
RE: Best ideology/government type? - 12/4/2020 12:59:12 PM   
Shards

 

Posts: 72
Joined: 8/25/2015
Status: offline
I'm a relatively peace-loving, research focussed 4X'er, so Democracy/Commerce/Mind is my default pick

I've also made a Socialist idyll with Meritocracy/Government/Heart though and also tried out a full on attack focussed Autocracy/Enforcement/Fist

They all have their merits and I've often moved between ideologies as my games have progressed

(in reply to Keifre)
Post #: 7
RE: Best ideology/government type? - 12/4/2020 2:13:01 PM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
I've always wondered if it's maybe best to go wide on your regime profile. Like, you get the first and second feat on every profile and then also 3 of the third tier feats of your choice. That way you have more feats in total than you would have if you went for the full 90 in each of the three profiles, but it will probably also be harder to keep the different profile values on a balanced level.

(in reply to Shards)
Post #: 8
RE: Best ideology/government type? - 12/4/2020 2:32:22 PM   
Shards

 

Posts: 72
Joined: 8/25/2015
Status: offline
Yes, I suspect that is Elite level play. Way beyond my meagre skills :D

(in reply to Destragon)
Post #: 9
RE: Best ideology/government type? - 12/4/2020 3:30:21 PM   
Dampfnudel

 

Posts: 126
Joined: 2/27/2019
Status: offline
What I believe is the strongest combo:
Government. All its passive perks are insane good. As the economy in the game is designed by a communist fetishist, it is OP to buff public assets. Getting twice as many minerals/oil/IC as your neighbor is winning the game. Edit: Seems to be nerfed in 1.04
Meritocracy: The first perk of meritocracy allows you to hire talented guys. And later there is +35 combat role perk
Fist. It gives 2 combat buffs (+25 + 40) and corps de esprit gives the strongest strategem.

50/50/50 aproachs gives you 9 different profile perks. Absolut viable, but difficult to mantain.

Some profile Boni are useless:
Democracy. QoL bonus of democracy has no effect / is not implemented yet.
Meritocracy: food&credits/pop bonus has no effect / is not implemented yet.
Commerce: commerce bonus is useless. It works in theory, but has no use in actual games.


< Message edited by Dampfnudel -- 12/5/2020 9:41:04 AM >

(in reply to Shards)
Post #: 10
RE: Best ideology/government type? - 12/4/2020 3:32:08 PM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
Destragon, last game I played I had that 80 mind that is needed for my happy faction to deliver Breakthrough Now!, 5PP and you get a free tech discovery.

I will probably never ever get that again, but it is so satisfying seeing your empire crush everything with superior tech. I always went tall in my profiles. Maybe I will try out the wide approach, but I think you need some peaceful existence and time to make it viable.

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Shards)
Post #: 11
RE: Best ideology/government type? - 12/4/2020 4:08:50 PM   
Soar_Slitherine

 

Posts: 417
Joined: 6/7/2020
Status: offline

quote:

ORIGINAL: Dampfnudel

What I believe is the strongest combo:
Government. All its passive perks are insane good. As the economy in the game is designed by a communist fetishist, it is OP to buff public assets. Getting twice as many minerals/oil/IC as your neighbor is winning the game.

While the passives from Government are certainly strong, the Public Industrial Bonus only doubles the production of Industry, Heavy Industry and High-Tech Industry, not every public asset.

(in reply to Dampfnudel)
Post #: 12
RE: Best ideology/government type? - 12/4/2020 5:06:29 PM   
Vic


Posts: 8152
Joined: 5/17/2004
Status: offline
Interesting analysis going on here. Making notes!

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Soar_Slitherine)
Post #: 13
RE: Best ideology/government type? - 12/4/2020 5:29:09 PM   
Locarnus


Posts: 287
Joined: 5/30/2010
From: Earth, Sol
Status: offline
Depends on your starting options.

If you start without any council, 1st level meritocracy is overpowered, because you need a lot of capable leaders fast.

If you start with all councils, 1st level meritocracy is underpowered, since rearranging the cabinet can be prohibitively expensive with a full cabinet. Because for some strange reason, every competent cabinet member hates it when leaders who are incompetent at their current job are transferred to a "lesser job" that better fits their abilities. Even though that makes room for one of the competent leaders faction members to now take over the higher job.

