To put things in perspective..... The Atlantic ocean is 41,000,000 square miles.
The top half in which the game is played is ~20,000,000 square miles.
Say we take 80% of it as being not near a coast which leaves 16,000,000 square miles.
Average size of a WW2 convoy was 30 ships.
If we say that force is spread out over putting 4 ship lengths between all of the transports plus room for escorts we are talking about 4 square miles.
Try finding a 4 square mile foot print in the middle of an 18,000,000 square mile ocean.
But not for ****s and giggles lets say the Germans know this convoy is moving on a set path from the USA to England which would be around 1/3rd the size of the top half of the Atlantic Ocean.
That is 4 square miles in a 7,000,000 square mile area.
Now lets say they know the date and time it is passing and form a line that will cover 10% of the vertical area of the top half of the 1/3rd lane in the North Atlantic.
Now that area is 700,000 square miles. We assume no one has cracked anyone's cypher.
It is unbelievably difficult to spot a ship in the middle of the Atlantic. The size of the fleet really doesn't matter due to the spotting range of the curvature of the earth. This is how the UK beat the U-boat war. They made this realization that sending small groups or single ships on their own created a much larger foot print than grouping them together with 8 escorts which could easily cover the convoy.
There is a reason why Milch Cows could operate in the middle of the Atlantic. Why ships could be refueled. Why it took 1/2 the Royal naval to hunt down 2 ships they had shadowed for 50% of it's journey and why only a lucky torpedo hit even made it possible for the Bismarck to get sunk.
Other games might make it easy to spot something unrealistically in the middle of the Atlantic, WarPlan doesn't. You want to sink the Bismarck you better put some serious numbers out at sea.
Every single naval battle as fought near a coast except the Bismarck final sinking.
Even 95% of Italian convoys successfully made it to Tripoli.
Black May - Gannon
Sorry Alvaro, but I have to disagree. For one thing the vast majority of naval battles in WWII were not fought near the coast, they were in fact fought in the middle of the Atlantic Ocean. I am talking here about the Battle of the Atlantic, where U-Boats (although generally few in number) were often able to locate convoys. They did this largely without the benefit of any air reconnaissance at all. But it wasn't just U-Boats, in November 1940 the Admiral Scheer by itself located Convoy HX84 (38 ships) in the middle of the Atlantic and sank several ships. Then in February 1941 the Scharnost and the Gneisau intercepted convoy HX106. Luckily for the Allies this convoy was escorted by the Ramilles, so the German ships beat a retreat. Of course we also have the Graf Spee which in the course of about 2 1/2 months located and sank several Allied merchant ships. The British and French started hunting her in October with what in the game would I think be the equivalent of 2 CVs, 1 BB and 3 Cruiser squadrons (so not exactly the whole RN). It took them what would be the equivalent of 5 game turns to locate and attack her. But this was a single very fast ship. Finding a fleet of slow transports should be much easier.
There was a good reason why the Germans were very cautious about sending their capital ships into the Atlantic, and that reason is they knew that there was a decent chance that they would be spotted and sunk. Now I am not saying it should be easy to locate ships and transports in the Middle of the Atlantic. In fact I agree with you that it should be difficult. But, with respect, I think it is currently more difficult than it historically was. And I think it should be more difficult to locate and attack capital ships then it should be to locate and attack transports. As I said I made 12 attempts to attack those Italian transport over 3 turns. 6 of those attempts were made with CVs. I think I spotted them twice. So I don't know exactly what my odds of spotting them were, but I got think it was less that 10% and perhaps less than 5%. That or I just got very, very unlucky. Personally I think the odds of locating and attacking a single capital ship in the middle of the Atlantic should be about 5% to 10% with a further 10% chance of spotting it. These odds should be increased by 10% for each successful spotting and CV's should receive a +5% chance. The odds should be reduced for bad weather. But for transports and fleets of several units the initial odds odds should be increased by 10% so that the chance is 15% to 20%.
Just my 2 cents.
< Message edited by Harrybanana -- 10/23/2020 9:57:46 PM >