I still feel that more transport should be included. Yes, command elements and signallers are all part and parcel of HQ units and I accept that they can stay mounted. However, the same does not apply to the rest of HQ Company (British) or Weapons Platoons (US). Stuff like mortars, assault pioneers, snipers and GPMG SF (MMGs) still need transport, particularly in encounter battles.
While hearing what you are saying about the AI, there must be ways around the problem. From first hand experience, I know that the scenario designer should tailor his scenarios to a game's strengths whilst avoiding its weaknesses. However, in the case of Armored Brigade, the problem of campaign and mission generation remains. My solution will be to produce my own specially tailored database which will be geared specifically to a number of scenarios that I have designed. I will make it clear that scenario and mission generation are excluded. The database will be for those scenarios only.
You have said that it is possible to use the database editor to provide support units with transport. There doesn't seem to be a database editor manual, so I would be very grateful if you could show me how this is done. What I want to do is to produce a small preliminary mod, both as a learning exercise and as a feasibility study. I will need to include British Army long base Landrovers plus 4 ton trucks. There are no sprites/graphics for these and I don't know how to create them. I would therefore be very grateful if you could help me, or/and put me in touch with someone who can.
I have already logged on to the 'How To Create A New Editable Database' on the Slitherine forum, and as a result, I now have my own moddable database which is accessible via 'Settings' on the start up menu.
Thanks in advance,
Pongo de Mer