_____________________________


(in reply to Vic)
Post #: 14
RE: Best ideology/government type? - 12/4/2020 8:51:35 PM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline

quote:

ORIGINAL: Locarnus

Depends on your starting options.

If you start without any council, 1st level meritocracy is overpowered, because you need a lot of capable leaders fast.

If you start with all councils, 1st level meritocracy is underpowered, since rearranging the cabinet can be prohibitively expensive with a full cabinet. Because for some strange reason, every competent cabinet member hates it when leaders who are incompetent at their current job are transferred to a "lesser job" that better fits their abilities. Even though that makes room for one of the competent leaders faction members to now take over the higher job.



That is the one reason I find a naked start easier than 4 or full council. In my AAR (check there), I started with interior first. That gave me, together with meritocracy supermen in the long run and I was able to throw governors of unified zones right out of the window via bronze retirement ASAP if they were without potential.

I recently became an admirer of interior bureaucracy because of that. Ever seen a guy with 77 int and Cap IV?

Anyway, I do not think the lvl 1 profile boon of meritocracy is overpowered. For recruit Talent you need to invest 20PP, which is a lot until mid-end game stage. And rng can still throw cap I int 14 guys at you.

Vic, what is the mechanic behind recruit Talent?

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Locarnus)
Post #: 15
RE: Best ideology/government type? - 12/4/2020 9:12:10 PM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline

quote:

ORIGINAL: Keifre

Sounds like diplomacy and leader stats are stronger than just bulldozing everything with fist/autocracy.


That. Depends.

If you are surrounded by "XY Territory", that will be slavers, nomads, arachnids, all without a city. If you are surrounded by "XY Pax/Republic/etc" they are farmers or raiders with a city. So threat assessment before moving on turn one is key. I use the strat map a lot.

So if I am in central arachnotopia, I sure would not try to use diplomacy. I would stick to my profiles, but use a different first council, like model or mil r&D.

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Keifre)
Post #: 16
RE: Best ideology/government type? - 12/4/2020 9:59:03 PM   
Philo32b

 

Posts: 94
Joined: 7/9/2012
Status: offline
I like to pick the ideology and government types based on the role play style I want to try out. But I'm loving these deep dives into the pros and cons of each!

(in reply to Maerchen)
Post #: 17
RE: Best ideology/government type? - 12/4/2020 10:25:45 PM   
Twotribes


Posts: 6967
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
I have taken to full black out. So until I have spies I can not see what is around me.

(in reply to Philo32b)
Post #: 18
RE: Best ideology/government type? - 12/5/2020 9:39:28 AM   
Dampfnudel

 

Posts: 126
Joined: 2/27/2019
Status: offline

quote:

ORIGINAL: Soar_Slitherine


quote:

ORIGINAL: Dampfnudel

What I believe is the strongest combo:
Government. All its passive perks are insane good. As the economy in the game is designed by a communist fetishist, it is OP to buff public assets. Getting twice as many minerals/oil/IC as your neighbor is winning the game.

While the passives from Government are certainly strong, the Public Industrial Bonus only doubles the production of Industry, Heavy Industry and High-Tech Industry, not every public asset.


It seems they patched it. In my last government game, it buffed all public economy. Which was insane OP as it meant twice as good deep core mines. I checked the Changelog and the nerf hammer hit in 1.04.

(in reply to Soar_Slitherine)
Post #: 19
RE: Best ideology/government type? - 12/5/2020 10:11:12 AM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
Your strat map will at least show you the names of the territories, so you can take an educated guess even if you start all black out. I do start all black out, too.



_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Twotribes)
Post #: 20
RE: Best ideology/government type? - 12/5/2020 12:18:48 PM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline

quote:

ORIGINAL: Dampfnudel

It seems they patched it. In my last government game, it buffed all public economy. Which was insane OP as it meant twice as good deep core mines. I checked the Changelog and the nerf hammer hit in 1.04.

I think it's always only applied to the industry assets and the change in 1.04 was just to make the description more clear? Not 100% sure.

