From: Jacksonville, FL, USA
Thanks for your feedback! Good stuff and going to do most of what you suggest
The briefing said to take "no undue risk" with people or hardware, so that's how I played it.
I'm sure that would be the IDF policy short of major war. Look at the investigation of the shoot down a few years ago to get an idea how serious they are about this, so I think it is the right tone and the VPs punish the risky player.
I tried coordinating a Harop attack, and failed miserably. They were just so slow compared to everything else in my arsenal I found it impossible to set up a TOT strike.
I use them to soak off the SAMs in the Mt Hermon area to open up the southern Bekaa/Beqaa Valley for low level ingress. If they hit something all the better but if they soak off 40-60 SAMs that's a win.
This destroyed 10 large structures and 31 medium ones. This alone netted me 2750 points and a Major Victory.
That's about what the IAF has been doing, so that's good!
My attack suffered significant attrition from the IRGC and Moskva, with about half my strike's missiles being taken out in exchange for the Moskva's SAM magazine and the IRGC's SAM magazine. Curiously, the S-400 didn't fire. No IAF aircraft were lost at this point,
I think the land based S-400s would be more restricted in firing in real life. In game terms, I've experienced the same and wonder if the S-400 organic radars need to be activated. I did a sandbox scenario last night with a NEBO (active), Cheese Box (active) and S-400 (inactive) against various aircraft they they didn't fire until the aircraft were right on top of the S-400 in the self defense range. I think I might add the S-400 batteries to the radar pulsing LUA code. (edit: done)
During the attack, 3 aircraft from the demonstration group of F-16Cs strayed into hostile airspace and were destroyed. At this point, I decided that to press the attack further involved risks that weren't worth the rewards, and called it a night. My final score was 4550, which was assessed as a Triumph.
I've had greater losses on follow on attacks myself.
Maybe reduce the number of targets, but require a higher % of them to be damaged/destroyed before giving a player a major victory or triumph. I did just a little fiddling with WRAs, and 19 aircraft sorties destroyed 41 buildings and earned a Major Victory.
So I actually sat with Sentinel and Google Maps to make sure the buildings were right in number and location but will bump up the points necessary for a Triumph maybe to 4.500. Also may reduce the Awareness levels. Right now I have them set to Autodetect for Russia and IDF assuming their IFF is better but maybe I'll tweak those to Normal. (Edit: Awareness set to "Normal" and reset scoring to -1,500 Disaster and 4,500 Triumph)
Another approach would be to say I fired so many Rampages I broke the game you were trying to get me to play. If you remove some of the Rampages
Yes I'm going to reduce the number of Rampages, I didn't realize how big a game changer they were. I was disappointed with the Popeyes. Will reduce the Rampages to the F-35Is and only one strike per aircraft. (edit, took one F-35I out of Maint. for 20 aircraft total and there are 80 Rampages available, so the IAF now has 20 Rampage equipped aircraft and the Rampages for the F-16I's have been removed)
I'd encourage you to consider adding some more rocket or tube artillery to the IDF, to make blasting a hole through the Syrian Golan IADS more more achievable.
So I'm going to defer here for two reasons...
1. I did that with the initial Hanukkah War scenario versions and players didn't like it, and it also lead to artillery duels, until I had to take the tube artillery out of the scenario. became a major distraction.
2. Look at the GBU-39s loadouts with the F-15Is they are great for this! Also there are enough HARMs available for two squadrons to load out with HARMs one for the Golan and one for NW Syria. I've blasted/soaked off the entire Golan ADA/A2AD system with HAROPs, Popeyes, HARMS and GBU-39s. In fact the combination of them has allowed the HAROPs to be much more successful as you can redirect them to other targets after a SAM/Radar has been blasted by the other munitions.
I'll also note that the SSM TELs were never struck, but they also didn't fire. Maybe a random number of them could be set to fire at some point after the first Israeli weapons hit, to give the player a bit of a reason to take them out quickly?
You know I had the scenario set up for this with the IDF Arrows in position and then I just didn't set up the strike mission, so yeah I'll set it up for a strike on one, or more of, the of the AFBs. (Edit: Done)
Lastly, Israel really values its UAVs. I think it might be worth including a couple so that the player can conduct a bit of ISR (or even light strikes) without being forced to stick to the satellite schedule.
Yeah, one I considered and kind of rejected as I have bad luck with them being shot down! So I'll add a few! You're correct about the IDF/IAF use of drones, I was just being lazy! (Edit: added 8 Eitans to Tel Nof AFB)
Thanks for the feedback, greatly appreciated!
Changes are attached...
< Message edited by BeirutDude -- 11/7/2020 1:42:00 PM >
"Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
PRESIDENT RONALD REAGAN, 1985
I was Navy, but Assigned TAD to the 24th MAU Hq in Beirut. By far the finest period of my service!