Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Beta 9U7 is up

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Beta 9U7 is up Page: [1]
Login
Message << Older Topic   Newer Topic >>
Beta 9U7 is up - 10/20/2020 2:12:57 PM   
AlvaroSousa


Posts: 7724
Joined: 7/29/2013
Status: offline
Added Irish army
Change France and UK starts with zero landing craft in 1939 scenarios
Added scroll view to graphics settings for graphics cards with many resolutions
Fixed invading units lose their entrenchment correctly
Fixed paradropping units lose their entrenchment correctly
Change Polish defense in 1939 scenarios slightly
Added UK event if Poland isn't conquered by October 13th that gives them an extra air unit
Change advancement now shows year instead of level
Added US event for activating 4 National Guard corps if the Axis invade the USA.
Added 2 minefields in Denmark
Change Italy morale break 35 -> 0
Change Italy morale break 56 when USA in the war and Tripoli is captured by Allies
Change removed 2 hex minefield near Cardiff and replaced it with a 5 hex minefield script that activates July 1940
Fixed CV attacks on submarines
Change fleets from neutral countries may only change ports within their full move range
Change units from neutral countries may not embark for transport
Change transport shipyard cost 5 -> 10, cost 60 -> 100
Change merchant marine shipyard cost 5 -> 10
Change landing ship cost 15 -> 25
Change coastal defense cost 30 -> 20
Change UK removed 10 oil
Change USA removed 40 oil
Change UK large infantry corps 0 -> 1 oil cost
Change UK/USA mech and armor corps 2 -> 3 oil cost
Fixed small errors in displaying winter combat specialty
Change improved France A.I. defense
Added A.I. now auto upgrades generals
Fixed A.I. movement issue
Fixed oil was showing wrong amounts but was delivering correct amounts (should show oil after damage and convoy hits)

Please be aware beta is for testing for the next patch.


< Message edited by AlvaroSousa -- 10/20/2020 2:13:40 PM >


_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer
Post #: 1
RE: Beta 9U7 is up - 10/20/2020 6:00:39 PM   
MagicMissile


Posts: 1376
Joined: 10/11/2014
From: Stockholm, Sweden
Status: offline
Thank you will be fun to see how the changes will work out .

Any timeframe for the official patch?

/MM

(in reply to AlvaroSousa)
Post #: 2
RE: Beta 9U7 is up - 10/20/2020 6:21:33 PM   
AlvaroSousa


Posts: 7724
Joined: 7/29/2013
Status: offline
Hopefully sometime in November

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to MagicMissile)
Post #: 3
RE: Beta 9U7 is up - 10/21/2020 4:19:08 PM   
malkarma

 

Posts: 309
Joined: 7/5/2020
Status: offline
First fatal flaw of the new Beta.
Thanks to the new rules regarding neutral countries sea movement, Italy is unable to reinforce Rhodes before a DOW of UK, because Italy will not become fully active until the turn after the fall of Paris. This allows the UK to DOW Italy an occupy a undefended Rhodes without any chance of retaliation...and even being able to retake Paris in the same turn.
Also you are forced to move the infrantry unit in Bengazzi to Misurata by foot, and leave Graziani in Bengazi in order to avoid a disembark in any of those places.
Another issue is that you will struggle to move the air units there in order to save oil (something that Italy really neeeds)

Conclussion: If in order to slow the USA disembark in Europe/Africa 3 turns we have to jeopardize the chances of Italy to prepare a defense in the Mediterranean, I honestly vote to return to the previous situation.

ps: edited to fix typos.

< Message edited by malkarma -- 10/21/2020 4:24:10 PM >

(in reply to AlvaroSousa)
Post #: 4
RE: Beta 9U7 is up - 10/21/2020 4:51:20 PM   
MagicMissile


Posts: 1376
Joined: 10/11/2014
From: Stockholm, Sweden
Status: offline
Mm that sounds a bit bad. Since I never move US before time I would also say maybe go back to the old. Unless of course one could make it so the rule only applies to the allies and not the axis. Maybe that could be a workaround.

/MM

(in reply to malkarma)
Post #: 5
RE: Beta 9U7 is up - 10/21/2020 4:54:05 PM   
MagicMissile


Posts: 1376
Joined: 10/11/2014
From: Stockholm, Sweden
Status: offline
Hm I can move the Italians. I thought I had updated since the Irish have an army and cost of LC is 25 but maybe I havent properly. Will have to try again .

/P

(in reply to MagicMissile)
Post #: 6
RE: Beta 9U7 is up - 10/21/2020 5:06:18 PM   
MagicMissile


Posts: 1376
Joined: 10/11/2014
From: Stockholm, Sweden
Status: offline
Ok now managedm somehow it didnt update everything. Now it says U7 on the menu screen and starting the 39 campaign I cant move Italians by boat maybe not an intended consequence .

/MM

(in reply to MagicMissile)
Post #: 7
RE: Beta 9U7 is up - 10/21/2020 5:28:07 PM   
malkarma

 

Posts: 309
Joined: 7/5/2020
Status: offline
Also Sardinia will have an undefended port

(in reply to MagicMissile)
Post #: 8
RE: Beta 9U7 is up - 10/21/2020 7:25:10 PM   
MorningDew

 

Posts: 1137
Joined: 9/20/2006
From: Greenville, SC
Status: offline
Honestly - only country it probably should apply to is US.

_____________________________


(in reply to malkarma)
Post #: 9
RE: Beta 9U7 is up - 10/22/2020 2:51:15 AM   
AlvaroSousa


Posts: 7724
Joined: 7/29/2013
Status: offline
I'll change the embark rules. I disable embarks also and allowed port to port move. But I will reenable them.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to MorningDew)
Post #: 10
RE: Beta 9U7 is up - 10/24/2020 4:58:41 AM   
malkarma

 

Posts: 309
Joined: 7/5/2020
Status: offline
Alvaro, another option to solve the US issue is that instead of beggining with transports they will be received as reinforcements...for example 2-3 per turn starting the next turn after the war declaration.
obviouslky people would be able to build transports pre war...I can live with that expenditure.


ps: edited to try to fix grammar mistakes.

< Message edited by malkarma -- 10/24/2020 5:00:08 AM >

(in reply to AlvaroSousa)
Post #: 11
RE: Beta 9U7 is up - 10/24/2020 3:05:08 PM   
AlvaroSousa


Posts: 7724
Joined: 7/29/2013
Status: offline

quote:

ORIGINAL: malkarma

Alvaro, another option to solve the US issue is that instead of beggining with transports they will be received as reinforcements...for example 2-3 per turn starting the next turn after the war declaration.
obviouslky people would be able to build transports pre war...I can live with that expenditure.


ps: edited to try to fix grammar mistakes.


Interestingly this is something implemented in the WarPlan Pacific to show the disorganization of the Allies in the opening turns.

Here though it can be gotten around. How I changed it should work fine. The US can't make it to the UK port hopping before they are in the war.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to malkarma)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Beta 9U7 is up Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.188