(in reply to Dampfnudel)
Post #: 21
RE: Best ideology/government type? - 12/5/2020 12:44:27 PM   
mroyer

 

Posts: 882
Joined: 3/6/2016
Status: online
On a whim, for my current game I am trying out a libertarian, minimalist approach - small government, maximized privatization with profile meritocracy-commerse-mind. I have not raised taxes; indeed I tried but failed to lower taxes. Population and worker happiness are through the roof, but as of round 23 I am in last place in the game victory-point wise. I don't think I will be able to parley the strong private economy into a workable global strategy.

I was also hampered by a poor starting location (no other nearby regimes and few resources) and a lowish-quality leadership to boot. So, I'm not sure how much those are affecting the result in addition to my less-than-expert play. But, it's very interesting and a completely different experience from my last game where public spending ruled the day.

-Mark R.

< Message edited by mroyer -- 12/5/2020 12:45:34 PM >

(in reply to Destragon)
Post #: 22
RE: Best ideology/government type? - 12/5/2020 2:49:52 PM   
eddieballgame

 

Posts: 621
Joined: 6/29/2011
Status: offline

quote:

ORIGINAL: Dampfnudel
Some profile Boni are useless:
Democracy. QoL bonus of democracy has no effect / is not implemented yet.
Meritocracy: food&credits/pop bonus has no effect / is not implemented yet.
Commerce: commerce bonus is useless. It works in theory, but has no use in actual games.


Where are you getting this info from?

(in reply to Dampfnudel)
Post #: 23
RE: Best ideology/government type? - 12/8/2020 6:07:33 PM   
Dampfnudel

 

Posts: 126
Joined: 2/27/2019
Status: offline
In my recent game, I learned to love democracy.
The political bonus means having 3x times as much PP as usual. I can not spam so many stratagems as I have pp. Delicious.

I think an issue is that Boni is all concentrated in a single profile and stack so high. " of the political boni should be replaced by other modifiers, so it doesn't stack that high.

(in reply to eddieballgame)
Post #: 24
RE: Best ideology/government type? - 12/9/2020 12:27:45 AM   
Destragon

 

Posts: 475
Joined: 6/8/2020
Status: offline
I never really paid that much attention to what faction stratagems are unlocked by the regime profile, because the profile management screen doesn't mention them, but damn, there are some really powerful ones hidden in some regime feats that I never actually came across yet.

(in reply to Dampfnudel)
Post #: 25
RE: Best ideology/government type? - 12/9/2020 12:49:53 AM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
Mind 80+ and a happy mind++ faction gives you Breakthrough now!

A nation stratagem, for 5 PP you get a new tech discovered. Yummy.

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Destragon)
Post #: 26
RE: Best ideology/government type? - 7/18/2021 11:40:10 PM   
arvcran2

 

Posts: 1913
Joined: 12/11/2020
Status: online
I have had an interior council director since turn 3 with accomplished envoys soon after, it is turn 33 and I have yet to receive a 'Recruit Talent' card.
My IC has 70 as suitability and also has an advisor attached.

What is going on? Am I missing something?

(in reply to Maerchen)
Post #: 27
RE: Best ideology/government type? - 7/19/2021 1:51:38 AM   
Soar_Slitherine

 

Posts: 417
Joined: 6/7/2020
Status: offline
Could just be bad luck. You can check the exact values involved in generating stratagems under Reports -> Overviews -> Stratagem Generation. Having more of a card already in stock reduces its weighting for stratagem generation, so having more of the other cards in the same category increases Recruit Talent's chance to appear.

(in reply to arvcran2)
Post #: 28
RE: Best ideology/government type? - 7/19/2021 2:52:31 AM   
arvcran2

 

Posts: 1913
Joined: 12/11/2020
Status: online
On turn 40




Attachment (1)

(in reply to Soar_Slitherine)
Post #: 29
RE: Best ideology/government type? - 7/19/2021 6:31:35 AM   
Maerchen

 

Posts: 338
Joined: 6/16/2020
From: Germany
Status: offline
Please post your priority settings if your interior council, as well as the Organisation report for assessment.

Is human resources prioritised? How many BP do you pump into it?

Here is a guide I made, in the Optimizing research Chapter you can see my preferred IC priority settings.

https://steamcommunity.com/sharedfiles/filedetails/?id=2314732568

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to arvcran2)
Post #: 30
Page:   [1] 2   next >   >>
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Best ideology/government type? Page: [1] 2   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.250